Player Matchup

Khan
Khan
Beerox183
Khan
Level 14
Champion Stats
4W - 4L
1,479 SR
Queue Stats
10W - 20L
1,477 Elo+
Solo
Torvald
Torvald
CountryGRL42542
Torvald
Level 89
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,568 Elo+
Solo
Saati
Saati
Journomoly
Saati
Level 32
Champion Stats
2W - 2L
1,581 SR
Queue Stats
12W - 30L
1,369 Elo+
Solo
Seris
Seris
juanini123
Seris
Level 35
Champion Stats
14W - 10L
1,514 SR
Queue Stats
43W - 26L
1,573 Elo+
Solo
Zhin
Zhin
mortyy_1234
Zhin
Level 54
Champion Stats
1W - 3L
1,500 SR
Queue Stats
21W - 45L
1,458 Elo+
Solo
Team Averages
Level 45
1,515 SR
1,489 Elo+

VS

Team Averages
Level 138
1,513 SR
1,432 Elo+
Tyra
Tyra
Bear-Hug-Bear
Tyra
Level 426
Champion Stats
79W - 40L
1,538 SR
Queue Stats
197W - 145L
1,552 Elo+
Solo
Koga
Koga
NikoArguello
Koga
Level 14
Champion Stats
1W - 2L
1,500 SR
Queue Stats
4W - 11L
1,310 Elo+
Party 1
Makoa
Makoa
alex96crack
Makoa
Level 22
Champion Stats
2W - 4L
1,520 SR
Queue Stats
5W - 13L
1,282 Elo+
Party 1
Grohk
Grohk
dollarzdaball
Grohk
Level 164
Champion Stats
13W - 5L
1,537 SR
Queue Stats
185W - 170L
1,519 Elo+
Solo
Octavia
Octavia
mrpuhssaylickin
Octavia
Level 65
Champion Stats
16W - 12L
1,471 SR
Queue Stats
62W - 77L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
4
8 / 5 / 3
3,269
409
36,458
47,977
11,489
Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

38
2 / 8 / 5
1,773
222
15,958
26,764
36,011
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Saati
14
2 / 9 / 3
2,694
337
25,168
23,100
0
Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Seris
11
0 / 14 / 8
3,013
377
10,050
36,330
0
43
4 / 7 / 3
2,974
372
37,642
28,062
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
13 / 5 / 6
2,820
353
37,951
23,183
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

7
7 / 3 / 13
3,389
424
39,393
21,097
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Level 1

15
11 / 2 / 11
4,635
579
29,031
52,977
20,019
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

32
6 / 1 / 17
3,743
468
20,838
10,862
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

19
6 / 5 / 11
3,789
474
35,020
17,157
11,700
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 32s
Objective Time
13m 21s
38
Kill Participation
101
16
Kills
43
43
Deaths
16
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
13
5
6
3.2
L
Khan
8
5
3
1.9
L
2
8
5
0.56
L
Saati
2
9
3
0.39
W
7
3
13
4.5
W
11
2
11
8.25
W
6
1
17
14.5
L
Seris
0
14
8
0.29
L
4
7
3
0.79
W
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,276
Damage
162,233
162,233
Taken
125,276
47,500
Shielding
31,719
47,198
Healing
80,985
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
37,951
23,875
0
1,224
23,183
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
36,458
31,458
6,062
18,244
47,977
11,489
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
15,958
12,897
105
150
26,764
36,011
L
Saati
25,168
19,991
0
0
23,100
0
W
39,393
33,119
990
5,996
21,097
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
29,031
28,379
1,820
14,567
52,977
20,019

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
20,838
18,501
42,597
7,129
10,862
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Seris
10,050
8,568
14,185
4,854
36,330
0
L
37,642
33,158
0
3,598
28,062
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
35,020
27,770
3,364
3,298
17,157
11,700
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role