Player Matchup

Lian
Lian
Creatica
Lian
Level 34
Champion Stats
1W - 2L
1,374 SR
Queue Stats
29W - 31L
1,470 Elo+
Solo
Koga
Koga
Fraternum
Koga
Level 128
Champion Stats
69W - 47L
1,662 SR
Queue Stats
78W - 60L
1,598 Elo+
Party 1
Fernando
Fernando
RenchMe
Fernando
Level 51
Champion Stats
1W - 0L
1,756 SR
Queue Stats
50W - 34L
1,583 Elo+
Solo
Jenos
Jenos
SwettJP101
Jenos
Level 70
Champion Stats
23W - 16L
1,684 SR
Queue Stats
156W - 141L
1,586 Elo+
Solo
Grover
Grover
fraternuma
Grover
Level 37
Champion Stats
10W - 7L
1,596 SR
Queue Stats
14W - 9L
1,609 Elo+
Party 1
Team Averages
Level 64
1,615 SR
1,569 Elo+

VS

Team Averages
Level 242
1,593 SR
1,531 Elo+
Nyx
Nyx
Big-Size02
Nyx
Level 171
Champion Stats
15W - 9L
1,659 SR
Queue Stats
36W - 36L
1,581 Elo+
Party 2
Koga
Koga
DeiGratiaX
Koga
Level 696
Champion Stats
122W - 138L
1,526 SR
Queue Stats
2,238W - 2,332L
1,533 Elo+
Solo
Vora
Vora
F1ank
Vora
Level 33
Champion Stats
7W - 2L
1,754 SR
Queue Stats
30W - 31L
1,504 Elo+
Solo
Seris
Seris
Floconeux
Seris
Level 118
Champion Stats
1W - 1L
1,500 SR
Queue Stats
23W - 33L
1,486 Elo+
Party 2
Dredge
Dredge
NBPM
Dredge
Level 194
Champion Stats
432W - 398L
1,528 SR
Queue Stats
616W - 584L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
26
10 / 4 / 13
2,825
353
57,393
40,232
0
Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Koga
45
18 / 2 / 6
2,883
360
69,999
28,434
3,430
Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Fernando
RenchMe
Fernando
39
9 / 3 / 12
2,921
365
34,407
55,906
87,683
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Jenos
34
5 / 1 / 22
2,585
323
14,978
12,865
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Grover
fraternuma
Grover
13
1 / 7 / 26
2,837
355
4,445
40,555
1,800
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
1 / 8 / 10
1,786
223
30,400
58,229
25,228
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 600.

Level 4

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 10 units.

Level 2

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 8%.

Level 4

True Freedom

True Freedom

You can miss 2 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 2

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

59
3 / 11 / 4
1,570
196
35,566
21,023
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Vora
F1ank
Vora
5
4 / 9 / 4
2,398
300
34,869
33,846
8,296
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 375 Shield for 5s after activating Tendril.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Level 1

Seris
Floconeux
Seris
39
0 / 6 / 7
1,662
208
7,723
25,698
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Level 1

Dredge
NBPM
Dredge
39
9 / 9 / 3
2,455
307
69,434
42,426
2,394
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 1s
Objective Time
1m 52s
122
Kill Participation
45
43
Kills
17
17
Deaths
43
79
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
8
10
0.75
W
Lian
10
4
13
4.13
L
3
11
4
0.45
L
Vora
F1ank
Vora
4
9
4
0.67
L
Seris
Floconeux
Seris
0
6
7
0.58
W
Koga
18
2
6
10.5
L
Dredge
NBPM
Dredge
9
9
3
1.17
W
Fernando
RenchMe
Fernando
9
3
12
5
W
Jenos
5
1
22
16
W
Grover
fraternuma
Grover
1
7
26
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,222
Damage
177,992
177,992
Taken
181,222
92,913
Shielding
35,918
147,529
Healing
87,871
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
30,400
17,906
0
1,044
58,229
25,228
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lian
57,393
54,193
4,248
7,603
40,232
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
35,566
19,844
0
3,477
21,023
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Vora
F1ank
Vora
34,869
28,337
0
4,942
33,846
8,296

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Seris
Floconeux
Seris
7,723
5,923
62,917
12,063
25,698
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
69,999
46,949
312
9,434
28,434
3,430
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Dredge
NBPM
Dredge
69,434
53,416
0
3,428
42,426
2,394
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
RenchMe
Fernando
34,407
15,346
0
1,549
55,906
87,683
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Jenos
14,978
7,803
44,868
3,740
12,865
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
fraternuma
Grover
4,445
3,545
53,958
21,817
40,555
1,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role