Player Matchup

Ying
Ying
Gold III
DivaLera
Ying
Gold III
Level 999
Champion Stats
28W - 33L
1,589 SR
Queue Stats
678W - 690L
1,553 Elo+
Solo
Terminus
Terminus
Gold III
JorreVO
Terminus
Gold III
Level 221
Champion Stats
6W - 6L
1,653 SR
Queue Stats
236W - 244L
1,526 Elo+
Party 1
Willo
Willo
Gold IV
Voronua
Willo
Gold IV
Level 171
Champion Stats
1W - 1L
1,800 SR
Queue Stats
6W - 10L
1,390 Elo+
Solo
Maeve
Maeve
Gold I
iBonesM8
Maeve
Gold I
Level 155
Champion Stats
13W - 18L
1,485 SR
Queue Stats
196W - 203L
1,529 Elo+
Party 1
Fernando
Fernando
Platinum III
juubinojinchrik
Fernando
Platinum III
Level 258
Champion Stats
92W - 55L
1,703 SR
Queue Stats
346W - 315L
1,609 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 361
1,646 SR
1,521 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 530
1,528 SR
1,524 Elo+
Jenos
Jenos
Gold V
Don_ZaGaNa
Jenos
Gold V
Level 845
Champion Stats
10W - 13L
1,488 SR
Queue Stats
527W - 471L
1,474 Elo+
Party 2
Saati
Saati
Platinum III
ZetaZ3ta
Saati
Platinum III
Level 291
Champion Stats
5W - 7L
1,702 SR
Queue Stats
578W - 553L
1,578 Elo+
Solo
Vora
Vora
Platinum I
epix777
Vora
Platinum I
Level 930
Champion Stats
4W - 14L
1,523 SR
Queue Stats
594W - 549L
1,562 Elo+
Solo
Inara
Inara
Silver III
geant-vert974
Inara
Silver III
Level 542
Champion Stats
8W - 7L
1,648 SR
Queue Stats
600W - 608L
1,453 Elo+
Party 2
Azaan
Azaan
Gold V
lElRomanol
Azaan
Gold V
Level 41
Champion Stats
1W - 4L
1,277 SR
Queue Stats
23W - 26L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
56
1 / 9 / 7
2,110
234
6,610
35,000
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
JorreVO
Terminus
59
2 / 10 / 2
1,919
213
35,681
77,778
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Willo
Voronua
Willo
51
2 / 11 / 3
1,837
204
45,328
35,872
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 16% for 3s after activating Dead Zone.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Maeve
iBonesM8
Maeve
47
5 / 8 / 3
2,369
263
52,957
33,549
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Fernando
35
0 / 8 / 7
2,229
248
47,064
62,192
92,420
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Bans
KhanMakoa
Team 1 Score

0

VS

Team 2 Score

4

Bans
CassieImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
59
0 / 1 / 24
2,923
325
7,493
4,634
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
ZetaZ3ta
Saati
55
18 / 2 / 14
3,186
354
82,349
29,395
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Vora
epix777
Vora
59
16 / 2 / 14
2,939
327
61,531
30,128
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
4 / 2 / 18
2,741
305
30,807
62,295
9,270
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Azaan
32
10 / 3 / 17
2,802
311
62,211
61,188
21,905
Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 59s
Objective Time
7m 37s
32
Kill Participation
135
10
Kills
48
46
Deaths
10
22
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Ying
1
9
7
0.5
W
Jenos
0
1
24
12
L
Terminus
JorreVO
Terminus
2
10
2
0.3
L
Willo
Voronua
Willo
2
11
3
0.32
W
Saati
ZetaZ3ta
Saati
18
2
14
12.5
W
Vora
epix777
Vora
16
2
14
11.5
W
4
2
18
6.5
L
Maeve
iBonesM8
Maeve
5
8
3
0.81
L
Fernando
0
8
7
0.44
W
Azaan
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,640
Damage
244,391
244,391
Taken
187,640
92,420
Shielding
31,175
94,606
Healing
141,003
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
6,610
6,610
62,241
14,344
35,000
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
7,493
5,822
101,280
2,336
4,634
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Terminus
JorreVO
Terminus
35,681
28,417
0
9,734
77,778
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Willo
Voronua
Willo
45,328
36,458
0
513
35,872
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
ZetaZ3ta
Saati
82,349
67,924
0
335
29,395
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vora
epix777
Vora
61,531
43,840
0
7,151
30,128
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
30,807
23,998
0
11,667
62,295
9,270
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Maeve
iBonesM8
Maeve
52,957
51,210
0
6,080
33,549
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
47,064
30,424
0
1,694
62,192
92,420
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Azaan
62,211
44,900
0
18,234
61,188
21,905
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role