Player Matchup
VS
Match Stats
Manifest Destiny
Grace
Increase the travel distance of Grace by 10 units.
Level 2
Highborn
Armor
Increase your Movement Speed by 6%.
Level 2
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Shining Topaz
Valor
Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.
Level 2
Present Arms
Presence
Heal for 400 after using Presence.
Level 4
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Sprint
Weightless
Increase your jump speed by an additonal 20% while using Weightless.
Level 2
Shrewd Move
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Acumen
Explosive Flask
Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.
Level 2
Gift-Giver
Healing Potion
Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.
Level 1
Refreshing Jog
Weightless
Heal for 300 every 1s while Weightless is active.
Level 5
Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1
Combat Repair
Turret
Heal all of your Turrets for 180 every 1s while you are standing near them.
Level 2
Brave and Bold
Armor
Increase your maximum Health by 300.
Level 2
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Level 5
Field Deploy
Turret
Heal for 60 each time one of your base Turrets hits an enemy.
Level 3
Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Bullseye
Weapon
Reduce your active Cooldowns by 40% when you get an Elimination.
Level 4
Wanderlust
Armor
Increase your Movement Speed by 12%.
Level 4
Swagger
Armor
Increase your maximum Health by 200.
Level 4
Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 0.6s.
Level 1
Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 30% Health.
Level 2
Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.
Level 4
Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 20%.
Level 4
Fragments
Armor
Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.
Level 1
Tick Tock
Armor
Reset the Cooldown of Grappling Hook after falling to or below 5% Health.
Level 1
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.
Level 5
Spring Loaded
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
Level 1
Team 1 Score
4
VS
Team 2 Score
1
Honed Senses
Combat Trance
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Level 5
Flying Chakrams
Weapon
Increase your maximum Ammo by 1.
Level 1
Charisma
Armor
Increase your maximum Health by 150.
Level 3
Test of Strength
Combat Trance
Heal for 225 every 1s while Combat Trance is active.
Level 5
Crowd-Pleaser
Combat Trance
Generate 1 Ammo after activating Combat Trance.
Level 1
Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Revenant
Armor
Increase your maximum Health by 200.
Level 4
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Level 1
Vigorous Defense
Bulwark
Heal for 100 every 1s while Bulwark is active.
Level 4
Lifetaker
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3
Hold the Line!
Battle Shout
Heal for an additional 320 after activating Battle Shout.
Level 4
Martial Law
Commander's Grab
Generate 5 Ammo after activating Commander's Grab.
Level 1
Shield Wall
Bulwark
Increase the Health of your Bulwark by 600.
Level 3
Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1
Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 4s.
Level 5
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.
Level 2
Mad Bomber
Grumpy Bomb
Increase your Movement Speed by 28% for 3s after using Grumpy Bomb.
Level 4
Doomsday
Grumpy Bomb
Heal for 390 after using Grumpy Bomb.
Level 3
Uncontrolled
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1
Latch and Fire
Explosive Dodge
Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.
Level 4
Tick Tock
Armor
Reset the Cooldown of Grappling Hook after falling to or below 10% Health.
Level 2
The Fear
Trigger Discipline
Reduce your active Cooldowns by 2s after getting a Killing Blow while in Burst Mode.
Level 2
The Night
Grappling Hook
Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.
Level 3
Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 40%.
Level 4
Spring Loaded
Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.