Player Matchup

Barik
Barik
Silver II
MISTERI032
Barik
Silver II
Level 58
Champion Stats
1W - 1L
1,788 SR
Queue Stats
14W - 20L
1,438 Elo+
Party 1
Willo
Willo
Gold III
MelisseePH
Willo
Gold III
Level 437
Champion Stats
15W - 13L
1,715 SR
Queue Stats
154W - 142L
1,497 Elo+
Party 1
Ruckus
Ruckus
Gold IV
Osmarki
Ruckus
Gold IV
Level 52
Champion Stats
2W - 1L
1,829 SR
Queue Stats
100W - 75L
1,543 Elo+
Party 1
Seris
Seris
Silver V
SameeB
Seris
Silver V
Level 226
Champion Stats
126W - 137L
1,599 SR
Queue Stats
415W - 433L
1,424 Elo+
Party 1
Lex
Lex
Gold II
skydance2020
Lex
Gold II
Level 999
Champion Stats
108W - 75L
1,585 SR
Queue Stats
1,137W - 1,094L
1,516 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 354
1,703 SR
1,483 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 836
1,628 SR
1,487 Elo+
Fernando
Fernando
Gold II
BabaYaga024
Fernando
Gold II
Level 841
Champion Stats
67W - 54L
1,653 SR
Queue Stats
1,046W - 1,074L
1,460 Elo+
Solo
Jenos
Jenos
Gold I
Jenocide1
Jenos
Gold I
Level 999
Champion Stats
874W - 693L
1,668 SR
Queue Stats
2,354W - 2,341L
1,505 Elo+
Solo
Pip
Pip
Platinum V
LjeseeBishop
Pip
Platinum V
Level 999
Champion Stats
98W - 62L
1,700 SR
Queue Stats
1,252W - 1,217L
1,531 Elo+
Solo
Tiberius
Tiberius
Gold V
LuckyBV
Tiberius
Gold V
Level 340
Champion Stats
12W - 13L
1,571 SR
Queue Stats
401W - 392L
1,502 Elo+
Solo
Inara
Inara
Silver IV
ly-trezzo12
Inara
Silver IV
Level 999
Champion Stats
466W - 405L
1,547 SR
Queue Stats
2,922W - 2,914L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
25
0 / 9 / 4
1,502
167
20,797
51,103
22,835
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Willo
58
9 / 9 / 4
2,027
225
55,885
23,518
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Ruckus
Osmarki
Ruckus
42
6 / 5 / 9
2,081
231
50,128
52,461
51,774
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Level 1

Seris
SameeB
Seris
31
0 / 8 / 4
1,409
157
5,472
24,248
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Level 1

58
5 / 10 / 6
2,311
257
48,304
35,934
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Bans
CassieKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
ImaniMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BabaYaga024
Fernando
60
10 / 5 / 14
3,064
340
46,182
62,575
25,021
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Jenos
Jenocide1
Jenos
59
6 / 1 / 22
3,990
443
17,832
13,030
7,696
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
12 / 7 / 7
2,725
303
43,756
37,788
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.7999999999999998s.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Sturdy

Sturdy

Weapon

Gain 6% Movement Speed.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Tiberius
LuckyBV
Tiberius
54
10 / 4 / 8
2,867
319
48,416
28,621
414
Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

54
2 / 3 / 10
2,918
324
31,078
38,572
4,090
Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 28s
Objective Time
6m 56s
47
Kill Participation
101
20
Kills
40
41
Deaths
20
27
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Fernando
BabaYaga024
Fernando
10
5
14
3.4
W
Jenos
Jenocide1
Jenos
6
1
22
17
W
12
7
7
2.21
W
Tiberius
LuckyBV
Tiberius
10
4
8
3.5
L
Barik
0
9
4
0.22
L
Willo
9
9
4
1.22
L
Ruckus
Osmarki
Ruckus
6
5
9
2.1
L
Seris
SameeB
Seris
0
8
4
0.25
W
2
3
10
2.33
L
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

180,586
Damage
187,264
187,264
Taken
180,586
74,609
Shielding
37,221
65,929
Healing
105,106
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
BabaYaga024
Fernando
46,182
28,559
0
4,668
62,575
25,021
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Jenos
Jenocide1
Jenos
17,832
11,366
68,233
9,480
13,030
7,696
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
43,756
39,684
3,813
10,462
37,788
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Tiberius
LuckyBV
Tiberius
48,416
39,573
0
3,742
28,621
414
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Barik
20,797
20,797
0
10,301
51,103
22,835
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Willo
55,885
41,631
0
2,081
23,518
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ruckus
Osmarki
Ruckus
50,128
35,142
0
1,936
52,461
51,774
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Seris
SameeB
Seris
5,472
4,592
42,035
6,384
24,248
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
31,078
23,182
0
4,708
38,572
4,090
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
48,304
42,475
0
3,192
35,934
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role