Player Matchup

Lex
Lex
Gold I
SWEETDREAMS_RM
Lex
Gold I
Level 999
Champion Stats
104W - 85L
1,639 SR
Queue Stats
2,046W - 1,985L
1,593 Elo+
Solo
Jenos
Jenos
Platinum I
Sh4dowF4st
Jenos
Platinum I
Level 368
Champion Stats
1W - 5L
1,789 SR
Queue Stats
41W - 40L
1,620 Elo+
Party 2
Imani
Imani
Gold III
Sparker480
Imani
Gold III
Level 538
Champion Stats
7W - 7L
1,496 SR
Queue Stats
172W - 173L
1,528 Elo+
Party 2
Inara
Inara
Gold III
T0tingDoinks
Inara
Gold III
Level 166
Champion Stats
75W - 66L
1,632 SR
Queue Stats
343W - 299L
1,460 Elo+
Solo
Fernando
Fernando
Gold IV
Tnobre
Fernando
Gold IV
Level 999
Champion Stats
141W - 118L
1,687 SR
Queue Stats
2,575W - 2,573L
1,464 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 614
1,649 SR
1,533 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 577
1,605 SR
1,535 Elo+
Barik
Barik
Platinum IV
ESPIRg4Alonso
Barik
Platinum IV
Level 999
Champion Stats
15W - 23L
1,508 SR
Queue Stats
1,656W - 1,594L
1,569 Elo+
Solo
Atlas
Atlas
Gold IV
FrancoPlanta
Atlas
Gold IV
Level 999
Champion Stats
26W - 22L
1,627 SR
Queue Stats
489W - 485L
1,482 Elo+
Solo
Buck
Buck
Platinum V
SHANMII
Buck
Platinum V
Level 350
Champion Stats
263W - 221L
1,651 SR
Queue Stats
917W - 925L
1,476 Elo+
Party 1
Grover
Grover
Gold III
TheFruitORYX
Grover
Gold III
Level 81
Champion Stats
16W - 10L
1,610 SR
Queue Stats
124W - 87L
1,531 Elo+
Party 1
Platinum V
iJëithGreenghøs
Unknown
Platinum V
Level 454
Champion Stats
16W - 26L
1,627 SR
Queue Stats
735W - 646L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 12 / 7
2,492
249
44,543
47,870
200
Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

The Hunted

The Hunted

Retribution

You gain 10% Lifesteal against your Retribution target.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Jenos
49
5 / 6 / 13
3,493
349
38,810
33,389
8,358
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Imani
60
6 / 11 / 6
3,000
300
50,278
40,398
0
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

38
3 / 7 / 7
2,545
255
61,035
77,107
17,294
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Fernando
Tnobre
Fernando
59
3 / 6 / 6
2,416
242
69,341
80,656
69,049
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
LianKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 4 / 11
2,669
267
63,770
42,344
39,819
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

58
2 / 3 / 12
2,857
286
39,193
88,479
0
Steady Arm

Steady Arm

Setback

Generate 2 Ammo after hitting an enemy with Setback.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Buck
SHANMII
Buck
53
9 / 6 / 14
2,916
292
68,337
62,855
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

No Escape

No Escape

Weapon

Increase your Movement Speed by 14% for 5s after getting a Killing Blow or Elimination.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 10% for 4s after using Heroic Leap.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Grover
32
6 / 2 / 22
3,354
335
41,750
36,170
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

59
14 / 6 / 8
3,015
302
66,370
34,159
0

Level 3

Level 5

Level 1

Level 5

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 32s
Objective Time
6m 20s
60
Kill Participation
109
21
Kills
42
42
Deaths
21
39
Assists
67
Player
Kills
Deaths
Assists
KDA
W
11
4
11
4.13
W
2
3
12
2.67
W
Buck
SHANMII
Buck
9
6
14
2.67
L
4
12
7
0.63
L
Jenos
5
6
13
1.92
L
Imani
6
11
6
0.82
L
3
7
7
0.93
W
Grover
6
2
22
8.5
L
Fernando
Tnobre
Fernando
3
6
6
1
W
14
6
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264,007
Damage
279,420
279,420
Taken
264,007
94,901
Shielding
39,819
128,659
Healing
165,650
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
63,770
63,770
0
702
42,344
39,819
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
39,193
39,193
0
16,724
88,479
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Buck
SHANMII
Buck
68,337
64,101
0
18,916
62,855
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
44,543
41,825
0
829
47,870
200
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Jenos
38,810
28,225
98,589
10,997
33,389
8,358
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Imani
50,278
26,730
0
2,793
40,398
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
61,035
53,469
0
11,014
77,107
17,294
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
41,750
36,091
99,181
29,879
36,170
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Fernando
Tnobre
Fernando
69,341
33,014
0
4,437
80,656
69,049
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
66,370
55,645
0
248
34,159
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role