Player Matchup

Fernando
Fernando
KıtKatMeow
Fernando
Level 98
Champion Stats
1W - 0L
1,919 SR
Queue Stats
138W - 51L
1,830 Elo+
Party 3
Androxus
Androxus
LegnaMR7u7
Androxus
Level 523
Champion Stats
181W - 129L
1,724 SR
Queue Stats
654W - 610L
1,614 Elo+
Party 2
Vatu
Vatu
Seantoru
Vatu
Level 324
Champion Stats
275W - 209L
1,674 SR
Queue Stats
543W - 512L
1,614 Elo+
Party 2
Jenos
Jenos
sayuawa
Jenos
Level 999
Champion Stats
506W - 427L
1,624 SR
Queue Stats
5,649W - 3,994L
1,686 Elo+
Party 3
Octavia
Octavia
Łyxo
Octavia
Level 480
Champion Stats
44W - 14L
1,875 SR
Queue Stats
2,129W - 790L
1,866 Elo+
Party 3
Team Averages
Level 485
1,763 SR
1,722 Elo+

VS

Team Averages
Level 665
1,739 SR
1,748 Elo+
Cassie
Cassie
Phazt
Cassie
Level 999
Champion Stats
77W - 66L
1,633 SR
Queue Stats
935W - 845L
1,671 Elo+
Party 1
Saati
Saati
Rainshe
Saati
Level 984
Champion Stats
77W - 52L
1,742 SR
Queue Stats
3,172W - 2,223L
1,867 Elo+
Party 1
Io
Io
Zóki
Io
Level 446
Champion Stats
121W - 73L
1,739 SR
Queue Stats
1,153W - 736L
1,610 Elo+
Party 1
Ash
Ash
dedenne60229
Ash
Level 613
Champion Stats
19W - 20L
1,639 SR
Queue Stats
215W - 170L
1,681 Elo+
Solo
Fernando
Fernando
xXZeldaMain12Xx
Fernando
Level 283
Champion Stats
420W - 85L
1,945 SR
Queue Stats
1,354W - 382L
1,911 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
KıtKatMeow
Fernando
36
7 / 5 / 11
4,373
336
80,919
113,054
160,824
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Androxus
LegnaMR7u7
Androxus
48
11 / 9 / 2
3,532
272
45,545
54,162
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Buying Time

Buying Time

Reversal

Generate 2 Ammo after activating Reversal.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Featherweight

Featherweight

Armor

Heal for 50 every 1s while drifting.

Level 1

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Vatu
33
8 / 12 / 7
3,534
272
80,696
61,650
0
Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Extraction

Extraction

Dash

Increase your Movement Speed by 10% for 2s after Dash ends.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Jenos
sayuawa
Jenos
60
2 / 5 / 20
4,265
328
23,487
25,278
3,315
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Octavia
Łyxo
Octavia
54
10 / 3 / 14
4,396
338
153,568
43,219
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
Phazt
Cassie
58
6 / 10 / 10
2,735
210
69,295
68,802
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Saati
Rainshe
Saati
51
11 / 9 / 8
2,815
217
80,037
53,153
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Io
42
1 / 7 / 17
3,289
253
21,633
70,481
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

59
11 / 9 / 6
3,031
233
70,323
100,166
29,954
Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Level 1

Fernando
45
5 / 3 / 8
3,721
286
56,075
91,613
282,243
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 51s
Objective Time
4m 2s
92
Kill Participation
83
38
Kills
34
34
Deaths
38
54
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Fernando
KıtKatMeow
Fernando
7
5
11
2.5
W
Androxus
LegnaMR7u7
Androxus
11
9
2
1.33
L
Cassie
Phazt
Cassie
6
10
10
1.1
L
Saati
Rainshe
Saati
11
9
8
1.67
W
Vatu
8
12
7
0.96
L
Io
1
7
17
1.36
L
11
9
6
1.56
W
Jenos
sayuawa
Jenos
2
5
20
2.4
L
Fernando
5
3
8
3
W
Octavia
Łyxo
Octavia
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

384,215
Damage
297,363
297,363
Taken
384,215
164,139
Shielding
312,197
194,050
Healing
221,538
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
KıtKatMeow
Fernando
80,919
53,628
0
3,565
113,054
160,824
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
LegnaMR7u7
Androxus
45,545
27,970
0
4,315
54,162
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
Cassie
Phazt
Cassie
69,295
56,576
0
10,526
68,802
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Saati
Rainshe
Saati
80,037
70,547
0
2,664
53,153
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Vatu
80,696
60,202
0
12,553
61,650
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Io
21,633
19,333
149,247
54,751
70,481
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
70,323
64,603
0
2,932
100,166
29,954
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Jenos
sayuawa
Jenos
23,487
12,480
156,386
13,409
25,278
3,315
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Fernando
56,075
35,926
0
1,418
91,613
282,243
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Octavia
Łyxo
Octavia
153,568
142,225
750
3,072
43,219
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role