Player Matchup

Willo
Willo
BoNeBabaYaga
Willo
Level 999
Champion Stats
776W - 622L
1,627 SR
Queue Stats
4,389W - 4,557L
1,528 Elo+
Solo
Lex
Lex
CHEMOVIP
Lex
Level 200
Champion Stats
27W - 22L
1,703 SR
Queue Stats
327W - 263L
1,583 Elo+
Solo
Vora
Vora
DisasterSoul
Vora
Level 953
Champion Stats
18W - 9L
1,730 SR
Queue Stats
1,490W - 1,505L
1,583 Elo+
Solo
Seris
Seris
XxAlphaKenyBodyx
Seris
Level 179
Champion Stats
24W - 34L
1,543 SR
Queue Stats
235W - 240L
1,535 Elo+
Solo
Azaan
Azaan
epicfartlover
Azaan
Level 102
Champion Stats
12W - 13L
1,534 SR
Queue Stats
246W - 225L
1,623 Elo+
Solo
Team Averages
Level 487
1,627 SR
1,570 Elo+

VS

Team Averages
Level 426
1,544 SR
1,582 Elo+
Inara
Inara
ChronDeLaWan
Inara
Level 775
Champion Stats
73W - 81L
1,593 SR
Queue Stats
1,396W - 1,481L
1,618 Elo+
Solo
Bomb King
Bomb King
GranTripleHp
Bomb King
Level 169
Champion Stats
30W - 44L
1,527 SR
Queue Stats
450W - 467L
1,598 Elo+
Solo
Moji
Moji
HaZe storm 321
Moji
Level 55
Champion Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,585 Elo+
Solo
Pip
Pip
ONE717
Pip
Level 999
Champion Stats
89W - 123L
1,497 SR
Queue Stats
3,323W - 3,316L
1,554 Elo+
Party 1
Vora
Vora
ZackRevenant
Vora
Level 132
Champion Stats
71W - 57L
1,602 SR
Queue Stats
222W - 172L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
8 / 1 / 10
2,053
342
38,075
8,658
0
Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

53
6 / 2 / 7
2,104
351
28,923
15,465
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

60
8 / 1 / 7
1,953
326
37,457
10,295
870
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

52
2 / 0 / 11
1,894
316
3,087
2,664
0
Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

34
4 / 0 / 4
2,149
358
15,650
14,532
22,815
Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Piety

Piety

Heal for 75 after activating Conviction.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 10 for every percentage point of Ire consumed by abilities.

Level 2

Overwhelming Presence

Overwhelming Presence

Heal for 60 every 0.5s while at least one wall segment of Sanctuary is active.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 3s.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
0 / 4 / 0
945
158
14,459
50,313
2,717
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bomb King
GranTripleHp
Bomb King
33
1 / 8 / 0
1,015
169
13,431
21,734
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 20%.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

37
0 / 5 / 0
609
102
6,075
16,240
1,400

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Pip
ONE717
Pip
59
1 / 4 / 2
1,130
188
3,818
13,018
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

58
2 / 7 / 0
1,299
217
13,831
21,887
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 20s
Objective Time
46s
67
Kill Participation
6
28
Kills
4
4
Deaths
28
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
W
6
2
7
4.75
L
0
4
0
0
W
8
1
7
11.5
L
Bomb King
GranTripleHp
Bomb King
1
8
0
0.13
L
0
5
0
0
L
Pip
ONE717
Pip
1
4
2
0.5
W
2
0
11
7.5
L
2
7
0
0.29
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,192
Damage
51,614
51,614
Taken
123,192
23,685
Shielding
4,117
38,663
Healing
38,934
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
38,075
23,976
264
3,105
8,658
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
28,923
28,323
0
2,603
15,465
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
14,459
13,298
0
2,124
50,313
2,717
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
37,457
25,466
0
2,672
10,295
870
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Bomb King
GranTripleHp
Bomb King
13,431
9,546
0
0
21,734
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
6,075
6,075
10,930
1,115
16,240
1,400
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Pip
ONE717
Pip
3,818
3,220
18,182
3,537
13,018
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
3,087
2,485
24,405
2,665
2,664
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
13,831
8,346
0
3,046
21,887
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
15,650
12,740
0
2,949
14,532
22,815
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role