Player Matchup

Fernando
Fernando
Platinum III
BobbyBoucher66
Fernando
Platinum III
Level 228
Champion Stats
204W - 173L
1,663 SR
Queue Stats
332W - 326L
1,554 Elo+
Party 1
Barik
Barik
Platinum V
FN Savage13
Barik
Platinum V
Level 669
Champion Stats
4W - 8L
1,594 SR
Queue Stats
919W - 913L
1,497 Elo+
Solo
Skye
Skye
Platinum III
GottaGoToWrk
Skye
Platinum III
Level 600
Champion Stats
186W - 139L
1,688 SR
Queue Stats
1,356W - 1,319L
1,527 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum III
GvtZz
Mal'Damba
Platinum III
Level 999
Champion Stats
290W - 314L
1,579 SR
Queue Stats
1,594W - 1,599L
1,505 Elo+
Solo
Viktor
Viktor
Platinum I
snoopABDOU
Viktor
Platinum I
Level 38
Champion Stats
0W - 1L
1,766 SR
Queue Stats
9W - 4L
1,822 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 507
1,658 SR
1,581 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,556 SR
1,546 Elo+
Atlas
Atlas
Qualifying
Chumb4dador
Atlas
Qualifying
Level 66
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 3
Furia
Furia
Platinum I
JowHartmann
Furia
Platinum I
Level 121
Champion Stats
11W - 6L
1,690 SR
Queue Stats
254W - 242L
1,611 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Platinum I
LilZugor
Betty la Bomba
Platinum I
Level 70
Champion Stats
1W - 2L
1,566 SR
Queue Stats
63W - 65L
1,550 Elo+
Party 2
Inara
Inara
Qualifying
Narras5
Inara
Qualifying
Level 50
Champion Stats
2W - 0L
1,500 SR
Queue Stats
8W - 0L
1,500 Elo+
Party 3
Tyra
Tyra
Platinum V
leorivello
Tyra
Platinum V
Level 331
Champion Stats
55W - 86L
1,524 SR
Queue Stats
611W - 653L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
23
5 / 8 / 3
2,137
214
35,721
69,474
100,257
Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

59
1 / 6 / 3
796
80
15,651
35,253
28,401
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

50
3 / 13 / 6
1,732
173
46,453
38,670
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 8.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Mal'Damba
GvtZz
Mal'Damba
51
1 / 7 / 10
1,925
193
19,588
28,783
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Viktor
snoopABDOU
Viktor
29
12 / 6 / 5
2,805
281
98,285
41,317
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Bans
ImaniCassie
Team 1 Score

1

VS

Team 2 Score

4

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
13 / 3 / 9
3,146
315
48,793
89,121
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

34
3 / 4 / 14
3,510
351
25,042
15,660
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 50%.

Level 5

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 2s after hitting an enemy with Pyre Strike.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Betty la Bomba
LilZugor
Betty la Bomba
38
4 / 4 / 8
2,490
249
38,951
15,681
0
Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 18%.

Level 3

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 20%.

Level 2

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

Level 1

Inara
Narras5
Inara
23
10 / 8 / 12
2,993
299
47,484
77,863
17,669
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

44
10 / 3 / 10
3,124
312
53,227
17,373
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

32s
Objective Time
4m 13s
49
Kill Participation
93
22
Kills
40
40
Deaths
22
27
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Fernando
5
8
3
0.81
W
13
3
9
5.83
L
1
6
3
0.42
L
3
13
6
0.46
L
Mal'Damba
GvtZz
Mal'Damba
1
7
10
0.86
W
3
4
14
2.5
W
Betty la Bomba
LilZugor
Betty la Bomba
4
4
8
2
W
Inara
Narras5
Inara
10
8
12
2
W
10
3
10
5
L
Viktor
snoopABDOU
Viktor
12
6
5
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

215,698
Damage
213,497
213,497
Taken
215,698
128,658
Shielding
17,669
88,284
Healing
106,483
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
35,721
21,079
0
7,243
69,474
100,257
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
48,793
48,793
0
11,215
89,121
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
15,651
15,651
0
5,803
35,253
28,401
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
46,453
29,388
0
6,375
38,670
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Mal'Damba
GvtZz
Mal'Damba
19,588
9,787
53,116
11,287
28,783
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
25,042
16,595
72,084
6,259
15,660
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Betty la Bomba
LilZugor
Betty la Bomba
38,951
24,505
0
2,310
15,681
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
Narras5
Inara
47,484
39,677
0
10,139
77,863
17,669
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
53,227
39,143
0
4,476
17,373
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Viktor
snoopABDOU
Viktor
98,285
65,340
0
4,460
41,317
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role