Player Matchup
VS
Match Stats
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3
Fracture
Shatter
Heal your Illusions for 40% of their maximum Health after activating Shatter.
Level 2
Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Flak Jacket
Armor
Increase your maximum Health by 250.
Level 5
Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 10%.
Level 1
Predator
Iron Sights
Gain 10% Lifesteal while using Iron Sights.
Level 2
Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 30%.
Level 2
Compensator
Iron Sights
Reduce your weapon recoil by 100% while using Iron Sights.
Level 5
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Something to Prove
Armor
Generate 30% Energy after falling to or below 50% Health.
Level 3
Harsh Training
Armor
Increase your maximum Health by 100.
Level 2
Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 6%.
Level 1
Raw Talent
Agility
Increase the Movement Speed boost of Agility by 20%.
Level 5
Wanted
Agility
Regenerate 16 Ammo every 1s while Agility is active.
Level 4
Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1
Ancient Wounds
Piercing Quills
Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.
Level 3
Violent Birth
Hardening
Reduce the Cooldown of Acceleration by 4s after activating Hardening.
Level 5
Level 1
Deadly Predator
Weapon
Increase your maximum acid capacity by 8%.
Level 1
Dreadful Compact
Piercing Quills
Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.
Level 5
Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1
Spirited
Armor
Increase your maximum Health by 250
Level 5
Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 1s.
Level 1
Guts
Armor
Reduce your damage taken by 10% while at or below 40% Health.
Level 2
Primeval Might
Overcharge
Gain 15% Lifesteal while Overcharge is active.
Level 3
Evanescent
Rune of Travel
Increase your Movement Speed by 32% while Rune of Travel is active.
Level 4
Faustian Bargain
Rune of Travel
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Sea Dogs
Armor
Increase the Healing you receive by 10% while at or below 50% Health.
Level 2
Hull Piercer
Harpoon
Reduce the Cooldown of Harpoon by 2.4s.
Level 2
Reckless Barrage
Broadside
Heal for 200 for each enemy hit by Broadside.
Level 4
Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3
Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4
Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 225.
Level 3
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 30%.
Level 5
Platemail
Armor
Increase your maximum Health by 300.
Level 2
Vigorous Defense
Bulwark
Heal for 25 every 1s while Bulwark is active.
Level 1
Excessive Force
Weapon
Increase your maximum Ammo by 6.
Level 2
Shield Wall
Bulwark
Increase the Health of your Bulwark by 1000.
Level 5
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Sorceress
Weapon
Increase your Ultimate charge rate by 35%.
Level 5
Spirit Leech
Restore Soul
Regenerate 2 Ammo every 0.5s while channeling Restore Soul.
Level 1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 32%.
Level 4
Umbral Gait
Weapon
Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.
Level 3
Bane
Rend Soul
Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.
Level 2
Level 1
Savagery
Pounce
Heal for 350 after using Pounce.
Level 5
Shred
Pounce
Reduce the Cooldown of Pounce by 2s.
Level 4
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 20%.
Level 2
Predation
Armor
Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.
Level 1
On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 3s.
Level 3
Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Level 1
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.