Player Matchup

Saati
Saati
MaybeMad
Saati
Level 490
Champion Stats
79W - 84L
1,584 SR
Queue Stats
423W - 408L
1,477 Elo+
Solo
Vora
Vora
Ola1337c
Vora
Level 114
Champion Stats
31W - 32L
1,519 SR
Queue Stats
422W - 417L
1,553 Elo+
Solo
Inara
Inara
ReiAchi
Inara
Level 71
Champion Stats
1W - 1L
1,755 SR
Queue Stats
17W - 21L
1,483 Elo+
Solo
Rei
Rei
Shawn 0ne
Rei
Level 792
Champion Stats
729W - 695L
1,560 SR
Queue Stats
1,194W - 1,167L
1,515 Elo+
Solo
Jenos
Jenos
VanDisell
Jenos
Level 315
Champion Stats
27W - 36L
1,518 SR
Queue Stats
974W - 976L
1,602 Elo+
Solo
Team Averages
Level 356
1,587 SR
1,526 Elo+

VS

Team Averages
Level 421
1,621 SR
1,524 Elo+
Nyx
Nyx
AraTheChosenOne
Nyx
Level 254
Champion Stats
24W - 10L
1,764 SR
Queue Stats
481W - 511L
1,436 Elo+
Party 1
Moji
Moji
GoryaEgo
Moji
Level 776
Champion Stats
98W - 63L
1,757 SR
Queue Stats
833W - 766L
1,648 Elo+
Party 1
Koga
Koga
Pandaflow999
Koga
Level 13
Champion Stats
4W - 0L
1,890 SR
Queue Stats
10W - 10L
1,512 Elo+
Solo
Rei
Rei
Pandaoverflow
Rei
Level 64
Champion Stats
1W - 10L
1,120 SR
Queue Stats
96W - 116L
1,466 Elo+
Solo
Willo
Willo
SuperBicho
Willo
Level 999
Champion Stats
89W - 95L
1,575 SR
Queue Stats
4,622W - 4,736L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
MaybeMad
Saati
49
6 / 6 / 15
3,087
221
84,118
32,375
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Vora
29
10 / 14 / 6
2,833
202
32,622
49,152
800
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Inara
ReiAchi
Inara
47
8 / 8 / 12
3,539
253
52,340
119,186
25,782
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

48
4 / 9 / 16
3,302
236
23,211
60,579
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 24% for 5s after earning a Killing Blow or Elimination.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Jenos
VanDisell
Jenos
59
8 / 10 / 14
1,311
94
24,798
51,716
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 8 / 9
2,405
172
29,361
48,150
29,581
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 25%.

Level 5

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.8s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 4

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 48%.

Level 4

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Moji
59
29 / 9 / 9
3,895
278
119,619
67,353
24,484

Level 5

Level 1

Level 5

Level 3

Level 1

Level 1

9
2 / 9 / 19
2,472
177
27,136
42,301
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

24
1 / 6 / 20
2,633
188
8,823
26,029
0
Desperate Defense

Desperate Defense

Envelop

Heal for 50 when you use Envelop.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Willo
59
14 / 4 / 19
4,767
341
128,069
33,256
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 26s
Objective Time
7m 11s
99
Kill Participation
122
36
Kills
46
47
Deaths
36
63
Assists
76
Player
Kills
Deaths
Assists
KDA
W
0
8
9
0.56
W
Moji
29
9
9
3.72
L
Saati
MaybeMad
Saati
6
6
15
2.25
L
Vora
10
14
6
0.93
W
2
9
19
1.28
W
1
6
20
1.83
L
Inara
ReiAchi
Inara
8
8
12
1.75
L
4
9
16
1.33
W
Willo
14
4
19
5.88
L
Jenos
VanDisell
Jenos
8
10
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

217,089
Damage
313,008
313,008
Taken
217,089
26,582
Shielding
54,065
186,868
Healing
125,579
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
29,361
17,885
0
859
48,150
29,581
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
119,619
108,827
2,034
8,793
67,353
24,484
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
MaybeMad
Saati
84,118
77,692
0
4,802
32,375
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Vora
32,622
27,415
0
3,708
49,152
800
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
27,136
22,701
5,372
4,494
42,301
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
8,823
8,648
87,021
12,453
26,029
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Inara
ReiAchi
Inara
52,340
46,543
0
2,944
119,186
25,782

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
23,211
22,961
74,644
29,088
60,579
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Willo
128,069
52,954
0
4,553
33,256
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
VanDisell
Jenos
24,798
10,339
51,976
19,706
51,716
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role