Player Matchup

VII
VII
Diamond IV
DisasterSoul
VII
Diamond IV
Level 956
Champion Stats
11W - 10L
1,683 SR
Queue Stats
985W - 925L
1,643 Elo+
Solo
Imani
Imani
Diamond III
KnightCavalier
Imani
Diamond III
Level 802
Champion Stats
9W - 15L
1,589 SR
Queue Stats
2,243W - 2,233L
1,587 Elo+
Solo
Barik
Barik
Diamond IV
XxRexDantexX
Barik
Diamond IV
Level 999
Champion Stats
17W - 19L
1,639 SR
Queue Stats
694W - 632L
1,604 Elo+
Solo
Ruckus
Ruckus
Diamond V
champapas
Ruckus
Diamond V
Level 422
Champion Stats
3W - 3L
1,729 SR
Queue Stats
311W - 309L
1,610 Elo+
Party 1
Ying
Ying
Diamond V
〤A1〤
Ying
Diamond V
Level 164
Champion Stats
17W - 15L
1,492 SR
Queue Stats
495W - 466L
1,569 Elo+
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 669
1,626 SR
1,603 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,624 SR
1,611 Elo+
Yagorath
Yagorath
Diamond IV
AutoCAÐ
Yagorath
Diamond IV
Level 212
Champion Stats
59W - 51L
1,693 SR
Queue Stats
365W - 360L
1,652 Elo+
Solo
Lex
Lex
Diamond II
JuanZSeHoney
Lex
Diamond II
Level 79
Champion Stats
4W - 3L
1,587 SR
Queue Stats
162W - 151L
1,657 Elo+
Solo
Jenos
Jenos
Diamond V
KireSuskeKhaki
Jenos
Diamond V
Level 44
Champion Stats
3W - 0L
1,876 SR
Queue Stats
30W - 21L
1,659 Elo+
Solo
Saati
Saati
Platinum II
Rapstergames
Saati
Platinum II
Level 201
Champion Stats
3W - 3L
1,309 SR
Queue Stats
21W - 28L
1,478 Elo+
Solo
Fernando
Fernando
Diamond V
TankEnthusiast
Fernando
Diamond V
Level 72
Champion Stats
32W - 21L
1,652 SR
Queue Stats
164W - 154L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
8 / 9 / 3
1,898
190
49,745
35,694
0
Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Fragments

Fragments

Armor

Heal for 40% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 50% while latched to a wall after using Grappling Hook.

Level 5

Level 1

57
3 / 7 / 9
1,852
185
59,683
40,770
2,400
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

60
3 / 6 / 5
2,230
223
52,584
53,406
89,140
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ruckus
champapas
Ruckus
54
5 / 6 / 4
1,779
178
49,804
55,297
23,564
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Ying
52
0 / 5 / 13
2,223
222
18,313
20,469
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
KhanCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
MakoaAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
AutoCAÐ
Yagorath
56
5 / 4 / 16
3,242
324
30,113
75,784
0
Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.

Level 1

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Collateral Damage

Collateral Damage

Form Swap

Gain 40% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 4

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 200 after hitting an enemy with Piercing Quills.

Level 4

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 8% of your maximum acid after hitting an enemy with Piercing Quills.

Level 4

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

46
8 / 2 / 12
3,041
304
63,497
36,539
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 20%.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

35
4 / 5 / 19
3,053
305
23,051
22,320
9,320
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

52
11 / 6 / 6
2,646
265
46,360
36,421
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Fernando
34
5 / 2 / 8
3,265
327
42,615
53,830
108,640
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 45s
Objective Time
6m 46s
53
Kill Participation
94
19
Kills
33
33
Deaths
19
34
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Yagorath
AutoCAÐ
Yagorath
5
4
16
3.25
L
8
9
3
1.06
W
8
2
12
7
W
4
5
19
2.7
L
3
7
9
1.07
W
11
6
6
2.33
W
Fernando
5
2
8
4.5
L
3
6
5
0.92
L
Ruckus
champapas
Ruckus
5
6
4
1.17
L
Ying
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

230,129
Damage
205,636
205,636
Taken
224,894
115,104
Shielding
117,960
102,114
Healing
151,519
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Yagorath
AutoCAÐ
Yagorath
30,113
18,575
0
16,148
75,784
0

Level 1

Level 2

L
49,745
41,726
0
743
35,694
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
63,497
63,497
0
5,039
36,539
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
23,051
12,641
114,672
10,979
22,320
9,320
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
59,683
50,474
800
3,794
40,770
2,400
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
46,360
38,491
0
1,360
36,421
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Fernando
42,615
28,976
0
3,321
53,830
108,640
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
52,584
52,584
0
8,984
53,406
89,140
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
champapas
Ruckus
49,804
36,030
0
4,553
55,297
23,564
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
18,313
18,313
75,189
8,051
20,469
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role