Player Matchup

Skye
Skye
Qualifying
CozyCannon15474
Skye
Qualifying
Level 48
Champion Stats
0W - 1L
1,475 SR
Queue Stats
5W - 10L
1,219 Elo+
Solo
Jenos
Jenos
Gold III
ReynierFelipee_
Jenos
Gold III
Level 615
Champion Stats
22W - 17L
1,676 SR
Queue Stats
59W - 67L
1,495 Elo+
Solo
Dredge
Dredge
Gold III
RhemyDann
Dredge
Gold III
Level 140
Champion Stats
3W - 9L
1,589 SR
Queue Stats
71W - 70L
1,533 Elo+
Party 1
Fernando
Fernando
Gold II
duqueyuribin
Fernando
Gold II
Level 58
Champion Stats
4W - 4L
1,711 SR
Queue Stats
66W - 62L
1,540 Elo+
Party 1
Terminus
Terminus
Silver IV
nalos2
Terminus
Silver IV
Level 999
Champion Stats
920W - 719L
1,597 SR
Queue Stats
3,276W - 3,273L
1,416 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 372
1,610 SR
1,441 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 644
1,634 SR
1,490 Elo+
Maeve
Maeve
Platinum IV
FBHiut7u7
Maeve
Platinum IV
Level 861
Champion Stats
9W - 12L
1,632 SR
Queue Stats
647W - 611L
1,596 Elo+
Solo
Io
Io
Silver I
KEV000N
Io
Silver I
Level 37
Champion Stats
6W - 5L
1,601 SR
Queue Stats
22W - 33L
1,458 Elo+
Solo
Barik
Barik
Bronze II
bigbeatdown
Barik
Bronze II
Level 999
Champion Stats
235W - 183L
1,652 SR
Queue Stats
1,646W - 1,679L
1,443 Elo+
Solo
Willo
Willo
Platinum II
kidchocolate15
Willo
Platinum II
Level 999
Champion Stats
146W - 114L
1,739 SR
Queue Stats
3,266W - 3,273L
1,541 Elo+
Solo
Torvald
Torvald
Qualifying
rripley235
Torvald
Qualifying
Level 325
Champion Stats
3W - 1L
1,548 SR
Queue Stats
52W - 55L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
0 / 9 / 1
981
140
8,533
23,325
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 10% for 4s after getting an Elimination.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -25s.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

59
0 / 4 / 2
1,028
147
1,371
9,614
1,200
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Dredge
RhemyDann
Dredge
48
1 / 8 / 0
1,142
163
33,112
24,628
3,000
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Fernando
duqueyuribin
Fernando
22
1 / 8 / 1
1,469
210
26,514
45,443
46,323
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Terminus
nalos2
Terminus
59
0 / 9 / 2
1,154
165
12,862
57,572
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Forsaken

Forsaken

Armor

Generate 20% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 2

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bans
AndroxusCassie
Team 1 Score

0

VS

Team 2 Score

4

Bans
ImaniKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
FBHiut7u7
Maeve
58
17 / 0 / 12
2,549
364
53,194
14,172
0
Featherlite

Featherlite

Prowl

Reduce your damage taken by 20% while Prowl is active.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

23
3 / 0 / 16
2,823
403
14,996
18,721
480
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

59
3 / 2 / 13
2,945
421
20,375
32,365
18,643
Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
13 / 0 / 14
2,520
360
50,979
11,963
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Torvald
rripley235
Torvald
57
2 / 0 / 14
1,938
277
21,038
5,171
24,694
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 39s
Objective Time
6m 55s
8
Kill Participation
107
2
Kills
38
38
Deaths
2
6
Assists
69
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Maeve
FBHiut7u7
Maeve
17
0
12
23
W
3
0
16
11
L
0
4
2
0.25
L
Dredge
RhemyDann
Dredge
1
8
0
0.13
W
3
2
13
4.75
L
Fernando
duqueyuribin
Fernando
1
8
1
0.19
W
13
0
14
20
L
Terminus
nalos2
Terminus
0
9
2
0.11
W
Torvald
rripley235
Torvald
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,392
Damage
160,582
160,582
Taken
82,392
50,523
Shielding
43,817
37,198
Healing
71,446
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
8,533
6,821
1,591
3,808
23,325
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
FBHiut7u7
Maeve
53,194
52,188
0
4,416
14,172
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
14,996
14,156
35,755
17,098
18,721
480

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
1,371
720
22,722
800
9,614
1,200
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Dredge
RhemyDann
Dredge
33,112
23,465
0
352
24,628
3,000
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
20,375
20,246
0
8,833
32,365
18,643

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
duqueyuribin
Fernando
26,514
16,260
0
1,518
45,443
46,323
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
50,979
46,963
0
1,293
11,963
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Terminus
nalos2
Terminus
12,862
9,222
0
6,407
57,572
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Torvald
rripley235
Torvald
21,038
13,158
2,633
1,418
5,171
24,694
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role