Player Matchup

Ying
Ying
Belanim
Ying
Level 540
Champion Stats
184W - 217L
1,508 SR
Queue Stats
2,124W - 2,131L
1,533 Elo+
Solo
Dredge
Dredge
FreakPaladin5
Dredge
Level 140
Champion Stats
0W - 1L
1,689 SR
Queue Stats
20W - 20L
1,541 Elo+
Solo
Moji
Moji
Hellopipi
Moji
Level 179
Champion Stats
20W - 19L
1,625 SR
Queue Stats
564W - 547L
1,609 Elo+
Solo
Mal'Damba
Mal'Damba
KarlFailburne
Mal'Damba
Level 999
Champion Stats
51W - 71L
1,562 SR
Queue Stats
936W - 966L
1,601 Elo+
Party 1
Io
Io
RabioliRabioli
Io
Level 340
Champion Stats
47W - 42L
1,624 SR
Queue Stats
322W - 308L
1,573 Elo+
Party 1
Team Averages
Level 440
1,602 SR
1,571 Elo+

VS

Team Averages
Level 456
1,585 SR
1,564 Elo+
Grover
Grover
BDYG
Grover
Level 131
Champion Stats
16W - 15L
1,547 SR
Queue Stats
85W - 81L
1,465 Elo+
Solo
Zhin
Zhin
KingDayDay
Zhin
Level 312
Champion Stats
160W - 125L
1,584 SR
Queue Stats
452W - 461L
1,530 Elo+
Solo
Pip
Pip
P1PD1FF
Pip
Level 73
Champion Stats
95W - 49L
1,750 SR
Queue Stats
109W - 62L
1,679 Elo+
Party 2
Atlas
Atlas
XxBrownWidowxX
Atlas
Level 763
Champion Stats
13W - 12L
1,546 SR
Queue Stats
242W - 244L
1,518 Elo+
Party 2
Octavia
Octavia
maxtoros747
Octavia
Level 999
Champion Stats
3W - 0L
1,500 SR
Queue Stats
397W - 378L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Belanim
Ying
34
0 / 7 / 10
1,828
131
21,446
32,810
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

51
8 / 11 / 7
2,462
176
79,556
60,394
4,950
Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.

Level 5

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Moji
47
14 / 12 / 10
3,024
216
95,550
109,588
28,292

Level 5

Level 2

Level 2

Level 2

Level 4

Level 1

Mal'Damba
KarlFailburne
Mal'Damba
58
12 / 10 / 6
2,535
181
55,682
55,361
0
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 3s.

Level 5

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 5% while in your Gourd .

Level 1

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 32% for 3s after using Slither.

Level 4

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 40%.

Level 4

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

54
1 / 7 / 20
2,520
180
25,319
24,505
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
BDYG
Grover
46
3 / 10 / 24
3,569
255
52,471
62,238
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

48
11 / 6 / 11
3,610
258
48,444
37,229
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Pip
13
15 / 6 / 16
3,835
274
90,166
36,601
0
Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1s.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

57
2 / 8 / 7
3,170
226
20,471
91,591
0
Rewritten History

Rewritten History

Stasis Field

Generate 2 Ammo after using Second Chance.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Octavia
maxtoros747
Octavia
58
16 / 5 / 16
3,973
284
71,106
49,894
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 16s
Objective Time
8m 26s
88
Kill Participation
121
35
Kills
47
47
Deaths
35
53
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Grover
BDYG
Grover
3
10
24
1.5
L
Ying
Belanim
Ying
0
7
10
0.71
L
8
11
7
1.05
L
Moji
14
12
10
1.58
L
Mal'Damba
KarlFailburne
Mal'Damba
12
10
6
1.5
W
11
6
11
2.75
W
Pip
15
6
16
3.83
L
1
7
20
1.57
W
2
8
7
0.69
W
Octavia
maxtoros747
Octavia
16
5
16
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

277,553
Damage
282,658
282,658
Taken
277,553
33,242
Shielding
0
165,734
Healing
149,811
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
BDYG
Grover
52,471
43,767
44,998
32,109
62,238
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
Belanim
Ying
21,446
18,506
35,679
11,657
32,810
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
79,556
61,081
0
1,316
60,394
4,950
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Moji
95,550
86,837
1,245
5,638
109,588
28,292
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Mal'Damba
KarlFailburne
Mal'Damba
55,682
22,104
17,340
7,307
55,361
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
48,444
43,410
0
11,645
37,229
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Pip
90,166
81,859
20,388
17,526
36,601
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
25,319
24,807
78,199
7,353
24,505
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
20,471
20,471
0
10,567
91,591
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Octavia
maxtoros747
Octavia
71,106
59,189
1,735
10,843
49,894
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role