Player Matchup

Fernando
Fernando
Diamond III
AutoCAÐ
Fernando
Diamond III
Level 213
Champion Stats
61W - 35L
1,720 SR
Queue Stats
365W - 360L
1,647 Elo+
Solo
Buck
Buck
Platinum I
BadboonY
Buck
Platinum I
Level 999
Champion Stats
274W - 197L
1,724 SR
Queue Stats
1,014W - 933L
1,600 Elo+
Solo
Corvus
Corvus
Platinum II
Caviedes729
Corvus
Platinum II
Level 516
Champion Stats
6W - 5L
1,662 SR
Queue Stats
317W - 283L
1,526 Elo+
Solo
Inara
Inara
Diamond V
Sunrakú
Inara
Diamond V
Level 393
Champion Stats
22W - 12L
1,783 SR
Queue Stats
462W - 418L
1,581 Elo+
Solo
Saati
Saati
Diamond V
samîFPs
Saati
Diamond V
Level 549
Champion Stats
2W - 2L
1,758 SR
Queue Stats
26W - 22L
1,612 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 534
1,729 SR
1,593 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 559
1,615 SR
1,579 Elo+
Pip
Pip
Diamond I
Gloxínia
Pip
Diamond I
Level 246
Champion Stats
37W - 23L
1,769 SR
Queue Stats
350W - 289L
1,645 Elo+
Party 1
Mal'Damba
Mal'Damba
Diamond III
Nyghta
Mal'Damba
Diamond III
Level 999
Champion Stats
10W - 12L
1,605 SR
Queue Stats
246W - 206L
1,559 Elo+
Party 1
Ruckus
Ruckus
Platinum III
SoldierButcher
Ruckus
Platinum III
Level 334
Champion Stats
12W - 12L
1,631 SR
Queue Stats
440W - 418L
1,552 Elo+
Solo
Raum
Raum
Platinum IV
stark105
Raum
Platinum IV
Level 999
Champion Stats
8W - 13L
1,520 SR
Queue Stats
804W - 798L
1,590 Elo+
Solo
Lian
Lian
Platinum II
ÏtachÏ
Lian
Platinum II
Level 219
Champion Stats
9W - 14L
1,550 SR
Queue Stats
341W - 357L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AutoCAÐ
Fernando
56
5 / 10 / 10
2,864
205
58,382
94,007
88,245
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Buck
60
13 / 17 / 8
3,204
229
83,597
71,559
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Corvus
59
0 / 8 / 20
3,140
224
6,182
38,356
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Inara
Sunrakú
Inara
58
5 / 9 / 17
2,994
214
80,642
101,184
13,018
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Saati
samîFPs
Saati
59
22 / 8 / 12
4,230
302
147,111
57,569
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
MakoaCassie
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
22 / 9 / 10
3,999
286
96,273
59,175
0
From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 2.4s.

Level 4

Sturdy

Sturdy

Weapon

Gain 6% Movement Speed.

Level 2

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 40% while using Weightless.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Mal'Damba
Nyghta
Mal'Damba
60
7 / 6 / 23
4,042
289
50,183
40,099
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

54
9 / 11 / 17
4,041
289
93,970
95,553
91,989
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Level 1

Raum
59
2 / 7 / 14
3,740
267
54,223
126,096
0
Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 35%.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Lian
46
12 / 12 / 9
3,547
253
68,026
54,991
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Present Arms

Present Arms

Presence

Heal for 400 after using Presence.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 0s
Objective Time
5m 47s
112
Kill Participation
125
45
Kills
52
52
Deaths
45
67
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Fernando
AutoCAÐ
Fernando
5
10
10
1
L
Buck
13
17
8
1
L
Corvus
0
8
20
1.25
W
22
9
10
3
W
Mal'Damba
Nyghta
Mal'Damba
7
6
23
3.08
W
9
11
17
1.59
L
Inara
Sunrakú
Inara
5
9
17
1.5
L
Saati
samîFPs
Saati
22
8
12
3.5
W
Raum
2
7
14
1.29
W
Lian
12
12
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

375,914
Damage
362,675
362,675
Taken
375,914
101,263
Shielding
91,989
173,721
Healing
175,199
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
AutoCAÐ
Fernando
58,382
39,919
0
3,613
94,007
88,245
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Buck
83,597
71,465
0
14,316
71,559
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Corvus
6,182
3,769
141,270
11,006
38,356
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
96,273
90,589
3,332
20,192
59,175
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Mal'Damba
Nyghta
Mal'Damba
50,183
23,391
107,368
23,009
40,099
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
93,970
63,760
0
3,651
95,553
91,989
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Inara
Sunrakú
Inara
80,642
67,007
0
1,036
101,184
13,018
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Saati
samîFPs
Saati
147,111
126,437
0
2,480
57,569
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Raum
54,223
45,787
0
14,005
126,096
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lian
68,026
64,426
0
3,642
54,991
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role