Player Matchup

Seris
Seris
Silver V
CrucifiedChacal
Seris
Silver V
Level 110
Champion Stats
3W - 4L
1,341 SR
Queue Stats
241W - 287L
1,469 Elo+
Party 1
VII
VII
Diamond IV
Dimeax
VII
Diamond IV
Level 471
Champion Stats
47W - 23L
1,769 SR
Queue Stats
569W - 528L
1,589 Elo+
Party 3
Terminus
Terminus
Bronze III
Fredoom_Fighter
Terminus
Bronze III
Level 355
Champion Stats
154W - 130L
1,596 SR
Queue Stats
499W - 522L
1,338 Elo+
Party 1
Tiberius
Tiberius
Platinum III
JumboGio
Tiberius
Platinum III
Level 624
Champion Stats
48W - 36L
1,663 SR
Queue Stats
812W - 766L
1,575 Elo+
Party 3
Fernando
Fernando
Platinum III
juubinojinchrik
Fernando
Platinum III
Level 259
Champion Stats
86W - 53L
1,671 SR
Queue Stats
340W - 312L
1,567 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 364
1,608 SR
1,508 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 497
1,679 SR
1,545 Elo+
Koga
Koga
Platinum IV
Bâuer
Koga
Platinum IV
Level 428
Champion Stats
30W - 26L
1,617 SR
Queue Stats
1,176W - 1,108L
1,608 Elo+
Solo
Jenos
Jenos
Gold III
CalzinoSmarrito
Jenos
Gold III
Level 281
Champion Stats
63W - 37L
1,672 SR
Queue Stats
561W - 551L
1,474 Elo+
Solo
Lian
Lian
Silver V
The Top Squid
Lian
Silver V
Level 184
Champion Stats
5W - 2L
1,839 SR
Queue Stats
188W - 179L
1,524 Elo+
Solo
Barik
Barik
Platinum III
Tomminator18
Barik
Platinum III
Level 999
Champion Stats
86W - 85L
1,635 SR
Queue Stats
626W - 623L
1,542 Elo+
Party 2
Makoa
Makoa
Platinum I
stachligerstein
Makoa
Platinum I
Level 594
Champion Stats
33W - 28L
1,632 SR
Queue Stats
262W - 228L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
2 / 2 / 15
3,411
310
12,181
18,530
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Level 1

VII
Dimeax
VII
55
12 / 3 / 13
3,225
293
96,605
30,390
3,265
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Terminus
34
6 / 7 / 7
2,965
270
39,747
70,377
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Tiberius
JumboGio
Tiberius
59
12 / 4 / 12
3,452
314
92,322
28,949
0
Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 0.6% Ultimate charge every 1s while Combat Trance is active.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Fernando
35
5 / 3 / 10
3,194
290
70,274
57,563
83,033
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Bans
KhanImani
Team 1 Score

4

VS

Team 2 Score

1

Bans
SaatiCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
Bâuer
Koga
43
7 / 10 / 3
2,170
197
52,768
55,781
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

40
4 / 2 / 11
2,582
235
22,286
17,916
12,880
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
3 / 14 / 1
1,541
140
33,161
46,104
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

58
2 / 6 / 10
2,374
216
51,843
82,639
109,314
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
5 / 5 / 8
2,216
201
45,751
108,689
26,731
Harden

Harden

Dredge Anchor

Reduce your damage taken by 20% for 2s after hitting an enemy with Dredge Anchor.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 16% for 4s after getting an Elimination.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 2s
Objective Time
2m 19s
94
Kill Participation
54
37
Kills
21
19
Deaths
37
57
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Koga
Bâuer
Koga
7
10
3
0.85
L
4
2
11
4.75
W
2
2
15
4.75
W
VII
Dimeax
VII
12
3
13
6.17
W
Terminus
6
7
7
1.36
W
Tiberius
JumboGio
Tiberius
12
4
12
4.5
L
3
14
1
0.25
L
2
6
10
1.17
W
Fernando
5
3
10
3.33
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

311,129
Damage
205,809
205,809
Taken
311,129
86,298
Shielding
148,925
132,773
Healing
177,088
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Koga
Bâuer
Koga
52,768
44,547
0
1,281
55,781
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
22,286
13,290
148,705
12,020
17,916
12,880
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
12,181
10,026
96,015
11,940
18,530
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
VII
Dimeax
VII
96,605
80,769
0
4,805
30,390
3,265
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
39,747
32,580
0
10,109
70,377
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Tiberius
JumboGio
Tiberius
92,322
57,311
0
5,595
28,949
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
33,161
33,161
0
1,183
46,104
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
51,843
51,843
0
7,899
82,639
109,314
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
70,274
44,163
0
4,309
57,563
83,033
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
45,751
44,451
0
6,000
108,689
26,731
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role