Player Matchup

Fernando
Fernando
Gold IV
LugusKali313
Fernando
Gold IV
Level 999
Champion Stats
333W - 251L
1,721 SR
Queue Stats
1,252W - 1,268L
1,479 Elo+
Party 1
Jenos
Jenos
Silver II
PinkLi0n
Jenos
Silver II
Level 999
Champion Stats
337W - 308L
1,643 SR
Queue Stats
1,572W - 1,673L
1,491 Elo+
Party 1
Terminus
Terminus
Gold V
RMBO x KeirBear
Terminus
Gold V
Level 502
Champion Stats
150W - 102L
1,664 SR
Queue Stats
973W - 958L
1,477 Elo+
Solo
Willo
Willo
Gold V
boogaloo88
Willo
Gold V
Level 306
Champion Stats
0W - 2L
1,263 SR
Queue Stats
515W - 479L
1,501 Elo+
Solo
Vora
Vora
Gold I
brayipas1
Vora
Gold I
Level 999
Champion Stats
3W - 13L
1,554 SR
Queue Stats
989W - 1,036L
1,462 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 761
1,569 SR
1,482 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 688
1,583 SR
1,471 Elo+
Pip
Pip
Gold V
Aboult
Pip
Gold V
Level 999
Champion Stats
783W - 672L
1,677 SR
Queue Stats
1,212W - 1,185L
1,476 Elo+
Solo
VII
VII
Gold IV
Ch1owl
VII
Gold IV
Level 503
Champion Stats
44W - 44L
1,547 SR
Queue Stats
280W - 278L
1,500 Elo+
Solo
Lillith
Lillith
Gold V
Kings2Gods67
Lillith
Gold V
Level 999
Champion Stats
35W - 14L
1,681 SR
Queue Stats
889W - 891L
1,469 Elo+
Solo
Makoa
Makoa
Silver II
Tuuchero
Makoa
Silver II
Level 199
Champion Stats
4W - 1L
1,379 SR
Queue Stats
53W - 50L
1,376 Elo+
Solo
Ruckus
Ruckus
Platinum V
cerbero1997
Ruckus
Platinum V
Level 742
Champion Stats
70W - 73L
1,630 SR
Queue Stats
982W - 954L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
LugusKali313
Fernando
60
4 / 5 / 1
1,612
230
33,394
58,173
35,551
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Jenos
PinkLi0n
Jenos
59
0 / 3 / 5
1,408
201
14,419
10,192
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Terminus
29
0 / 8 / 1
1,287
184
18,304
50,601
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Willo
57
2 / 8 / 3
884
126
34,453
28,465
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Vora
60
4 / 7 / 2
1,539
220
30,432
26,924
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
KhanCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
ZhinAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
Aboult
Pip
58
8 / 1 / 10
2,050
293
33,254
10,775
0
Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

VII
Ch1owl
VII
59
8 / 4 / 8
2,139
306
40,605
24,124
865
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 3s after getting a Killing Blow while in Burst Mode.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Lillith
Kings2Gods67
Lillith
59
8 / 4 / 12
2,564
366
44,231
37,619
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Makoa
Tuuchero
Makoa
22
1 / 1 / 12
2,376
339
19,624
32,170
15,454
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Ruckus
54
7 / 0 / 10
2,120
303
36,641
26,314
15,663
Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 35s
Objective Time
4m 38s
22
Kill Participation
84
10
Kills
32
31
Deaths
10
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Pip
Aboult
Pip
8
1
10
13
W
VII
Ch1owl
VII
8
4
8
3
W
Lillith
Kings2Gods67
Lillith
8
4
12
3.5
L
Fernando
LugusKali313
Fernando
4
5
1
0.9
L
Jenos
PinkLi0n
Jenos
0
3
5
0.83
L
Terminus
0
8
1
0.06
W
Makoa
Tuuchero
Makoa
1
1
12
7
L
Willo
2
8
3
0.44
L
Vora
4
7
2
0.71
W
Ruckus
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,002
Damage
174,355
174,355
Taken
131,002
35,551
Shielding
31,982
72,329
Healing
70,395
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Pip
Aboult
Pip
33,254
30,979
7,232
4,590
10,775
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
VII
Ch1owl
VII
40,605
39,005
0
3,255
24,124
865
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Lillith
Kings2Gods67
Lillith
44,231
18,547
42,575
825
37,619
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Fernando
LugusKali313
Fernando
33,394
15,382
0
6,629
58,173
35,551
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Jenos
PinkLi0n
Jenos
14,419
4,445
48,714
3,793
10,192
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
18,304
11,408
0
6,765
50,601
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Makoa
Tuuchero
Makoa
19,624
16,724
0
785
32,170
15,454
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Willo
34,453
29,063
0
1,600
28,465
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vora
30,432
21,513
0
4,828
26,924
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ruckus
36,641
30,216
0
11,133
26,314
15,663
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role