Player Matchup

Octavia
Octavia
Jessicaaaa
Octavia
Level 585
Champion Stats
0W - 2L
1,248 SR
Queue Stats
1,326W - 1,324L
1,655 Elo+
Solo
Makoa
Makoa
WeeWeeWissard
Makoa
Level 32
Champion Stats
21W - 15L
1,910 SR
Queue Stats
47W - 41L
1,582 Elo+
Party 2
Moji
Moji
erfwqu8ij
Moji
Level 626
Champion Stats
15W - 21L
1,534 SR
Queue Stats
832W - 804L
1,612 Elo+
Party 2
Vora
Vora
lunaisasandwhic
Vora
Level 11
Champion Stats
0W - 1L
1,741 SR
Queue Stats
1W - 6L
1,276 Elo+
Solo
Ruckus
Ruckus
waffleheart
Ruckus
Level 548
Champion Stats
7W - 13L
1,580 SR
Queue Stats
878W - 850L
1,590 Elo+
Party 2
Team Averages
Level 360
1,602 SR
1,543 Elo+

VS

Team Averages
Level 412
1,667 SR
1,612 Elo+
Imani
Imani
KingJolious
Imani
Level 249
Champion Stats
14W - 8L
1,727 SR
Queue Stats
449W - 386L
1,650 Elo+
Party 1
Ash
Ash
KingMolious
Ash
Level 166
Champion Stats
10W - 9L
1,640 SR
Queue Stats
267W - 262L
1,635 Elo+
Party 1
Barik
Barik
KingPackk
Barik
Level 208
Champion Stats
38W - 26L
1,696 SR
Queue Stats
460W - 428L
1,657 Elo+
Party 1
Ying
Ying
TacosDKK
Ying
Level 623
Champion Stats
140W - 137L
1,581 SR
Queue Stats
1,353W - 1,328L
1,568 Elo+
Party 3
Buck
Buck
kichal
Buck
Level 813
Champion Stats
281W - 172L
1,690 SR
Queue Stats
1,660W - 1,657L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Jessicaaaa
Octavia
50
0 / 7 / 0
949
158
18,966
16,816
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Level 1

5
0 / 8 / 1
1,202
200
17,519
55,588
17,344
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Lighter Cannonballs

Lighter Cannonballs

Weapon

Increase your Reload Speed by 7%.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Moji
60
0 / 6 / 1
1,154
192
10,968
29,133
5,908

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

7
1 / 9 / 0
1,089
182
8,845
22,097
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Level 1

Ruckus
60
0 / 4 / 0
1,067
178
26,393
40,146
16,403
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 10%.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
9 / 0 / 7
2,166
361
49,026
7,451
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 10% Mana every 1s while using FrostFire Glide.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 20% faster.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

43
8 / 1 / 8
2,217
370
54,716
42,087
23,912
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Barik
KingPackk
Barik
59
1 / 0 / 6
1,892
315
19,733
10,798
15,915
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Ying
58
1 / 0 / 15
2,128
355
5,696
4,431
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Buck
kichal
Buck
59
13 / 0 / 7
2,222
370
34,609
17,924
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 24% for 2s after using Recovery.

Level 4

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 15% for 4s after using Heroic Leap.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

43s
Objective Time
5m 25s
3
Kill Participation
75
1
Kills
32
34
Deaths
1
2
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Octavia
Jessicaaaa
Octavia
0
7
0
0
W
9
0
7
12.5
W
8
1
8
12
W
Barik
KingPackk
Barik
1
0
6
4
W
Ying
1
0
15
8.5
L
0
8
1
0.06
L
Moji
0
6
1
0.08
W
Buck
kichal
Buck
13
0
7
16.5
L
1
9
0
0.11
L
Ruckus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,691
Damage
163,780
163,780
Taken
82,691
39,655
Shielding
39,827
52,392
Healing
65,632
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
Jessicaaaa
Octavia
18,966
18,116
0
599
16,816
0
W
49,026
33,029
0
1,316
7,451
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
54,716
48,857
0
3,774
42,087
23,912
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Barik
KingPackk
Barik
19,733
19,733
0
6,977
10,798
15,915
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
5,696
5,696
40,815
4,381
4,431
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
17,519
16,637
0
0
55,588
17,344
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Moji
10,968
10,968
29,657
11,203
29,133
5,908
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Buck
kichal
Buck
34,609
25,013
0
8,369
17,924
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
8,845
6,170
0
574
22,097
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Ruckus
26,393
17,679
0
10,359
40,146
16,403
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role