Player Matchup

Jenos
Jenos
ElDerrick
Jenos
Level 196
Champion Stats
50W - 59L
1,606 SR
Queue Stats
355W - 352L
1,646 Elo+
Solo
Cassie
Cassie
KaKuye
Cassie
Level 713
Champion Stats
81W - 21L
1,922 SR
Queue Stats
2,130W - 530L
1,819 Elo+
Party 1
Io
Io
Kayuna
Io
Level 484
Champion Stats
136W - 66L
1,801 SR
Queue Stats
1,342W - 735L
1,807 Elo+
Party 1
Yagorath
Yagorath
PointTank
Yagorath
Level 891
Champion Stats
107W - 95L
1,668 SR
Queue Stats
3,067W - 1,727L
1,706 Elo+
Party 1
Skye
Skye
ondam
Skye
Level 999
Champion Stats
25W - 15L
1,616 SR
Queue Stats
2,248W - 2,295L
1,582 Elo+
Solo
Team Averages
Level 657
1,723 SR
1,712 Elo+

VS

Team Averages
Level 519
1,669 SR
1,626 Elo+
Saati
Saati
Its Raps
Saati
Level 495
Champion Stats
31W - 19L
1,672 SR
Queue Stats
317W - 247L
1,642 Elo+
Solo
Jenos
Jenos
LilyDaBunny
Jenos
Level 668
Champion Stats
94W - 86L
1,744 SR
Queue Stats
1,874W - 1,798L
1,665 Elo+
Party 3
Rei
Rei
Robooooo
Rei
Level 999
Champion Stats
63W - 38L
1,714 SR
Queue Stats
1,047W - 983L
1,675 Elo+
Party 3
Barik
Barik
TERM-BOT
Barik
Level 119
Champion Stats
6W - 6L
1,660 SR
Queue Stats
165W - 196L
1,508 Elo+
Party 2
Evie
Evie
nandobot
Evie
Level 316
Champion Stats
13W - 14L
1,554 SR
Queue Stats
112W - 104L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
ElDerrick
Jenos
12
2 / 6 / 20
2,861
238
19,220
33,910
4,310
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Cassie
KaKuye
Cassie
58
29 / 4 / 13
4,091
341
121,813
61,779
0
Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Io
59
3 / 3 / 24
2,945
245
16,444
35,371
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Yagorath
PointTank
Yagorath
45
13 / 2 / 15
3,124
260
59,761
85,648
0
Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 2.4000000000000004s after activating Hardening.

Level 3

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 200 after hitting an enemy with Piercing Quills.

Level 4

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Skye
ondam
Skye
59
3 / 10 / 9
2,284
190
33,840
41,526
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 25% while Hidden is active.

Level 5

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Its Raps
Saati
59
3 / 11 / 5
2,338
195
65,896
55,044
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 750hp.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

51
3 / 8 / 10
2,581
215
19,998
33,940
7,716
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
3 / 9 / 7
2,322
194
67,593
58,150
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 6.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Barik
TERM-BOT
Barik
48
2 / 8 / 5
2,133
178
30,941
58,752
23,958
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Evie
59
14 / 14 / 4
3,210
268
78,423
45,192
0
Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Great Distance

Great Distance

Soar

Increase the duration of Soar by 0.55s.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 35%.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 36s
Objective Time
3m 1s
131
Kill Participation
56
50
Kills
25
25
Deaths
50
81
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jenos
ElDerrick
Jenos
2
6
20
2
L
Saati
Its Raps
Saati
3
11
5
0.5
W
Cassie
KaKuye
Cassie
29
4
13
8.88
W
Io
3
3
24
5
L
3
8
10
1
W
Yagorath
PointTank
Yagorath
13
2
15
10.25
L
3
9
7
0.72
L
Barik
TERM-BOT
Barik
2
8
5
0.56
L
Evie
14
14
4
1.14
W
Skye
ondam
Skye
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

251,078
Damage
262,851
258,234
Taken
251,078
4,310
Shielding
31,674
188,930
Healing
137,365
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
ElDerrick
Jenos
19,220
17,175
59,571
16,791
33,910
4,310
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
Its Raps
Saati
65,896
47,327
0
3,532
55,044
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Cassie
KaKuye
Cassie
121,813
89,918
0
5,921
61,779
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Io
16,444
14,607
64,751
20,571
35,371
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
19,998
18,590
64,399
12,737
33,940
7,716
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Yagorath
PointTank
Yagorath
59,761
38,100
0
14,688
85,648
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
67,593
52,716
25,209
15,548
58,150
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
TERM-BOT
Barik
30,941
26,324
0
13,774
58,752
23,958
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Evie
78,423
77,523
0
2,166
45,192
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Skye
ondam
Skye
33,840
26,733
0
6,637
41,526
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role