Player Matchup

Fernando
Fernando
DarkLordIsRisin
Fernando
Level 130
Champion Stats
11W - 7L
1,567 SR
Queue Stats
190W - 177L
1,517 Elo+
Solo
Viktor
Viktor
GunnerTango
Viktor
Level 14
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,219 Elo+
Party 2
Imani
Imani
JuntaAngel
Imani
Level 57
Champion Stats
6W - 4L
1,541 SR
Queue Stats
27W - 27L
1,500 Elo+
Party 2
Lillith
Lillith
SantoArkhamil
Lillith
Level 38
Champion Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,411 Elo+
Party 3
Koga
Koga
StarSkate09
Koga
Level 269
Champion Stats
21W - 15L
1,603 SR
Queue Stats
114W - 124L
1,462 Elo+
Party 3
Team Averages
Level 102
1,542 SR
1,422 Elo+

VS

Team Averages
Level 44
1,538 SR
1,441 Elo+
Maeve
Maeve
Isma-77bg
Maeve
Level 40
Champion Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,457 Elo+
Solo
Vivian
Vivian
KataKuriSempai
Vivian
Level 45
Champion Stats
0W - 1L
1,303 SR
Queue Stats
5W - 4L
1,577 Elo+
Party 4
Dredge
Dredge
OB4L_dodo
Dredge
Level 53
Champion Stats
1W - 1L
1,754 SR
Queue Stats
75W - 87L
1,408 Elo+
Party 1
Lex
Lex
guimov121
Lex
Level 61
Champion Stats
17W - 9L
1,631 SR
Queue Stats
38W - 41L
1,456 Elo+
Party 4
Lillith
Lillith
jojomanel26
Lillith
Level 23
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 32L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
58
3 / 0 / 10
2,160
360
11,911
21,746
52,238
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
14
4 / 3 / 8
1,964
327
22,445
13,168
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Imani
39
12 / 1 / 4
2,377
396
38,605
12,744
439
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 30%.

Level 2

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Lillith
23
2 / 2 / 9
2,079
347
9,959
15,955
1,800
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

55
12 / 4 / 4
2,137
356
27,186
16,096
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Isma-77bg
Maeve
30
0 / 8 / 0
758
126
9,200
19,491
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 12% for 2s after using Nine Lives.

Level 2

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 40% for 4s after you activate Nine Lives.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

38
2 / 6 / 1
1,129
188
18,640
17,021
7,983
Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 100% while using Precision Sights.

Level 5

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.

Level 2

Runic Ammunition

Runic Ammunition

Weapon

Gain 8% Lifesteal.

Level 2

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 1.6s.

Level 2

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 16%.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Dredge
OB4L_dodo
Dredge
46
4 / 5 / 0
1,235
206
19,323
22,032
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

44
4 / 7 / 2
1,435
239
18,956
19,160
0
Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 50 units.

Level 5

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Lillith
jojomanel26
Lillith
20
0 / 7 / 3
1,063
177
13,590
32,402
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 40s
Objective Time
31s
68
Kill Participation
16
33
Kills
10
10
Deaths
33
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fernando
3
0
10
8
W
Viktor
4
3
8
2.67
L
Maeve
Isma-77bg
Maeve
0
8
0
0
W
Imani
12
1
4
14
L
2
6
1
0.42
L
Dredge
OB4L_dodo
Dredge
4
5
0
0.8
W
Lillith
2
2
9
3.25
W
12
4
4
3.5
L
4
7
2
0.71
L
Lillith
jojomanel26
Lillith
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,106
Damage
79,709
79,709
Taken
110,106
54,477
Shielding
7,983
40,636
Healing
20,694
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
11,911
8,843
0
3,952
21,746
52,238
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Viktor
22,445
17,906
0
4,709
13,168
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Maeve
Isma-77bg
Maeve
9,200
7,760
0
636
19,491
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Imani
38,605
32,033
0
528
12,744
439
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
18,640
17,290
0
630
17,021
7,983
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
OB4L_dodo
Dredge
19,323
18,323
0
170
22,032
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lillith
9,959
9,078
26,736
19
15,955
1,800
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
27,186
23,735
0
4,692
16,096
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
18,956
18,356
704
1,459
19,160
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lillith
jojomanel26
Lillith
13,590
8,944
16,446
649
32,402
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role