Player Matchup

Saati
Saati
CorndogCrumbo
Saati
Level 32
Champion Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,585 Elo+
Party 2
Corvus
Corvus
Dakypoo
Corvus
Level 71
Champion Stats
2W - 0L
1,796 SR
Queue Stats
18W - 15L
1,570 Elo+
Party 2
Seris
Seris
Jonyhamster
Seris
Level 999
Champion Stats
1,519W - 1,061L
1,763 SR
Queue Stats
1,736W - 1,414L
1,739 Elo+
Party 3
Vatu
Vatu
Séqua
Vatu
Level 774
Champion Stats
432W - 174L
1,911 SR
Queue Stats
2,680W - 1,943L
1,790 Elo+
Party 3
Torvald
Torvald
Миранка
Torvald
Level 216
Champion Stats
97W - 58L
1,587 SR
Queue Stats
535W - 493L
1,608 Elo+
Solo
Team Averages
Level 418
1,711 SR
1,659 Elo+

VS

Team Averages
Level 440
1,950 SR
1,891 Elo+
Lex
Lex
BEΑU十Y
Lex
Level 898
Champion Stats
221W - 105L
2,171 SR
Queue Stats
1,787W - 388L
2,019 Elo+
Party 1
Saati
Saati
Dáyy
Saati
Level 163
Champion Stats
9W - 1L
2,119 SR
Queue Stats
187W - 28L
1,951 Elo+
Party 1
Ash
Ash
NotGreatNotTrbl
Ash
Level 268
Champion Stats
17W - 5L
1,939 SR
Queue Stats
652W - 588L
1,847 Elo+
Party 1
Io
Io
Ruruberryツ
Io
Level 35
Champion Stats
23W - 10L
1,828 SR
Queue Stats
46W - 20L
1,785 Elo+
Party 1
Azaan
Azaan
psychos1sss
Azaan
Level 836
Champion Stats
5W - 5L
1,693 SR
Queue Stats
442W - 119L
1,855 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
2 / 3 / 7
2,195
314
27,618
29,249
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Corvus
Dakypoo
Corvus
42
2 / 2 / 9
2,319
331
15,417
16,319
390
Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 200.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 20% while at or below 70% Health.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
5 / 1 / 13
2,488
355
78,205
43,754
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 250 every 1s while using Shadow Travel.

Level 5

Level 1

Vatu
Séqua
Vatu
60
15 / 5 / 6
2,683
383
66,687
33,714
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

42
4 / 2 / 11
2,774
396
29,570
29,880
82,551
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
4 / 9 / 3
1,835
262
39,171
31,179
0
Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Saati
Dáyy
Saati
34
6 / 5 / 1
1,603
229
38,257
30,520
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

41
2 / 8 / 2
1,528
218
32,908
59,229
11,493
Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

8
0 / 1 / 7
1,690
241
14,880
20,772
600
Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

59
1 / 5 / 4
1,685
241
27,700
75,797
10,181
Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Eternal

Eternal

Your Ire no longer decays due to not taking or dealing damage, but you no longer gain the passive damage increase while above Ire threshold.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 5s
Objective Time
1m 52s
74
Kill Participation
30
28
Kills
13
13
Deaths
28
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
9
3
0.61
W
2
3
7
1.83
W
Corvus
Dakypoo
Corvus
2
2
9
3.25
L
Saati
Dáyy
Saati
6
5
1
1.3
W
5
1
13
11.5
L
2
8
2
0.38
L
0
1
7
3.5
W
Vatu
Séqua
Vatu
15
5
6
3.6
L
1
5
4
0.6
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,497
Damage
152,916
152,916
Taken
217,497
82,941
Shielding
22,274
113,679
Healing
90,086
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
39,171
39,171
0
216
31,179
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
27,618
22,184
1,654
840
29,249
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Corvus
Dakypoo
Corvus
15,417
11,170
52,574
6,227
16,319
390
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
Dáyy
Saati
38,257
31,907
0
1,127
30,520
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
78,205
66,471
17,620
20,089
43,754
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
32,908
30,804
0
441
59,229
11,493
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
14,880
12,578
66,577
14,611
20,772
600
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vatu
Séqua
Vatu
66,687
47,272
0
9,908
33,714
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
27,700
25,824
0
7,114
75,797
10,181
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
29,570
25,586
3,567
1,200
29,880
82,551
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role