Player Matchup

Moji
Moji
Höruhë
Moji
Level 443
Champion Stats
27W - 13L
1,720 SR
Queue Stats
497W - 412L
1,640 Elo+
Party 1
Ying
Ying
Mōōn
Ying
Level 999
Champion Stats
322W - 252L
1,726 SR
Queue Stats
2,984W - 2,196L
1,670 Elo+
Party 1
Viktor
Viktor
RPA_SoviRepublic
Viktor
Level 999
Champion Stats
129W - 53L
1,815 SR
Queue Stats
2,990W - 1,106L
1,857 Elo+
Party 1
Fernando
Fernando
SirenitoMonsta
Fernando
Level 999
Champion Stats
758W - 356L
1,830 SR
Queue Stats
2,557W - 1,964L
1,731 Elo+
Party 1
Sha Lin
Sha Lin
llKode
Sha Lin
Level 999
Champion Stats
162W - 128L
1,679 SR
Queue Stats
2,122W - 2,093L
1,622 Elo+
Party 1
Team Averages
Level 888
1,754 SR
1,704 Elo+

VS

Team Averages
Level 570
1,683 SR
1,687 Elo+
Vora
Vora
MyreLune
Vora
Level 999
Champion Stats
10W - 10L
1,633 SR
Queue Stats
388W - 353L
1,563 Elo+
Solo
Mal'Damba
Mal'Damba
NerfCatBurglar
Mal'Damba
Level 154
Champion Stats
9W - 3L
1,873 SR
Queue Stats
489W - 285L
1,737 Elo+
Party 2
Atlas
Atlas
P3RF3CT1ON
Atlas
Level 441
Champion Stats
51W - 39L
1,639 SR
Queue Stats
1,019W - 974L
1,681 Elo+
Party 2
Evie
Evie
Stealthy8
Evie
Level 982
Champion Stats
1,148W - 947L
1,751 SR
Queue Stats
2,270W - 2,026L
1,780 Elo+
Solo
Saati
Saati
iliekballs2552
Saati
Level 272
Champion Stats
6W - 8L
1,521 SR
Queue Stats
741W - 692L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
56
18 / 8 / 18
3,734
267
87,033
70,928
32,715

Level 4

Level 1

Level 4

Level 1

Level 5

Level 1

Ying
Mōōn
Ying
59
3 / 5 / 25
3,713
265
27,325
29,986
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

60
16 / 9 / 12
3,574
255
98,395
43,948
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Fernando
60
6 / 3 / 20
4,723
337
73,201
99,941
265,812
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Sha Lin
llKode
Sha Lin
59
12 / 6 / 15
3,408
243
80,508
36,149
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 20% for 2s.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
60
6 / 8 / 5
2,573
184
53,435
48,126
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Mal'Damba
NerfCatBurglar
Mal'Damba
40
5 / 9 / 12
3,497
250
42,129
49,140
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Level 1

Atlas
57
3 / 11 / 8
3,288
235
52,804
153,550
2,840
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Evie
59
13 / 13 / 5
3,209
229
73,625
63,349
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Great Distance

Great Distance

Soar

Increase the duration of Soar by 2.2s.

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

54
4 / 14 / 7
2,539
181
58,959
52,297
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2s.

Level 4

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 51s
Objective Time
5m 51s
145
Kill Participation
68
55
Kills
31
31
Deaths
55
90
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Moji
18
8
18
3.38
L
Vora
6
8
5
1.06
W
Ying
Mōōn
Ying
3
5
25
3.1
L
Mal'Damba
NerfCatBurglar
Mal'Damba
5
9
12
1.22
L
Atlas
3
11
8
0.64
W
16
9
12
2.44
W
Fernando
6
3
20
5.33
L
Evie
13
13
5
1.19
L
4
14
7
0.54
W
Sha Lin
llKode
Sha Lin
12
6
15
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

366,462
Damage
280,952
280,952
Taken
366,462
298,527
Shielding
2,840
192,025
Healing
185,495
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
87,033
82,171
6,941
19,134
70,928
32,715
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Vora
53,435
36,592
0
13,756
48,126
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
Mōōn
Ying
27,325
27,325
141,574
17,274
29,986
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Mal'Damba
NerfCatBurglar
Mal'Damba
42,129
24,883
124,724
28,117
49,140
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Atlas
52,804
52,804
0
8,464
153,550
2,840
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
98,395
67,140
0
784
43,948
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Fernando
73,201
46,911
0
4,439
99,941
265,812
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Evie
73,625
72,505
0
7,150
63,349
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
58,959
50,043
0
3,284
52,297
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Sha Lin
llKode
Sha Lin
80,508
70,616
0
1,879
36,149
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role