Player Matchup

Hoebasaur
Unknown
Level 416
Champion Stats
15W - 19L
1,504 SR
Queue Stats
255W - 238L
1,575 Elo+
Solo
Raum
Raum
JBoogie3640
Raum
Level 50
Champion Stats
0W - 1L
1,637 SR
Queue Stats
2W - 8L
1,222 Elo+
Party 1
Buck
Buck
PROTECCION
Buck
Level 633
Champion Stats
18W - 17L
1,601 SR
Queue Stats
1,031W - 704L
1,673 Elo+
Solo
Koga
Koga
TwoBrains23
Koga
Level 51
Champion Stats
1W - 1L
1,682 SR
Queue Stats
4W - 1L
1,780 Elo+
Solo
Pip
Pip
big Ioads
Pip
Level 57
Champion Stats
1W - 1L
1,713 SR
Queue Stats
1W - 3L
1,192 Elo+
Party 1
Team Averages
Level 241
1,627 SR
1,488 Elo+

VS

Team Averages
Level 593
1,553 SR
1,576 Elo+
Raum
Raum
ArmyMike
Raum
Level 555
Champion Stats
73W - 46L
1,596 SR
Queue Stats
430W - 426L
1,518 Elo+
Party 2
Yagorath
Yagorath
ChessGoo0402
Yagorath
Level 666
Champion Stats
75W - 33L
1,624 SR
Queue Stats
607W - 516L
1,576 Elo+
Party 2
Dredge
Dredge
DezBolaz
Dredge
Level 999
Champion Stats
460W - 536L
1,512 SR
Queue Stats
515W - 596L
1,493 Elo+
Solo
Lex
Lex
ITZ---T0NY__
Lex
Level 337
Champion Stats
24W - 12L
1,545 SR
Queue Stats
789W - 395L
1,738 Elo+
Solo
Grohk
Grohk
Itsonlydeck
Grohk
Level 408
Champion Stats
7W - 8L
1,485 SR
Queue Stats
58W - 60L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Hoebasaur
Unknown
57
1 / 9 / 0
1,090
182
24,211
26,985
0

Level 2

Level 4

Level 2

Level 4

Level 3

Level 1

40
0 / 8 / 2
2,004
334
32,152
103,093
6,965
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

59
5 / 2 / 0
3,160
527
56,435
27,469
0
Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 48% while Recovery is active.

Level 4

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

50
0 / 10 / 1
2,425
404
32,523
24,804
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

23
0 / 9 / 1
1,698
283
12,169
22,736
0
Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1.25s.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Sturdy

Sturdy

Weapon

Gain 9% Movement Speed.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
55
6 / 1 / 23
3,327
555
48,853
66,346
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 15% for 3s after activating Ignition.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Tormented Fissure

Tormented Fissure

Ignition

Generate 25 Ammo after activating Ignition.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Yagorath
ChessGoo0402
Yagorath
60
13 / 2 / 13
3,331
555
59,046
44,968
27,789
Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 2s after swapping into Travel Form.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.

Level 2

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Dredge
DezBolaz
Dredge
55
8 / 0 / 4
2,990
498
34,373
5,204
600
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

38
11 / 2 / 10
3,336
556
49,305
26,019
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

58
0 / 1 / 17
3,580
597
13,510
9,228
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 44s
Objective Time
7m 2s
10
Kill Participation
105
6
Kills
38
38
Deaths
6
4
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Raum
6
1
23
17.5
W
Yagorath
ChessGoo0402
Yagorath
13
2
13
9.75
W
Dredge
DezBolaz
Dredge
8
0
4
10
L
Hoebasaur
Unknown
1
9
0
0.11
W
11
2
10
8
W
0
1
17
8.5
L
0
8
2
0.13
L
5
2
0
2.5
L
0
10
1
0.05
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,490
Damage
205,087
205,087
Taken
151,765
6,965
Shielding
28,389
64,697
Healing
73,629
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Raum
48,853
42,719
22,569
10,809
66,346
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Yagorath
ChessGoo0402
Yagorath
59,046
32,019
0
2,151
44,968
27,789
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
DezBolaz
Dredge
34,373
20,290
0
1,759
5,204
600
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Hoebasaur
Unknown
24,211
19,784
0
2,198
26,985
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
49,305
47,049
0
2,199
26,019
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
13,510
11,410
28,800
5,342
9,228
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
32,152
24,969
0
20,453
103,093
6,965
L
56,435
53,229
0
16,664
27,469
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
32,523
21,180
348
1,575
24,804
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
12,169
11,184
20,523
2,936
22,736
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role