Player Matchup

Torvald
Torvald
Silver III
ElTevah
Torvald
Silver III
Level 165
Champion Stats
14W - 13L
1,425 SR
Queue Stats
349W - 365L
1,393 Elo+
Solo
Inara
Inara
Gold III
PipiripipUrrà
Inara
Gold III
Level 999
Champion Stats
94W - 97L
1,645 SR
Queue Stats
2,587W - 2,423L
1,527 Elo+
Solo
Zhin
Zhin
Platinum V
akthejew1
Zhin
Platinum V
Level 636
Champion Stats
5W - 3L
1,550 SR
Queue Stats
365W - 333L
1,504 Elo+
Solo
Seris
Seris
Gold III
brinaroodi
Seris
Gold III
Level 806
Champion Stats
555W - 596L
1,566 SR
Queue Stats
2,208W - 2,247L
1,473 Elo+
Solo
Imani
Imani
Gold V
lectorrr
Imani
Gold V
Level 290
Champion Stats
5W - 10L
1,565 SR
Queue Stats
104W - 103L
1,468 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 579
1,550 SR
1,473 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 282
1,597 SR
1,517 Elo+
Corvus
Corvus
Gold IV
AsdFds
Corvus
Gold IV
Level 436
Champion Stats
13W - 22L
1,558 SR
Queue Stats
1,046W - 1,018L
1,484 Elo+
Solo
Ash
Ash
Qualifying
Fellocat
Ash
Qualifying
Level 130
Champion Stats
1W - 1L
1,595 SR
Queue Stats
5W - 9L
1,527 Elo+
Solo
Androxus
Androxus
Diamond V
FragvR
Androxus
Diamond V
Level 302
Champion Stats
21W - 10L
1,755 SR
Queue Stats
181W - 146L
1,633 Elo+
Solo
Gold III
RaykenXD
Unknown
Gold III
Level 453
Champion Stats
14W - 31L
1,457 SR
Queue Stats
1,086W - 1,096L
1,518 Elo+
Solo
Atlas
Atlas
Bronze IV
chiyuhada1552
Atlas
Bronze IV
Level 88
Champion Stats
71W - 78L
1,622 SR
Queue Stats
157W - 203L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
ElTevah
Torvald
44
7 / 7 / 8
3,194
266
64,616
35,181
95,501
Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Arcane Etching

Arcane Etching

Nullify

Gain a 100-Health Shield after activating Nullify.

Level 1

Vital Grasp

Vital Grasp

Recharge

Heal for 300 after activating Recharge.

Level 4

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

53
6 / 2 / 19
3,936
328
69,451
86,276
23,471
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Zhin
59
14 / 6 / 8
3,249
271
73,809
44,058
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 30% after successfully hitting an enemy with Counter.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Seris
30
3 / 4 / 19
3,183
265
39,328
29,519
0
Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 6 Ammo every 0.5s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Level 1

Imani
lectorrr
Imani
56
7 / 9 / 9
2,941
245
71,900
46,418
2,200
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Elemental Grace

Elemental Grace

Armor

Gain a 200-health Shield for 3s after dropping to or below 50% Health.

Level 2

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bans
MakoaKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
FernandoCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
AsdFds
Corvus
59
2 / 2 / 13
2,881
240
22,316
14,794
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

48
2 / 7 / 11
3,157
263
55,782
98,697
77,986
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Androxus
FragvR
Androxus
59
16 / 9 / 5
3,150
263
76,090
49,751
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

RaykenXD
Unknown
56
7 / 9 / 9
2,687
224
67,726
53,230
8,024

Level 5

Level 1

Level 1

Level 5

Level 3

Level 1

33
1 / 10 / 2
2,370
198
19,538
102,632
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 34s
Objective Time
9m 50s
100
Kill Participation
68
37
Kills
28
28
Deaths
37
63
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Corvus
AsdFds
Corvus
2
2
13
4.25
W
Torvald
ElTevah
Torvald
7
7
8
1.57
L
2
7
11
1.07
L
Androxus
FragvR
Androxus
16
9
5
2.06
W
6
2
19
7.75
L
RaykenXD
Unknown
7
9
9
1.28
W
Zhin
14
6
8
3
W
Seris
3
4
19
3.13
L
1
10
2
0.2
W
Imani
lectorrr
Imani
7
9
9
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

319,104
Damage
241,452
241,452
Taken
319,104
121,172
Shielding
86,010
155,202
Healing
152,843
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
AsdFds
Corvus
22,316
13,680
128,987
6,025
14,794
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Torvald
ElTevah
Torvald
64,616
42,114
0
1,131
35,181
95,501
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
55,782
52,014
0
0
98,697
77,986
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
FragvR
Androxus
76,090
58,767
0
2,577
49,751
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
69,451
55,511
0
19,290
86,276
23,471
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
RaykenXD
Unknown
67,726
52,209
0
10,140
53,230
8,024
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Zhin
73,809
60,892
0
2,312
44,058
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Seris
39,328
32,875
113,321
17,926
29,519
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
19,538
19,538
0
5,114
102,632
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Imani
lectorrr
Imani
71,900
42,559
0
1,222
46,418
2,200
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role