Player Matchup

Grover
Grover
Dutra_araujo
Grover
Level 11
Champion Stats
1W - 1L
1,727 SR
Queue Stats
6W - 12L
1,388 Elo+
Solo
Maeve
Maeve
Peaceman357
Maeve
Level 315
Champion Stats
85W - 82L
1,492 SR
Queue Stats
831W - 881L
1,513 Elo+
Solo
Fernando
Fernando
StressMatter
Fernando
Level 125
Champion Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,548 Elo+
Solo
Tyra
Tyra
bengonzo34
Tyra
Level 845
Champion Stats
381W - 412L
1,551 SR
Queue Stats
2,936W - 3,026L
1,510 Elo+
Solo
Tiberius
Tiberius
xBuffalooSoldier
Tiberius
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 261
1,554 SR
1,492 Elo+

VS

Team Averages
Level 421
1,582 SR
1,583 Elo+
Vora
Vora
Big Br0wny
Vora
Level 21
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,803 Elo+
Party 1
Terminus
Terminus
OCE Gibby
Terminus
Level 349
Champion Stats
3W - 0L
1,873 SR
Queue Stats
54W - 54L
1,615 Elo+
Party 1
Ruckus
Ruckus
Strike_Storm_
Ruckus
Level 643
Champion Stats
1,291W - 1,430L
1,516 SR
Queue Stats
1,902W - 1,930L
1,473 Elo+
Solo
Seris
Seris
bigrignigwaymus
Seris
Level 250
Champion Stats
8W - 6L
1,577 SR
Queue Stats
107W - 109L
1,559 Elo+
Solo
Tyra
Tyra
novcire
Tyra
Level 840
Champion Stats
44W - 63L
1,444 SR
Queue Stats
1,283W - 1,311L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
8
0 / 8 / 4
1,094
156
5,915
25,291
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

59
1 / 4 / 1
1,184
169
19,085
18,470
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Fernando
StressMatter
Fernando
49
1 / 9 / 2
1,630
233
13,648
50,529
84,090
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

45
4 / 9 / 1
1,643
235
50,228
29,141
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

3
2 / 7 / 0
1,199
171
18,271
20,235
800
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
8 / 3 / 12
2,436
348
28,604
16,134
1,730
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Terminus
OCE Gibby
Terminus
59
13 / 0 / 10
2,874
411
38,301
31,437
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

42
5 / 2 / 6
1,878
268
22,593
21,709
10,225
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

29
3 / 2 / 18
3,351
479
16,278
18,607
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Level 1

Tyra
novcire
Tyra
59
8 / 1 / 9
2,257
322
37,890
19,260
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

49s
Objective Time
6m 1s
16
Kill Participation
92
8
Kills
37
37
Deaths
8
8
Assists
55
Player
Kills
Deaths
Assists
KDA
W
8
3
12
4.67
L
Grover
0
8
4
0.25
W
Terminus
OCE Gibby
Terminus
13
0
10
18
L
1
4
1
0.38
L
Fernando
StressMatter
Fernando
1
9
2
0.22
W
5
2
6
4
L
4
9
1
0.5
W
3
2
18
6
W
Tyra
novcire
Tyra
8
1
9
12.5
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,147
Damage
143,666
143,666
Taken
107,147
84,890
Shielding
11,955
30,240
Healing
81,283
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
28,604
16,350
0
2,879
16,134
1,730
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grover
5,915
5,915
8,376
5,363
25,291
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Terminus
OCE Gibby
Terminus
38,301
34,801
0
10,018
31,437
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
19,085
17,672
0
7,454
18,470
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
StressMatter
Fernando
13,648
10,332
0
5,860
50,529
84,090
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
22,593
16,265
0
5,368
21,709
10,225
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
50,228
31,591
0
248
29,141
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
16,278
13,654
42,732
14,460
18,607
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tyra
novcire
Tyra
37,890
18,759
0
5,826
19,260
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
18,271
14,897
0
2,939
20,235
800

Damage Done by Role

Damage Taken by Role