Player Matchup
VS
Match Stats
Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3
Star Seeker
Stellar Wind
Increase your air control while using Stellar Wind by 14%.
Level 1
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Level 4
Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5
Sleight of Hand
Nether Step
Generate 1 Ammo after activating Nether Step.
Level 1
Marksman
Defiance
Generate 1 Ammo after hitting an enemy with Defiance.
Level 1
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Charisma
Armor
Increase your maximum Health by 200.
Level 4
Primal Haste
Combat Trance
Gain a 60-Health Shield for 4s after activating Combat Trance.
Level 1
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 45.
Level 3
Flying Chakrams
Weapon
Increase your maximum Ammo by 2.
Level 2
Test of Strength
Combat Trance
Heal for 225 every 1s while Combat Trance is active.
Level 5
Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1
Last Remnant
Weapon
Increase your maximum Ammo by 20.
Level 5
Antediluvian
Overcharge
Increase the duration of Overcharge by 0.8s.
Level 4
Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 2s.
Level 2
Evanescent
Rune of Travel
Increase your Movement Speed by 16% while Rune of Travel is active.
Level 2
Spirited
Armor
Increase your maximum Health by 100
Level 2
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5
Bunker
Barricade
Increase the Health of Barricade by 200.
Level 1
Combat Repair
Turret
Heal all of your Turrets for 360 every 1s while you are standing near them.
Level 4
Forged Alloy
Turret
Increase the Health of all your Turrets by 560.
Level 4
Field Deploy
Turret
Heal for 20 each time one of your base Turrets hits an enemy.
Level 1
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Team 1 Score
0
VS
Team 2 Score
4
Depths of Despair
Reduce the damage you take by 20% for 2s after activating Conviction.
Level 5
Indignation
Reduce the Cooldown of Conviction by 0.4s.
Level 1
Solemn Watch
Increase the distance traveled by Conviction by 18%.
Level 3
Tools of Salvation
Increase your maximum Health by 150.
Level 1
Ad Eternum
Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.
Level 5
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Platemail
Armor
Increase your maximum Health by 750.
Level 5
Hold the Line!
Battle Shout
Heal for an additional 240 after activating Battle Shout.
Level 3
Vigorous Defense
Bulwark
Heal for 75 every 1s while Bulwark is active.
Level 3
Close and Personal
Commander's Grab
Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.
Level 2
Excessive Force
Weapon
Increase your maximum Ammo by 6.
Level 2
Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 3s.
Level 5
Deadly Dance
Obliteration
Generate 1% Ultimate charge for each enemy hit by Obliteration.
Level 1
New Purpose
Armor
Increase your maximum Health by 50.
Level 1
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 30 per stack.
Level 3
What May Come
Tendril
Reduce the damage you take by 20% for 3s after activating Tendril.
Level 5
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Creator's Claim
Armor
Increase your maximum Health by 250.
Level 5
A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 30%.
Level 3
From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 6%.
Level 1
Eureka Moment
Weapon
Generate 1 ammo for every -200 explosive damage done.
Level 1
A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 10%.
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.