Player Matchup

Barik
Barik
Platinum IV
BobbyBoucher66
Barik
Platinum IV
Level 226
Champion Stats
9W - 15L
1,487 SR
Queue Stats
370W - 361L
1,502 Elo+
Party 1
Tyra
Tyra
Diamond I
Davïd
Tyra
Diamond I
Level 999
Champion Stats
53W - 63L
1,683 SR
Queue Stats
802W - 786L
1,587 Elo+
Solo
Koga
Koga
Platinum I
Skydentity
Koga
Platinum I
Level 999
Champion Stats
413W - 365L
1,624 SR
Queue Stats
751W - 730L
1,539 Elo+
Party 1
Fernando
Fernando
Platinum IV
ZöröZ
Fernando
Platinum IV
Level 89
Champion Stats
2W - 2L
1,605 SR
Queue Stats
104W - 98L
1,545 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum II
smellyhippo666
Mal'Damba
Platinum II
Level 128
Champion Stats
4W - 11L
1,510 SR
Queue Stats
156W - 162L
1,568 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 488
1,582 SR
1,548 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 461
1,559 SR
1,735 Elo+
Lian
Lian
Masters
Lifely
Lian
Masters
Level 999
Champion Stats
6W - 9L
1,511 SR
Queue Stats
900W - 784L
1,868 Elo+
Party 2
Azaan
Azaan
Diamond V
SargMakarov
Azaan
Diamond V
Level 212
Champion Stats
4W - 4L
1,576 SR
Queue Stats
343W - 301L
1,632 Elo+
Solo
Inara
Inara
Platinum II
ZagueÞlay
Inara
Platinum II
Level 999
Champion Stats
25W - 24L
1,675 SR
Queue Stats
347W - 328L
1,610 Elo+
Solo
Grover
Grover
Diamond V
imback56
Grover
Diamond V
Level 38
Champion Stats
1W - 2L
1,216 SR
Queue Stats
42W - 39L
1,581 Elo+
Solo
Vatu
Vatu
Diamond V
renatoarrom
Vatu
Diamond V
Level 55
Champion Stats
4W - 0L
1,817 SR
Queue Stats
10W - 0L
1,984 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
2 / 4 / 2
1,472
210
24,224
47,079
27,572
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Tyra
Davïd
Tyra
58
2 / 7 / 4
1,657
237
45,475
30,688
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

58
2 / 8 / 5
1,564
223
32,745
39,264
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 10 Ammo after activating Shadow Step.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Fernando
ZöröZ
Fernando
53
1 / 8 / 2
1,555
222
21,275
50,234
57,676
Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Mal'Damba
smellyhippo666
Mal'Damba
48
2 / 6 / 4
1,664
238
11,473
20,431
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Bans
KhanCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
ImaniMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
Lifely
Lian
58
13 / 2 / 12
2,577
368
64,047
26,846
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

56
6 / 2 / 7
1,991
284
23,697
33,477
16,609
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Inara
58
1 / 2 / 5
2,138
305
14,444
27,837
10,608
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Grover
imback56
Grover
12
3 / 2 / 21
2,565
366
28,684
20,903
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Chopper

Chopper

Crippling Throw

Heal for 50 after hitting an enemy with Crippling Throw.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

33
10 / 1 / 12
2,454
351
56,824
26,129
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 16s
Objective Time
5m 36s
26
Kill Participation
90
9
Kills
33
33
Deaths
9
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Tyra
Davïd
Tyra
2
7
4
0.57
W
Lian
Lifely
Lian
13
2
12
9.5
W
6
2
7
4.75
L
2
8
5
0.56
W
Inara
1
2
5
1.75
L
Fernando
ZöröZ
Fernando
1
8
2
0.25
W
Grover
imback56
Grover
3
2
21
6.75
W
10
1
12
16
L
Mal'Damba
smellyhippo666
Mal'Damba
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,192
Damage
187,696
187,696
Taken
135,192
85,248
Shielding
27,217
72,324
Healing
102,304
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
24,224
24,224
0
8,559
47,079
27,572
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Tyra
Davïd
Tyra
45,475
29,661
0
0
30,688
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lian
Lifely
Lian
64,047
64,047
0
2,367
26,846
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
23,697
17,127
0
8,811
33,477
16,609
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
32,745
28,564
0
2,265
39,264
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Inara
14,444
12,254
0
5,266
27,837
10,608
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
ZöröZ
Fernando
21,275
12,954
0
544
50,234
57,676
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grover
imback56
Grover
28,684
25,545
57,476
15,999
20,903
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
56,824
41,925
0
12,385
26,129
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Mal'Damba
smellyhippo666
Mal'Damba
11,473
5,124
54,323
6,633
20,431
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role