Player Matchup

Seris
Seris
Silver III
CreampiedLian
Seris
Silver III
Level 954
Champion Stats
3W - 1L
1,868 SR
Queue Stats
87W - 65L
1,545 Elo+
Solo
Makoa
Makoa
Gold I
FrankyTV--
Makoa
Gold I
Level 690
Champion Stats
4W - 1L
1,451 SR
Queue Stats
109W - 109L
1,561 Elo+
Party 1
Fernando
Fernando
Silver IV
MaxPollom
Fernando
Silver IV
Level 79
Champion Stats
31W - 20L
1,623 SR
Queue Stats
229W - 221L
1,518 Elo+
Party 1
Octavia
Octavia
Gold V
RodrigoXter07
Octavia
Gold V
Level 999
Champion Stats
15W - 7L
1,741 SR
Queue Stats
141W - 130L
1,591 Elo+
Party 1
Moji
Moji
Platinum II
TheReDDeStMeNtOs
Moji
Platinum II
Level 999
Champion Stats
1,540W - 1,323L
1,621 SR
Queue Stats
2,516W - 2,442L
1,562 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 744
1,661 SR
1,555 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 429
1,553 SR
1,518 Elo+
Ash
Ash
Gold V
Batsdawn69
Ash
Gold V
Level 178
Champion Stats
45W - 32L
1,619 SR
Queue Stats
368W - 372L
1,486 Elo+
Solo
Azaan
Azaan
Gold IV
TelorKuda
Azaan
Gold IV
Level 128
Champion Stats
0W - 2L
1,500 SR
Queue Stats
29W - 34L
1,452 Elo+
Solo
Rei
Rei
Platinum IV
TheNeverPunch
Rei
Platinum IV
Level 563
Champion Stats
9W - 11L
1,620 SR
Queue Stats
190W - 180L
1,583 Elo+
Solo
Vora
Vora
Gold IV
summerose
Vora
Gold IV
Level 999
Champion Stats
92W - 103L
1,514 SR
Queue Stats
1,199W - 1,153L
1,507 Elo+
Solo
Dredge
Dredge
Qualifying
yourprofessor
Dredge
Qualifying
Level 276
Champion Stats
7W - 10L
1,512 SR
Queue Stats
182W - 147L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 8 / 28
4,975
216
15,201
59,549
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

Makoa
53
16 / 13 / 13
4,255
185
101,151
182,421
81,883
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Fernando
MaxPollom
Fernando
36
2 / 14 / 24
5,585
243
95,304
181,594
237,895
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
58
16 / 11 / 25
5,356
233
202,603
71,475
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

57
36 / 14 / 13
5,732
249
158,344
103,313
66,578

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Bans
CassieKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
AndroxusImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
5 / 14 / 17
5,910
257
104,827
177,246
218,255
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Thrive

Thrive

Shoulder Bash

Heal for 600 after hitting an enemy with Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Azaan
TelorKuda
Azaan
46
9 / 15 / 19
5,108
222
98,809
154,841
70,385
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

49
4 / 14 / 28
7,045
306
59,085
72,783
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Vora
60
24 / 13 / 9
5,253
228
140,991
79,389
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

54
18 / 17 / 14
5,591
243
194,640
88,344
2,400
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 35s
Objective Time
15m 49s
176
Kill Participation
147
73
Kills
60
60
Deaths
73
103
Assists
87
Player
Kills
Deaths
Assists
KDA
L
5
14
17
0.96
W
3
8
28
2.13
W
Makoa
16
13
13
1.73
W
Fernando
MaxPollom
Fernando
2
14
24
1
W
Octavia
16
11
25
2.59
L
Azaan
TelorKuda
Azaan
9
15
19
1.23
L
4
14
28
1.29
W
36
14
13
3.04
L
Vora
24
13
9
2.19
L
18
17
14
1.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

572,603
Damage
598,352
598,352
Taken
572,603
386,356
Shielding
291,040
330,175
Healing
303,332
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
104,827
90,457
0
11,386
177,246
218,255
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
15,201
11,029
212,715
35,217
59,549
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Makoa
101,151
94,614
0
8,779
182,421
81,883
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
MaxPollom
Fernando
95,304
63,435
0
14,208
181,594
237,895
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Octavia
202,603
184,978
3,996
13,710
71,475
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Azaan
TelorKuda
Azaan
98,809
88,257
0
19,892
154,841
70,385
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
59,085
54,469
199,947
40,279
72,783
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

W
158,344
143,863
14,549
27,001
103,313
66,578
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

L
Vora
140,991
109,613
0
11,153
79,389
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
194,640
148,439
2,142
18,533
88,344
2,400
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role