Player Matchup

Buck
Buck
Platinum I
BadboonY
Buck
Platinum I
Level 999
Champion Stats
278W - 200L
1,717 SR
Queue Stats
1,026W - 941L
1,589 Elo+
Solo
Ash
Ash
Gold V
Camilixtax
Ash
Gold V
Level 761
Champion Stats
19W - 16L
1,636 SR
Queue Stats
92W - 93L
1,513 Elo+
Solo
Octavia
Octavia
Diamond III
Nyghta
Octavia
Diamond III
Level 999
Champion Stats
2W - 1L
1,739 SR
Queue Stats
246W - 206L
1,548 Elo+
Solo
Jenos
Jenos
Platinum II
TheCortexiphan
Jenos
Platinum II
Level 953
Champion Stats
6W - 3L
1,773 SR
Queue Stats
606W - 554L
1,594 Elo+
Solo
Azaan
Azaan
Gold V
bitethewirejr
Azaan
Gold V
Level 40
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,844 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 750
1,673 SR
1,618 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 314
1,600 SR
1,587 Elo+
Grohk
Grohk
Platinum III
AllFenom
Grohk
Platinum III
Level 340
Champion Stats
5W - 7L
1,562 SR
Queue Stats
546W - 519L
1,541 Elo+
Solo
Torvald
Torvald
Platinum II
Perpetuâ
Torvald
Platinum II
Level 322
Champion Stats
0W - 2L
1,662 SR
Queue Stats
387W - 395L
1,617 Elo+
Solo
Pip
Pip
Diamond V
Sunrakú
Pip
Diamond V
Level 393
Champion Stats
8W - 19L
1,597 SR
Queue Stats
463W - 420L
1,591 Elo+
Solo
Inara
Inara
Platinum III
aceutupapa
Inara
Platinum III
Level 295
Champion Stats
13W - 11L
1,681 SR
Queue Stats
267W - 193L
1,629 Elo+
Solo
VII
VII
Platinum II
ÏtachÏ
VII
Platinum II
Level 219
Champion Stats
0W - 1L
1,500 SR
Queue Stats
342W - 357L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
60
5 / 3 / 9
2,003
286
39,476
38,341
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

60
3 / 1 / 6
1,948
278
27,125
33,907
15,668
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

Octavia
Nyghta
Octavia
60
12 / 1 / 8
2,724
389
68,758
19,748
0
Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
4 / 0 / 19
2,549
364
18,462
9,013
1,160
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 20% while Stellar Wind is active.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

44
4 / 1 / 9
2,188
313
19,695
29,777
8,088
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
KinessaCassie
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
AllFenom
Grohk
24
1 / 6 / 3
1,287
184
20,016
38,448
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Torvald
Perpetuâ
Torvald
59
2 / 7 / 2
1,031
147
24,325
35,968
64,130
Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

58
2 / 5 / 3
1,309
187
60,714
34,137
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 40% while using Weightless.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.2s.

Level 2

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 2.4s.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Inara
56
1 / 7 / 2
830
119
24,571
52,939
9,545
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

46
0 / 3 / 0
896
128
1,160
12,024
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 43s
Objective Time
58s
79
Kill Participation
16
28
Kills
6
6
Deaths
28
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Grohk
AllFenom
Grohk
1
6
3
0.42
W
Buck
5
3
9
3.17
W
3
1
6
6
W
Octavia
Nyghta
Octavia
12
1
8
16
L
Torvald
Perpetuâ
Torvald
2
7
2
0.43
L
2
5
3
0.7
W
4
0
19
13.5
L
Inara
1
7
2
0.29
W
4
1
9
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,516
Damage
130,786
130,786
Taken
173,516
24,916
Shielding
73,675
97,708
Healing
71,054
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grohk
AllFenom
Grohk
20,016
14,083
23,428
23,879
38,448
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Buck
39,476
32,582
0
7,423
38,341
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
27,125
25,245
0
3,378
33,907
15,668
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Octavia
Nyghta
Octavia
68,758
62,697
0
575
19,748
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Torvald
Perpetuâ
Torvald
24,325
18,324
0
0
35,968
64,130
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
60,714
57,179
5,639
12,904
34,137
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
18,462
16,252
72,326
7,685
9,013
1,160
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
24,571
21,441
0
3,476
52,939
9,545
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
19,695
16,649
0
6,321
29,777
8,088
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
1,160
0
0
1,728
12,024
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role