Player Matchup

Atlas
Atlas
Silver I
J_A_Masters
Atlas
Silver I
Level 902
Champion Stats
281W - 286L
1,596 SR
Queue Stats
1,822W - 1,826L
1,512 Elo+
Solo
Lillith
Lillith
Gold IV
L1F3L1NK
Lillith
Gold IV
Level 999
Champion Stats
142W - 109L
1,705 SR
Queue Stats
674W - 715L
1,485 Elo+
Solo
Vora
Vora
Silver V
Legit Lemur77
Vora
Silver V
Level 442
Champion Stats
16W - 18L
1,590 SR
Queue Stats
124W - 133L
1,498 Elo+
Party 2
Cassie
Cassie
Silver I
PickleJuice3131
Cassie
Silver I
Level 408
Champion Stats
5W - 7L
1,556 SR
Queue Stats
149W - 170L
1,496 Elo+
Party 2
Ruckus
Ruckus
Silver V
PoetaUniverse
Ruckus
Silver V
Level 939
Champion Stats
26W - 30L
1,566 SR
Queue Stats
725W - 748L
1,438 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 738
1,603 SR
1,486 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 449
1,521 SR
1,453 Elo+
Torvald
Torvald
Silver III
Champion3344343
Torvald
Silver III
Level 149
Champion Stats
4W - 4L
1,531 SR
Queue Stats
39W - 48L
1,378 Elo+
Solo
Viktor
Viktor
Silver II
Hako8050
Viktor
Silver II
Level 58
Champion Stats
1W - 4L
1,397 SR
Queue Stats
85W - 96L
1,501 Elo+
Party 1
Inara
Inara
Bronze I
InhaiMona
Inara
Bronze I
Level 500
Champion Stats
173W - 111L
1,609 SR
Queue Stats
925W - 944L
1,434 Elo+
Solo
Koga
Koga
Gold V
caamana
Koga
Gold V
Level 999
Champion Stats
146W - 170L
1,568 SR
Queue Stats
1,405W - 1,447L
1,446 Elo+
Solo
Jenos
Jenos
Gold III
kackatiel
Jenos
Gold III
Level 537
Champion Stats
18W - 24L
1,502 SR
Queue Stats
509W - 501L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 12 / 6
2,882
240
51,619
100,097
0
Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 3 Ammo after hitting a fully-charged weapon shot.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Lillith
L1F3L1NK
Lillith
59
2 / 11 / 5
1,231
103
27,799
38,810
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 20%.

Level 4

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

53
5 / 10 / 2
2,416
201
40,726
39,552
2,476
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
7 / 10 / 5
2,517
210
53,916
49,051
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

53
2 / 8 / 6
2,431
203
32,142
77,259
42,374
Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bans
KhanFernando
Team 1 Score

1

VS

Team 2 Score

4

Bans
ZhinWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
5 / 4 / 13
2,658
222
57,326
31,581
77,832
Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Viktor
Hako8050
Viktor
32
12 / 1 / 14
3,069
256
82,587
33,826
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Inara
InhaiMona
Inara
57
10 / 4 / 15
3,551
296
57,072
78,669
19,120
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Koga
caamana
Koga
44
18 / 5 / 14
3,400
283
86,670
33,821
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 320 after hitting at least one enemy with Skewer.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Jenos
kackatiel
Jenos
47
6 / 6 / 23
3,189
266
21,114
28,305
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 7s
Objective Time
6m 43s
44
Kill Participation
130
20
Kills
51
51
Deaths
20
24
Assists
79
Player
Kills
Deaths
Assists
KDA
W
5
4
13
2.88
W
Viktor
Hako8050
Viktor
12
1
14
19
W
Inara
InhaiMona
Inara
10
4
15
4.38
L
4
12
6
0.58
L
Lillith
L1F3L1NK
Lillith
2
11
5
0.41
L
5
10
2
0.6
L
7
10
5
0.95
L
2
8
6
0.63
W
Koga
caamana
Koga
18
5
14
5
W
Jenos
kackatiel
Jenos
6
6
23
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,202
Damage
304,769
304,769
Taken
206,202
44,850
Shielding
96,952
117,499
Healing
162,072
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
57,326
44,118
0
7,697
31,581
77,832
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
Hako8050
Viktor
82,587
76,370
0
16,141
33,826
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
InhaiMona
Inara
57,072
41,377
2,010
7,985
78,669
19,120
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
51,619
51,619
0
1,874
100,097
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lillith
L1F3L1NK
Lillith
27,799
3,402
46,366
1,394
38,810
0
L
40,726
18,432
0
14,359
39,552
2,476
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
53,916
41,482
0
12,983
49,051
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
32,142
22,567
0
40,523
77,259
42,374
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Koga
caamana
Koga
86,670
73,638
0
8,021
33,821
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Jenos
kackatiel
Jenos
21,114
19,840
105,412
14,806
28,305
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role