Player Matchup

Fernando
Fernando
Bronze II
Its_medal82
Fernando
Bronze II
Level 507
Champion Stats
20W - 14L
1,591 SR
Queue Stats
144W - 191L
1,427 Elo+
Solo
Jenos
Jenos
Gold II
MXGHOST_RAVENC
Jenos
Gold II
Level 181
Champion Stats
6W - 12L
1,455 SR
Queue Stats
94W - 111L
1,470 Elo+
Solo
Imani
Imani
Silver III
OmiSinnomi
Imani
Silver III
Level 999
Champion Stats
5W - 5L
1,487 SR
Queue Stats
542W - 520L
1,457 Elo+
Solo
Barik
Barik
Silver IV
SkullKid8098
Barik
Silver IV
Level 94
Champion Stats
38W - 33L
1,600 SR
Queue Stats
65W - 75L
1,470 Elo+
Solo
Zhin
Zhin
Silver V
reshi41
Zhin
Silver V
Level 999
Champion Stats
30W - 39L
1,580 SR
Queue Stats
463W - 483L
1,464 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 556
1,543 SR
1,458 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 837
1,568 SR
1,464 Elo+
Io
Io
Silver V
Dexvin
Io
Silver V
Level 999
Champion Stats
62W - 61L
1,631 SR
Queue Stats
1,485W - 1,579L
1,507 Elo+
Solo
Raum
Raum
Silver II
Spambauer
Raum
Silver II
Level 797
Champion Stats
290W - 244L
1,591 SR
Queue Stats
1,059W - 1,058L
1,392 Elo+
Solo
Ruckus
Ruckus
Bronze II
WIITAM
Ruckus
Bronze II
Level 613
Champion Stats
11W - 22L
1,425 SR
Queue Stats
733W - 776L
1,391 Elo+
Solo
Betty la Bomba
Betty la Bomba
Silver IV
psb950
Betty la Bomba
Silver IV
Level 999
Champion Stats
27W - 44L
1,496 SR
Queue Stats
1,594W - 1,691L
1,529 Elo+
Solo
Koga
Koga
Gold III
xHangryBurdx
Koga
Gold III
Level 779
Champion Stats
340W - 221L
1,698 SR
Queue Stats
496W - 485L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Its_medal82
Fernando
58
4 / 8 / 8
4,399
293
39,800
125,388
160,484
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

57
7 / 7 / 27
4,529
302
69,275
38,992
7,744
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Imani
60
14 / 10 / 12
4,329
289
113,090
55,974
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

50
5 / 8 / 14
3,846
256
93,678
81,707
90,081
Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Zhin
reshi41
Zhin
58
21 / 9 / 6
4,006
267
77,195
43,297
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
CassieKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
Inara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Io
59
1 / 16 / 13
2,540
169
31,009
47,434
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Raum
51
13 / 11 / 21
4,459
297
85,170
196,116
2,870
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Ruckus
WIITAM
Ruckus
56
7 / 4 / 13
2,923
195
48,372
74,845
22,121
Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 320 after activating Advance.

Level 4

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 30%.

Level 3

Level 1

Betty la Bomba
psb950
Betty la Bomba
59
3 / 8 / 5
2,642
176
95,092
44,603
0
From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 18%.

Level 3

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.2s for each enemy hit by the initial and secondary explosions.

Level 2

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Level 1

54
18 / 12 / 7
3,378
225
85,715
30,040
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 10s
Objective Time
8m 43s
118
Kill Participation
101
51
Kills
42
42
Deaths
51
67
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Io
1
16
13
0.47
W
Fernando
Its_medal82
Fernando
4
8
8
1
W
7
7
27
2.93
W
Imani
14
10
12
2
W
5
8
14
1.5
L
Raum
13
11
21
2.14
L
Ruckus
WIITAM
Ruckus
7
4
13
3.38
L
Betty la Bomba
psb950
Betty la Bomba
3
8
5
0.69
W
Zhin
reshi41
Zhin
21
9
6
2.67
L
18
12
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

393,038
Damage
345,358
345,358
Taken
393,038
258,309
Shielding
24,991
204,221
Healing
157,360
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Io
31,009
26,354
53,494
7,068
47,434
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Its_medal82
Fernando
39,800
29,454
0
6,532
125,388
160,484
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
69,275
56,924
138,035
22,045
38,992
7,744
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Imani
113,090
92,662
3,165
2,900
55,974
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
93,678
93,638
607
25,842
81,707
90,081
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Level 1

L
Raum
85,170
72,302
36,079
17,537
196,116
2,870
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ruckus
WIITAM
Ruckus
48,372
40,000
0
9,170
74,845
22,121
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Betty la Bomba
psb950
Betty la Bomba
95,092
35,411
0
5,649
44,603
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Zhin
reshi41
Zhin
77,195
69,303
0
5,095
43,297
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
85,715
52,880
2,766
25,597
30,040
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role