Player Matchup

VII
VII
MacNMac
VII
Level 63
Champion Stats
1W - 0L
1,636 SR
Queue Stats
12W - 6L
1,644 Elo+
Party 1
Jenos
Jenos
flyingolirra
Jenos
Level 55
Champion Stats
1W - 0L
1,655 SR
Queue Stats
5W - 1L
1,694 Elo+
Party 1
nikenameofapple
Unknown
Level 67
Champion Stats
38W - 28L
1,608 SR
Queue Stats
56W - 39L
1,665 Elo+
Solo
Raum
Raum
quanjii
Raum
Level 22
Champion Stats
1W - 0L
1,747 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Imani
Imani
xxNiqxx
Imani
Level 999
Champion Stats
69W - 81L
1,607 SR
Queue Stats
223W - 286L
1,516 Elo+
Solo
Team Averages
Level 241
1,651 SR
1,604 Elo+

VS

Team Averages
Level 392
1,632 SR
1,609 Elo+
Pip
Pip
GoryaEgo
Pip
Level 771
Champion Stats
5W - 6L
1,609 SR
Queue Stats
420W - 341L
1,665 Elo+
Solo
Grohk
Grohk
Hellopipi
Grohk
Level 179
Champion Stats
56W - 21L
1,697 SR
Queue Stats
209W - 161L
1,643 Elo+
Solo
Vora
Vora
TTHEK2S
Vora
Level 41
Champion Stats
20W - 11L
1,700 SR
Queue Stats
164W - 136L
1,607 Elo+
Solo
Lillith
Lillith
Wooksa
Lillith
Level 11
Champion Stats
7W - 2L
1,565 SR
Queue Stats
29W - 8L
1,541 Elo+
Solo
Fernando
Fernando
thet1ck
Fernando
Level 958
Champion Stats
26W - 22L
1,587 SR
Queue Stats
295W - 382L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
54
14 / 8 / 9
3,964
496
38,063
30,282
1,973
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 10%.

Level 2

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 20 Ammo after activating Explosive Dodge.

Level 4

Level 1

47
6 / 7 / 25
3,973
497
22,622
27,819
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

11
20 / 5 / 14
4,530
566
87,399
29,229
980

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Raum
quanjii
Raum
11
3 / 6 / 14
4,050
506
25,001
97,084
3,907
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Imani
xxNiqxx
Imani
59
10 / 3 / 19
4,280
535
83,827
22,154
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
9 / 11 / 6
3,778
472
50,157
39,079
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 50% while using Weightless.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Grohk
Hellopipi
Grohk
47
4 / 12 / 9
4,013
502
50,549
55,902
1,500
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 50%.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Totemic Rescue

Totemic Rescue

Armor

Gain a 150-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Vora
TTHEK2S
Vora
19
11 / 13 / 5
4,119
515
38,102
39,021
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lillith
Wooksa
Lillith
4
4 / 9 / 8
3,854
482
26,699
44,162
5,400
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
thet1ck
Fernando
60
1 / 8 / 11
4,349
544
41,937
78,748
66,921
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 31s
Objective Time
7m 15s
134
Kill Participation
68
53
Kills
29
29
Deaths
53
81
Assists
39
Player
Kills
Deaths
Assists
KDA
L
9
11
6
1.09
L
Grohk
Hellopipi
Grohk
4
12
9
0.71
W
VII
14
8
9
2.31
L
Vora
TTHEK2S
Vora
11
13
5
1.04
L
Lillith
Wooksa
Lillith
4
9
8
0.89
W
6
7
25
2.64
W
20
5
14
5.4
W
Raum
quanjii
Raum
3
6
14
1.67
L
Fernando
thet1ck
Fernando
1
8
11
0.81
W
Imani
xxNiqxx
Imani
10
3
19
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,912
Damage
207,444
206,568
Taken
256,912
6,860
Shielding
73,821
90,775
Healing
91,979
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
50,157
45,953
5,530
10,735
39,079
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grohk
Hellopipi
Grohk
50,549
40,303
14,174
15,019
55,902
1,500

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
VII
38,063
34,409
4,028
8,403
30,282
1,973

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Vora
TTHEK2S
Vora
38,102
27,938
0
4,097
39,021
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Lillith
Wooksa
Lillith
26,699
14,057
39,741
336
44,162
5,400
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
22,622
12,608
45,492
10,104
27,819
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
87,399
80,936
0
2,417
29,229
980
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Raum
quanjii
Raum
25,001
19,037
0
15,453
97,084
3,907
L
Fernando
thet1ck
Fernando
41,937
29,872
0
2,347
78,748
66,921
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Imani
xxNiqxx
Imani
83,827
60,163
1,575
3,303
22,154
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role