Player Matchup

Tiberius
Tiberius
Gold III
AXE707
Tiberius
Gold III
Level 595
Champion Stats
47W - 30L
1,687 SR
Queue Stats
133W - 107L
1,542 Elo+
Solo
Jenos
Jenos
Platinum III
MacbingoTTV
Jenos
Platinum III
Level 386
Champion Stats
68W - 41L
1,751 SR
Queue Stats
392W - 340L
1,587 Elo+
Solo
Ash
Ash
Gold III
TheReal-RAPHAAAA
Ash
Gold III
Level 368
Champion Stats
149W - 102L
1,640 SR
Queue Stats
445W - 434L
1,467 Elo+
Solo
Vora
Vora
Gold III
TrenchOceanic
Vora
Gold III
Level 510
Champion Stats
71W - 52L
1,630 SR
Queue Stats
771W - 784L
1,498 Elo+
Solo
Makoa
Makoa
Platinum III
ymmn
Makoa
Platinum III
Level 125
Champion Stats
29W - 36L
1,653 SR
Queue Stats
326W - 306L
1,591 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 397
1,672 SR
1,537 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 464
1,492 SR
1,525 Elo+
Barik
Barik
Gold I
J4YONE-8
Barik
Gold I
Level 261
Champion Stats
17W - 23L
1,609 SR
Queue Stats
145W - 163L
1,478 Elo+
Solo
Ruckus
Ruckus
Gold III
PipiripipUrrà
Ruckus
Gold III
Level 999
Champion Stats
2W - 6L
1,347 SR
Queue Stats
2,610W - 2,440L
1,532 Elo+
Solo
Willo
Willo
Gold I
RVVII
Willo
Gold I
Level 364
Champion Stats
5W - 10L
1,528 SR
Queue Stats
899W - 901L
1,503 Elo+
Solo
Caspian
Caspian
Platinum II
Terunss
Caspian
Platinum II
Level 207
Champion Stats
6W - 7L
1,374 SR
Queue Stats
704W - 684L
1,612 Elo+
Solo
Grover
Grover
Gold V
aarondeather
Grover
Gold V
Level 488
Champion Stats
7W - 8L
1,604 SR
Queue Stats
1,199W - 1,123L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
AXE707
Tiberius
59
11 / 9 / 14
3,822
239
106,092
45,885
1,000
World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 15% Health.

Level 1

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

55
5 / 12 / 41
5,869
367
41,131
43,669
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 200 every 1s while using Void Grip.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

32
10 / 10 / 25
4,620
289
74,418
115,384
121,613
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 8%.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

59
20 / 13 / 13
4,102
256
93,759
69,844
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Makoa
ymmn
Makoa
57
14 / 10 / 17
4,202
263
68,053
127,001
69,142
Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Sea Legs

Sea Legs

Dredge Anchor

Heal for 600 after hitting an enemy with Dredge Anchor.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
CassieKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
Betty la BombaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
J4YONE-8
Barik
49
6 / 10 / 14
4,134
258
68,366
98,445
105,548
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

53
8 / 14 / 18
4,943
309
64,407
107,567
53,401
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Willo
RVVII
Willo
46
8 / 17 / 14
3,694
231
111,039
53,029
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Fauna

Fauna

Armor

Increase your Movement Speed by 8% when Out of Combat.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Caspian
Terunss
Caspian
45
30 / 6 / 6
5,061
316
119,111
54,218
12,262
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 36% for 1s after hitting an enemy with Love.

Level 3

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 6 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 2

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 5%.

Level 1

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 200 Shield for 3s after it expires.

Level 5

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Grover
56
2 / 13 / 27
3,858
241
38,860
70,194
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 25s
Objective Time
7m 53s
170
Kill Participation
133
60
Kills
54
54
Deaths
60
110
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Tiberius
AXE707
Tiberius
11
9
14
2
L
Barik
J4YONE-8
Barik
6
10
14
1.3
W
5
12
41
2.13
L
8
14
18
1.21
L
Willo
RVVII
Willo
8
17
14
0.88
L
Caspian
Terunss
Caspian
30
6
6
5.5
W
10
10
25
2.25
W
20
13
13
2.04
L
Grover
2
13
27
1.19
W
Makoa
ymmn
Makoa
14
10
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

383,453
Damage
401,783
401,783
Taken
383,453
191,755
Shielding
171,211
203,095
Healing
203,351
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
AXE707
Tiberius
106,092
66,727
0
2,061
45,885
1,000
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Barik
J4YONE-8
Barik
68,366
68,366
0
24,680
98,445
105,548
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
41,131
28,696
148,184
17,115
43,669
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
64,407
46,276
0
14,879
107,567
53,401
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

L
Willo
RVVII
Willo
111,039
57,730
352
3,793
53,029
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Caspian
Terunss
Caspian
119,111
61,127
2,207
17,555
54,218
12,262

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

W
74,418
70,559
0
2,806
115,384
121,613
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
93,759
72,411
2,846
13,488
69,844
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

L
Grover
38,860
31,187
102,241
37,644
70,194
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Makoa
ymmn
Makoa
68,053
65,651
0
16,595
127,001
69,142
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role