Player Matchup

Inara
Inara
Bronze I
Bazuma97
Inara
Bronze I
Level 372
Champion Stats
285W - 214L
1,590 SR
Queue Stats
1,010W - 1,012L
1,445 Elo+
Solo
Tyra
Tyra
Silver II
Hako8050
Tyra
Silver II
Level 58
Champion Stats
11W - 14L
1,635 SR
Queue Stats
85W - 96L
1,498 Elo+
Party 1
Corvus
Corvus
Silver V
LFMC2009
Corvus
Silver V
Level 999
Champion Stats
1,746W - 1,688L
1,679 SR
Queue Stats
3,954W - 4,050L
1,543 Elo+
Solo
Io
Io
Gold III
kackatiel
Io
Gold III
Level 537
Champion Stats
310W - 257L
1,615 SR
Queue Stats
509W - 501L
1,504 Elo+
Party 1
Kasumi
Kasumi
Silver III
meir1win
Kasumi
Silver III
Level 230
Champion Stats
54W - 49L
1,615 SR
Queue Stats
532W - 533L
1,504 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 439
1,627 SR
1,499 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 629
1,677 SR
1,437 Elo+
Jenos
Jenos
Silver III
Champion3344343
Jenos
Silver III
Level 149
Champion Stats
7W - 8L
1,561 SR
Queue Stats
39W - 48L
1,391 Elo+
Solo
Dredge
Dredge
Gold IV
Jackson1379
Dredge
Gold IV
Level 999
Champion Stats
10W - 3L
1,909 SR
Queue Stats
756W - 748L
1,510 Elo+
Solo
Ash
Ash
Silver V
bfear333
Ash
Silver V
Level 999
Champion Stats
1,210W - 1,111L
1,572 SR
Queue Stats
2,762W - 2,774L
1,441 Elo+
Solo
Fernando
Fernando
Bronze I
ravens5fan2
Fernando
Bronze I
Level 483
Champion Stats
12W - 9L
1,690 SR
Queue Stats
75W - 75L
1,387 Elo+
Solo
Maeve
Maeve
Gold II
ÄMNËSIÄ
Maeve
Gold II
Level 516
Champion Stats
12W - 9L
1,655 SR
Queue Stats
222W - 225L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Bazuma97
Inara
60
7 / 13 / 16
4,569
254
87,072
158,573
39,423
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 24% while Earthen Guard is active.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Tyra
32
20 / 9 / 9
4,808
267
137,411
73,352
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Corvus
LFMC2009
Corvus
60
6 / 12 / 29
5,849
325
52,535
47,994
2,530
Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2.5s. This effect can only occur once every 5s.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

47
8 / 11 / 16
5,177
288
76,567
64,770
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Kasumi
meir1win
Kasumi
56
14 / 10 / 9
4,080
227
87,315
62,763
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Bans
KhanLian
Team 1 Score

3

VS

Team 2 Score

4

Bans
WilloCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
6 / 9 / 21
3,925
218
39,907
36,429
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Dredge
57
13 / 9 / 12
3,658
203
114,937
72,447
2,040
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
2 / 13 / 9
3,013
167
39,648
130,541
42,097
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Fernando
ravens5fan2
Fernando
48
7 / 15 / 14
3,688
205
78,492
152,963
54,565
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Maeve
55
27 / 9 / 16
4,780
266
134,468
48,520
0
Featherlite

Featherlite

Prowl

Reduce your damage taken by 25% while Prowl is active.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 4% for 2s after using Pounce.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 6% for 2s after using Nine Lives.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 30s
Objective Time
4m 56s
134
Kill Participation
127
55
Kills
55
55
Deaths
55
79
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Inara
Bazuma97
Inara
7
13
16
1.15
W
6
9
21
1.83
L
Tyra
20
9
9
2.72
W
Dredge
13
9
12
2.11
L
Corvus
LFMC2009
Corvus
6
12
29
1.71
W
2
13
9
0.5
L
8
11
16
1.45
L
Kasumi
meir1win
Kasumi
14
10
9
1.85
W
Fernando
ravens5fan2
Fernando
7
15
14
0.93
W
Maeve
27
9
16
3.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

440,900
Damage
407,452
407,452
Taken
440,900
41,953
Shielding
98,702
220,305
Healing
213,756
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
Bazuma97
Inara
87,072
71,564
1,688
15,449
158,573
39,423
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

W
39,907
16,366
147,136
16,644
36,429
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tyra
137,411
89,510
0
2,194
73,352
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Dredge
114,937
105,149
1,287
18,163
72,447
2,040
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Corvus
LFMC2009
Corvus
52,535
41,361
115,924
10,033
47,994
2,530
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
39,648
34,208
0
9,042
130,541
42,097
L
76,567
69,691
47,865
21,981
64,770
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Kasumi
meir1win
Kasumi
87,315
58,189
0
5,171
62,763
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Fernando
ravens5fan2
Fernando
78,492
52,010
0
17,340
152,963
54,565
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Maeve
134,468
130,386
0
4,144
48,520
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role