Player Matchup

Ash
Ash
Bronze III
AnyRoberts
Ash
Bronze III
Level 484
Champion Stats
54W - 64L
1,533 SR
Queue Stats
211W - 277L
1,353 Elo+
Solo
Khan
Khan
Silver I
CrazYM9CO
Khan
Silver I
Level 66
Champion Stats
2W - 1L
1,628 SR
Queue Stats
18W - 21L
1,404 Elo+
Party 1
Vivian
Vivian
Silver V
CrucifiedChacal
Vivian
Silver V
Level 109
Champion Stats
7W - 9L
1,459 SR
Queue Stats
241W - 287L
1,440 Elo+
Party 2
Vora
Vora
Gold IV
Top4ikVMupe
Vora
Gold IV
Level 85
Champion Stats
7W - 2L
1,632 SR
Queue Stats
18W - 20L
1,398 Elo+
Party 1
Ying
Ying
Bronze I
funkyflower
Ying
Bronze I
Level 58
Champion Stats
36W - 40L
1,566 SR
Queue Stats
137W - 139L
1,398 Elo+
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 160
1,564 SR
1,399 Elo+

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 529
1,657 SR
1,416 Elo+
Inara
Inara
Bronze II
ChelSsyFr
Inara
Bronze II
Level 563
Champion Stats
8W - 7L
1,531 SR
Queue Stats
388W - 467L
1,397 Elo+
Solo
Skye
Skye
Silver V
Primadonna209
Skye
Silver V
Level 290
Champion Stats
114W - 90L
1,684 SR
Queue Stats
509W - 497L
1,450 Elo+
Solo
Jenos
Jenos
Bronze III
krog42
Jenos
Bronze III
Level 380
Champion Stats
253W - 252L
1,584 SR
Queue Stats
1,409W - 1,505L
1,418 Elo+
Solo
Drogoz
Drogoz
Bronze III
pebedu
Drogoz
Bronze III
Level 412
Champion Stats
0W - 1L
1,880 SR
Queue Stats
63W - 59L
1,450 Elo+
Solo
Barik
Barik
Silver V
ricarrr840437
Barik
Silver V
Level 999
Champion Stats
26W - 23L
1,607 SR
Queue Stats
946W - 987L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
1 / 8 / 5
2,582
258
24,150
65,096
94,222
Thrive

Thrive

Shoulder Bash

Heal for 800 after hitting an enemy with Shoulder Bash.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 16% for 2s after using Shoulder Bash.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Khan
45
5 / 3 / 12
3,085
309
50,649
79,007
48,854
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

46
9 / 4 / 13
3,100
310
66,474
24,253
15,073
Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 15% faster.

Level 1

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 20 every 1s while Deflector Shield is active.

Level 1

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 4s.

Level 5

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

46
17 / 8 / 7
3,294
329
69,071
47,464
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

12
2 / 3 / 16
2,820
282
29,878
29,634
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Bans
MojiTerminus
Team 1 Score

4

VS

Team 2 Score

1

Bans
AndroxusKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
ChelSsyFr
Inara
56
2 / 4 / 9
2,591
259
35,463
79,622
19,239
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

50
10 / 7 / 9
2,791
279
71,729
42,784
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Jenos
krog42
Jenos
52
3 / 9 / 11
2,536
254
26,860
28,163
8,140
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Drogoz
pebedu
Drogoz
53
7 / 7 / 3
2,184
218
58,159
23,837
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 50.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 4.8s for each enemy hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

48
4 / 7 / 13
2,726
273
53,243
65,816
66,031
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 47s
Objective Time
4m 49s
87
Kill Participation
71
34
Kills
26
26
Deaths
34
53
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
8
5
0.44
L
Inara
ChelSsyFr
Inara
2
4
9
1.63
W
Khan
5
3
12
3.67
W
9
4
13
3.88
L
10
7
9
2.07
W
17
8
7
2.56
W
2
3
16
3.33
L
Jenos
krog42
Jenos
3
9
11
0.94
L
Drogoz
pebedu
Drogoz
7
7
3
1.21
L
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,222
Damage
245,454
245,454
Taken
240,222
158,149
Shielding
93,410
143,258
Healing
137,094
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
24,150
16,585
607
5,637
65,096
94,222
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Inara
ChelSsyFr
Inara
35,463
28,148
0
4,384
79,622
19,239
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Khan
50,649
48,109
8,976
18,686
79,007
48,854
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
66,474
64,396
0
3,866
24,253
15,073
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
71,729
37,328
0
13,799
42,784
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
69,071
49,663
0
10,175
47,464
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
29,878
16,512
75,513
19,798
29,634
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Jenos
krog42
Jenos
26,860
16,712
84,775
6,925
28,163
8,140
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Drogoz
pebedu
Drogoz
58,159
38,198
0
765
23,837
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
53,243
53,243
0
26,446
65,816
66,031
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role