Player Matchup

Pip
Pip
Attolïs
Pip
Level 999
Champion Stats
2W - 7L
1,475 SR
Queue Stats
2,189W - 1,849L
1,621 Elo+
Solo
Fernando
Fernando
ISKITIM
Fernando
Level 35
Champion Stats
26W - 23L
1,679 SR
Queue Stats
127W - 96L
1,632 Elo+
Solo
Terminus
Terminus
Thorondìr
Terminus
Level 999
Champion Stats
32W - 35L
1,557 SR
Queue Stats
719W - 695L
1,608 Elo+
Solo
Imani
Imani
trat
Imani
Level 999
Champion Stats
139W - 130L
1,614 SR
Queue Stats
1,448W - 1,488L
1,574 Elo+
Party 2
Kinessa
Kinessa
ВСЕОБНУЛЯЮЩИЙ
Kinessa
Level 134
Champion Stats
10W - 15L
1,550 SR
Queue Stats
330W - 303L
1,562 Elo+
Party 2
Team Averages
Level 633
1,575 SR
1,599 Elo+

VS

Team Averages
Level 598
1,668 SR
1,582 Elo+
Grover
Grover
TheFoxBaron
Grover
Level 312
Champion Stats
14W - 7L
1,682 SR
Queue Stats
184W - 144L
1,620 Elo+
Party 1
Zhin
Zhin
YILMAZ06
Zhin
Level 999
Champion Stats
296W - 207L
1,705 SR
Queue Stats
1,647W - 1,666L
1,573 Elo+
Party 1
Seris
Seris
bobbybobboy
Seris
Level 921
Champion Stats
600W - 562L
1,653 SR
Queue Stats
2,150W - 2,242L
1,614 Elo+
Solo
Jenos
Jenos
islapphatkidz
Jenos
Level 666
Champion Stats
400W - 294L
1,587 SR
Queue Stats
1,918W - 1,895L
1,558 Elo+
Party 1
Fernando
Fernando
slwmst
Fernando
Level 90
Champion Stats
15W - 6L
1,712 SR
Queue Stats
202W - 192L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 9 / 0
943
118
11,102
19,828
0
Fernando
ISKITIM
Fernando
6
1 / 9 / 2
1,490
186
37,059
46,301
54,776
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Terminus
Thorondìr
Terminus
59
0 / 7 / 1
1,163
145
20,217
47,097
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Imani
trat
Imani
60
2 / 4 / 2
1,363
170
44,833
20,434
2,000
Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

55
5 / 8 / 2
1,478
185
35,707
21,136
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
58
4 / 1 / 20
3,094
387
33,936
29,289
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 375.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Zhin
60
13 / 4 / 5
2,410
301
36,264
28,894
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

38
8 / 1 / 14
2,249
281
38,867
33,281
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Level 1

56
9 / 2 / 17
2,526
316
16,429
22,504
3,895
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
slwmst
Fernando
31
4 / 0 / 13
2,462
308
29,300
34,950
10,564
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 34s
Objective Time
6m 39s
15
Kill Participation
107
8
Kills
38
37
Deaths
8
7
Assists
69
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
Fernando
ISKITIM
Fernando
1
9
2
0.22
W
Grover
4
1
20
14
L
Terminus
Thorondìr
Terminus
0
7
1
0.07
W
Zhin
13
4
5
3.88
W
8
1
14
15
W
9
2
17
8.75
W
Fernando
slwmst
Fernando
4
0
13
10.5
L
Imani
trat
Imani
2
4
2
0.75
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,918
Damage
154,796
154,796
Taken
148,918
56,776
Shielding
14,459
27,287
Healing
126,050
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
11,102
10,126
2,400
0
19,828
0
L
Fernando
ISKITIM
Fernando
37,059
22,609
0
1,645
46,301
54,776
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
33,936
29,853
31,052
14,189
29,289
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Terminus
Thorondìr
Terminus
20,217
10,629
0
16,157
47,097
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Zhin
36,264
30,253
0
3,200
28,894
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
38,867
32,761
12,332
9,075
33,281
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
16,429
10,103
48,923
6,357
22,504
3,895
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
slwmst
Fernando
29,300
14,607
0
922
34,950
10,564
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Imani
trat
Imani
44,833
37,329
594
2,929
20,434
2,000
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
35,707
26,750
0
3,562
21,136
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role