Player Matchup

Tyra
Tyra
Platinum II
Blasfemø
Tyra
Platinum II
Level 999
Champion Stats
132W - 104L
1,691 SR
Queue Stats
935W - 898L
1,585 Elo+
Solo
Khan
Khan
Platinum III
Jes888Glez
Khan
Platinum III
Level 999
Champion Stats
36W - 53L
1,530 SR
Queue Stats
1,903W - 1,857L
1,573 Elo+
Solo
Skye
Skye
Platinum II
MikeHunt794
Skye
Platinum II
Level 446
Champion Stats
60W - 52L
1,639 SR
Queue Stats
954W - 940L
1,596 Elo+
Solo
Inara
Inara
Platinum V
Pouches-
Inara
Platinum V
Level 881
Champion Stats
15W - 22L
1,597 SR
Queue Stats
841W - 804L
1,549 Elo+
Solo
Moji
Moji
Gold III
SHODZILLA
Moji
Gold III
Level 140
Champion Stats
6W - 3L
1,635 SR
Queue Stats
192W - 210L
1,488 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 693
1,619 SR
1,558 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 290
1,574 SR
1,535 Elo+
Makoa
Makoa
Platinum I
Caviedes729
Makoa
Platinum I
Level 510
Champion Stats
16W - 13L
1,650 SR
Queue Stats
317W - 283L
1,527 Elo+
Party 1
Fernando
Fernando
Gold III
Exterminador547
Fernando
Gold III
Level 312
Champion Stats
158W - 139L
1,643 SR
Queue Stats
513W - 470L
1,580 Elo+
Solo
Pip
Pip
Platinum III
V1oIaCerd0
Pip
Platinum III
Level 42
Champion Stats
0W - 1L
1,502 SR
Queue Stats
38W - 24L
1,635 Elo+
Party 1
Corvus
Corvus
Silver II
wolfcj
Corvus
Silver II
Level 531
Champion Stats
1W - 4L
1,361 SR
Queue Stats
63W - 65L
1,438 Elo+
Solo
Saati
Saati
Platinum IV
ÐROOZ
Saati
Platinum IV
Level 55
Champion Stats
2W - 2L
1,714 SR
Queue Stats
52W - 53L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
59
11 / 14 / 24
4,588
255
145,847
75,781
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 60%.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

60
14 / 9 / 23
4,358
242
71,966
157,369
40,608
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

56
22 / 10 / 12
4,844
269
166,340
90,283
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Inara
Pouches-
Inara
57
5 / 11 / 15
2,548
142
63,486
136,975
24,140
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Moji
54
6 / 7 / 26
5,029
279
28,352
65,375
79,886

Level 4

Level 1

Level 2

Level 4

Level 4

Level 1

Bans
Cassie
Team 1 Score

4

VS

Team 2 Score

3

Bans
KinessaImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
18 / 13 / 12
4,692
261
104,395
198,723
59,675
Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 3s for each enemy it hits.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Fernando
49
11 / 13 / 13
4,354
242
98,540
120,183
101,474
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

23
10 / 12 / 19
3,745
208
103,192
49,569
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Corvus
wolfcj
Corvus
59
1 / 8 / 33
4,493
250
60,365
43,748
9,214
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

New Resolve

New Resolve

Mark of Fate

Grant a 160-Health Shield to an ally for 2s when you Mark them.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Saati
ÐROOZ
Saati
54
11 / 12 / 14
4,351
242
159,291
63,768
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 55s
Objective Time
7m 1s
158
Kill Participation
142
58
Kills
51
51
Deaths
58
100
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Tyra
11
14
24
1.64
L
18
13
12
1.85
L
Fernando
11
13
13
1.35
W
14
9
23
2.83
W
22
10
12
2.8
W
Inara
Pouches-
Inara
5
11
15
1.14
W
Moji
6
7
26
2.71
L
10
12
19
1.63
L
Corvus
wolfcj
Corvus
1
8
33
2.19
L
Saati
ÐROOZ
Saati
11
12
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

475,991
Damage
525,783
525,783
Taken
475,991
144,634
Shielding
170,363
336,321
Healing
235,668
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tyra
145,847
99,669
0
4,999
75,781
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
104,395
101,570
0
12,550
198,723
59,675
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Fernando
98,540
50,179
0
7,087
120,183
101,474
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
71,966
59,297
8,860
28,818
157,369
40,608
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
166,340
86,722
0
34,453
90,283
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Inara
Pouches-
Inara
63,486
55,986
0
19,821
136,975
24,140
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Moji
28,352
28,352
194,681
44,689
65,375
79,886
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
103,192
93,330
24,054
13,218
49,569
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Corvus
wolfcj
Corvus
60,365
49,466
156,656
18,119
43,748
9,214
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
ÐROOZ
Saati
159,291
127,797
0
3,984
63,768
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role