Player Matchup

Rei
Rei
Gold II
CalzinoSmarrito
Rei
Gold II
Level 279
Champion Stats
59W - 60L
1,593 SR
Queue Stats
562W - 551L
1,481 Elo+
Solo
Raum
Raum
Gold I
DDoTaA
Raum
Gold I
Level 99
Champion Stats
4W - 0L
1,910 SR
Queue Stats
34W - 24L
1,596 Elo+
Party 2
Saati
Saati
Gold II
DragoAnubis
Saati
Gold II
Level 999
Champion Stats
3W - 6L
1,388 SR
Queue Stats
899W - 876L
1,537 Elo+
Solo
Vora
Vora
Platinum I
GrimReapear
Vora
Platinum I
Level 400
Champion Stats
35W - 36L
1,630 SR
Queue Stats
505W - 484L
1,605 Elo+
Solo
Atlas
Atlas
Gold III
NewAlonso
Atlas
Gold III
Level 101
Champion Stats
7W - 2L
1,675 SR
Queue Stats
60W - 41L
1,598 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 376
1,639 SR
1,563 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 374
1,614 SR
1,520 Elo+
Drogoz
Drogoz
Qualifying
InvizebleHero
Drogoz
Qualifying
Level 85
Champion Stats
0W - 1L
1,806 SR
Queue Stats
2W - 5L
1,316 Elo+
Solo
Yagorath
Yagorath
Gold V
SAYHIRO
Yagorath
Gold V
Level 408
Champion Stats
48W - 25L
1,623 SR
Queue Stats
171W - 149L
1,496 Elo+
Party 1
Furia
Furia
Gold II
Sonyakon4uva
Furia
Gold II
Level 195
Champion Stats
40W - 33L
1,537 SR
Queue Stats
163W - 140L
1,575 Elo+
Party 1
Lian
Lian
Platinum IV
Welcome2Respawn
Lian
Platinum IV
Level 184
Champion Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,604 Elo+
Solo
Androxus
Androxus
Platinum I
Ámsterdam
Androxus
Platinum I
Level 999
Champion Stats
78W - 93L
1,606 SR
Queue Stats
1,284W - 1,258L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
4 / 0 / 17
2,378
340
19,285
14,934
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Raum
DDoTaA
Raum
55
9 / 2 / 10
2,810
401
34,596
69,780
3,740
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

59
8 / 1 / 5
2,303
329
59,919
19,545
0
Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
9 / 4 / 7
2,089
298
35,698
15,694
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Atlas
NewAlonso
Atlas
40
5 / 0 / 16
2,383
340
35,709
26,881
0
Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Bans
MakoaCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
0 / 9 / 3
1,205
172
28,401
33,323
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 30%.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Yagorath
SAYHIRO
Yagorath
54
3 / 8 / 1
1,728
247
32,437
85,891
0
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.

Level 1

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 5%.

Level 1

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 2.4s.

Level 4

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.

Level 5

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 8% of your maximum acid after hitting an enemy with Piercing Quills.

Level 4

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

52
2 / 6 / 0
1,583
226
10,227
19,134
1,680
Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 0.6s.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

46
1 / 6 / 4
1,470
210
49,048
22,354
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 30%.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Androxus
Ámsterdam
Androxus
58
1 / 6 / 3
1,280
183
26,721
23,106
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 55s
Objective Time
1m 3s
90
Kill Participation
18
35
Kills
7
7
Deaths
35
55
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
17
12.5
W
Raum
DDoTaA
Raum
9
2
10
7
W
8
1
5
10.5
W
9
4
7
3.13
L
0
9
3
0.17
W
Atlas
NewAlonso
Atlas
5
0
16
13
L
Yagorath
SAYHIRO
Yagorath
3
8
1
0.44
L
2
6
0
0.33
L
1
6
4
0.5
L
Androxus
Ámsterdam
Androxus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

185,207
Damage
146,834
146,834
Taken
183,808
3,740
Shielding
1,680
88,230
Healing
68,497
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
19,285
15,907
42,126
14,652
14,934
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Raum
DDoTaA
Raum
34,596
32,156
0
16,698
69,780
3,740
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
59,919
55,806
0
2,439
19,545
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
35,698
27,353
0
4,926
15,694
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
28,401
27,201
0
339
33,323
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Atlas
NewAlonso
Atlas
35,709
35,709
0
7,389
26,881
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Yagorath
SAYHIRO
Yagorath
32,437
16,555
0
2,893
85,891
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
10,227
7,717
55,080
5,937
19,134
1,680
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
49,048
47,448
0
450
22,354
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Androxus
Ámsterdam
Androxus
26,721
23,102
0
3,798
23,106
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role