Player Matchup

Viktor
Viktor
JakeCx
Viktor
Level 372
Champion Stats
380W - 503L
1,558 SR
Queue Stats
876W - 871L
1,536 Elo+
Solo
Koga
Koga
Pillageking
Koga
Level 15
Champion Stats
11W - 10L
1,574 SR
Queue Stats
14W - 16L
1,504 Elo+
Party 2
Kinessa
Kinessa
Still Ninja21
Kinessa
Level 44
Champion Stats
4W - 4L
1,564 SR
Queue Stats
93W - 69L
1,554 Elo+
Solo
Barik
Barik
bigandy713
Barik
Level 51
Champion Stats
31W - 26L
1,557 SR
Queue Stats
109W - 127L
1,508 Elo+
Party 2
Ying
Ying
m311a
Ying
Level 22
Champion Stats
3W - 9L
1,433 SR
Queue Stats
6W - 13L
1,406 Elo+
Party 2
Team Averages
Level 101
1,537 SR
1,502 Elo+

VS

Team Averages
Level 632
1,567 SR
1,550 Elo+
Skye
Skye
AiPuriPuri
Skye
Level 480
Champion Stats
17W - 11L
1,682 SR
Queue Stats
477W - 491L
1,584 Elo+
Solo
Barik
Barik
Kasumi96
Barik
Level 301
Champion Stats
106W - 87L
1,633 SR
Queue Stats
682W - 689L
1,545 Elo+
Party 1
Strix
Strix
TUTRAZERO
Strix
Level 999
Champion Stats
171W - 214L
1,536 SR
Queue Stats
1,230W - 1,238L
1,560 Elo+
Party 1
Seris
Seris
TheBLODE
Seris
Level 999
Champion Stats
38W - 49L
1,505 SR
Queue Stats
2,631W - 2,648L
1,570 Elo+
Solo
Octavia
Octavia
ZZTobu
Octavia
Level 383
Champion Stats
76W - 89L
1,477 SR
Queue Stats
902W - 891L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
JakeCx
Viktor
45
8 / 0 / 9
2,043
409
40,200
8,238
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

On The Move

On The Move

Frag Grenade

Gain 8% Movement Speed for 2s after using Frag Grenade.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

6
8 / 2 / 6
2,007
401
28,218
8,475
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Kinessa
46
11 / 1 / 7
2,025
405
29,883
12,121
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 40%.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Barik
9
2 / 0 / 14
2,258
452
11,886
13,085
34,814
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 3s.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
m311a
Ying
12
2 / 3 / 5
1,648
330
5,163
9,930
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
1 / 6 / 1
1,018
204
2,915
21,600
0
Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 3s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Barik
Kasumi96
Barik
40
1 / 7 / 1
1,088
218
5,676
33,424
37,112
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 2.4s.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Strix
TUTRAZERO
Strix
59
2 / 6 / 1
1,186
237
23,268
18,729
0
Escape Plan

Escape Plan

Stealth

Heal for 200 after entering Stealth at or below 65% Health.

Level 2

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Seris
TheBLODE
Seris
55
0 / 5 / 2
947
189
4,841
19,075
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Level 1

Octavia
ZZTobu
Octavia
58
2 / 7 / 1
1,049
210
15,149
22,522
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.6s every 1s while standing inside of your Distortion Field.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 57s
Objective Time
48s
72
Kill Participation
12
31
Kills
6
6
Deaths
31
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Viktor
JakeCx
Viktor
8
0
9
12.5
L
Barik
Kasumi96
Barik
1
7
1
0.21
W
8
2
6
5.5
W
Kinessa
11
1
7
14.5
L
Strix
TUTRAZERO
Strix
2
6
1
0.42
L
Seris
TheBLODE
Seris
0
5
2
0.2
L
Octavia
ZZTobu
Octavia
2
7
1
0.36
W
Barik
2
0
14
9
W
Ying
m311a
Ying
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,350
Damage
51,849
51,849
Taken
115,350
34,814
Shielding
37,112
31,012
Healing
32,692
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
2,915
2,571
2,397
5,324
21,600
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
JakeCx
Viktor
40,200
17,822
330
7,811
8,238
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Barik
Kasumi96
Barik
5,676
5,676
0
2,822
33,424
37,112
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
28,218
24,318
0
1,426
8,475
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kinessa
29,883
28,097
110
6,574
12,121
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Strix
TUTRAZERO
Strix
23,268
22,098
0
1,672
18,729
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Seris
TheBLODE
Seris
4,841
3,583
12,004
6,291
19,075
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Octavia
ZZTobu
Octavia
15,149
14,299
0
2,182
22,522
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Barik
11,886
11,886
0
10,368
13,085
34,814
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
m311a
Ying
5,163
3,663
2,958
1,435
9,930
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role