Player Matchup

Jenos
Jenos
Shïzuma
Jenos
Level 999
Champion Stats
322W - 225L
1,681 SR
Queue Stats
1,779W - 1,585L
1,633 Elo+
Party 2
Bomb King
Bomb King
VICECO
Bomb King
Level 999
Champion Stats
102W - 85L
1,701 SR
Queue Stats
1,669W - 1,601L
1,652 Elo+
Solo
Barik
Barik
kröv
Barik
Level 999
Champion Stats
10W - 3L
1,761 SR
Queue Stats
843W - 591L
1,660 Elo+
Party 2
Dredge
Dredge
sousan
Dredge
Level 999
Champion Stats
32W - 27L
1,659 SR
Queue Stats
1,425W - 1,412L
1,607 Elo+
Solo
Kinessa
Kinessa
ßløødÿ
Kinessa
Level 302
Champion Stats
4W - 12L
1,482 SR
Queue Stats
873W - 786L
1,629 Elo+
Party 2
Team Averages
Level 860
1,657 SR
1,636 Elo+

VS

Team Averages
Level 797
1,651 SR
1,621 Elo+
Lian
Lian
BATENDOEMVCe
Lian
Level 50
Champion Stats
9W - 5L
1,636 SR
Queue Stats
152W - 122L
1,585 Elo+
Solo
Vora
Vora
HeróiSagaz
Vora
Level 999
Champion Stats
9W - 5L
1,653 SR
Queue Stats
378W - 354L
1,537 Elo+
Solo
Ying
Ying
UatashiuaKawaii
Ying
Level 999
Champion Stats
3,624W - 2,234L
1,740 SR
Queue Stats
4,034W - 2,644L
1,715 Elo+
Party 1
Imani
Imani
XxEscannorxX
Imani
Level 999
Champion Stats
1,412W - 1,035L
1,684 SR
Queue Stats
4,093W - 3,914L
1,660 Elo+
Party 1
Makoa
Makoa
zakcy
Makoa
Level 937
Champion Stats
193W - 196L
1,542 SR
Queue Stats
994W - 969L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Shïzuma
Jenos
59
1 / 4 / 11
2,152
215
17,830
21,539
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bomb King
VICECO
Bomb King
59
6 / 6 / 6
2,111
211
57,755
42,550
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Barik
kröv
Barik
58
1 / 5 / 3
2,021
202
54,459
69,867
84,136
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Dredge
sousan
Dredge
59
3 / 7 / 3
1,717
172
53,857
38,144
2,877
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Kinessa
ßløødÿ
Kinessa
59
6 / 4 / 5
2,166
217
78,079
26,510
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
5 / 2 / 7
2,777
278
44,762
26,137
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
5 / 4 / 15
3,035
304
56,930
48,092
2,645
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
2 / 5 / 13
3,481
348
4,813
32,098
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

58
11 / 3 / 4
3,028
303
62,767
43,635
2,000
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Makoa
zakcy
Makoa
59
3 / 3 / 8
3,573
357
29,338
112,018
151,856
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 8% for 4s after getting an Elimination.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 49s
Objective Time
6m 59s
45
Kill Participation
73
17
Kills
26
26
Deaths
17
28
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
5
4
15
3.13
L
Jenos
Shïzuma
Jenos
1
4
11
1.63
W
2
5
13
1.7
L
Bomb King
VICECO
Bomb King
6
6
6
1.5
W
11
3
4
4.33
L
Barik
kröv
Barik
1
5
3
0.5
L
Dredge
sousan
Dredge
3
7
3
0.64
W
Makoa
zakcy
Makoa
3
3
8
2.33
L
Kinessa
ßløødÿ
Kinessa
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

261,980
Damage
198,610
198,610
Taken
261,980
87,013
Shielding
156,501
131,505
Healing
195,010
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
44,762
40,880
0
6,499
26,137
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
56,930
45,432
0
6,571
48,092
2,645
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Jenos
Shïzuma
Jenos
17,830
8,916
89,696
11,606
21,539
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
4,813
4,813
152,572
20,821
32,098
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Bomb King
VICECO
Bomb King
57,755
52,656
0
5,054
42,550
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
62,767
51,452
0
4,938
43,635
2,000
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Barik
kröv
Barik
54,459
54,459
0
17,511
69,867
84,136
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
sousan
Dredge
53,857
41,157
0
5,870
38,144
2,877
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Makoa
zakcy
Makoa
29,338
28,550
0
3,609
112,018
151,856
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
ßløødÿ
Kinessa
78,079
62,599
0
1,768
26,510
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role