Player Matchup

Rei
Rei
Cutsetem
Rei
Level 50
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,773 Elo+
Solo
Zhin
Zhin
IamKuroNeko
Zhin
Level 999
Champion Stats
69W - 52L
1,684 SR
Queue Stats
1,694W - 1,716L
1,595 Elo+
Party 2
Barik
Barik
MACK139
Barik
Level 913
Champion Stats
4W - 21L
1,271 SR
Queue Stats
537W - 458L
1,573 Elo+
Party 2
Lian
Lian
MaldorK
Lian
Level 379
Champion Stats
50W - 42L
1,620 SR
Queue Stats
536W - 518L
1,543 Elo+
Solo
Imani
Imani
hdtptmr
Imani
Level 559
Champion Stats
191W - 182L
1,615 SR
Queue Stats
1,528W - 1,529L
1,639 Elo+
Party 2
Team Averages
Level 580
1,538 SR
1,625 Elo+

VS

Team Averages
Level 498
1,572 SR
1,600 Elo+
Jenos
Jenos
BOTACARA
Jenos
Level 999
Champion Stats
288W - 246L
1,605 SR
Queue Stats
3,573W - 3,313L
1,614 Elo+
Solo
Saati
Saati
HiroZuke
Saati
Level 999
Champion Stats
6W - 26L
1,331 SR
Queue Stats
2,473W - 2,512L
1,579 Elo+
Solo
Drogoz
Drogoz
M3rcúr1o155
Drogoz
Level 367
Champion Stats
14W - 27L
1,473 SR
Queue Stats
204W - 225L
1,547 Elo+
Solo
Talus
Talus
Skys12
Talus
Level 114
Champion Stats
11W - 9L
1,612 SR
Queue Stats
62W - 45L
1,627 Elo+
Party 1
Khan
Khan
zObelix
Khan
Level 13
Champion Stats
6W - 2L
1,841 SR
Queue Stats
6W - 5L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
2 / 8 / 13
3,016
274
21,501
38,344
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

59
12 / 9 / 11
3,386
308
64,155
39,211
0
Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Barik
MACK139
Barik
58
5 / 5 / 15
3,625
330
34,234
57,781
63,104
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Lian
MaldorK
Lian
56
6 / 9 / 13
1,347
122
52,790
33,611
0
Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Imani
hdtptmr
Imani
58
12 / 5 / 12
3,574
325
72,487
31,737
500
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 100-health Shield for 3s after dropping to or below 50% Health.

Level 1

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 10% Mana every 1s while using FrostFire Glide.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
BOTACARA
Jenos
59
1 / 3 / 26
3,419
311
16,314
19,416
10,480
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
HiroZuke
Saati
59
14 / 6 / 8
2,545
231
54,438
43,166
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Steady Predictions

Steady Predictions

Generate 1% Ultimate Charge after hitting your coin.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Drogoz
50
11 / 6 / 10
2,589
235
63,747
42,013
2,800
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Talus
Skys12
Talus
43
8 / 11 / 10
2,202
200
44,784
53,604
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Khan
zObelix
Khan
3
2 / 11 / 5
1,869
170
21,401
86,968
4,761
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 51s
Objective Time
2m 10s
101
Kill Participation
95
37
Kills
36
36
Deaths
37
64
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Jenos
BOTACARA
Jenos
1
3
26
4.67
W
2
8
13
1.06
L
Saati
HiroZuke
Saati
14
6
8
3
W
12
9
11
1.94
L
Drogoz
11
6
10
2.67
W
Barik
MACK139
Barik
5
5
15
2.5
W
Lian
MaldorK
Lian
6
9
13
1.39
L
Talus
Skys12
Talus
8
11
10
1.18
W
Imani
hdtptmr
Imani
12
5
12
3.6
L
Khan
zObelix
Khan
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

245,167
Damage
200,684
200,684
Taken
245,167
63,604
Shielding
18,041
99,090
Healing
127,174
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
BOTACARA
Jenos
16,314
7,242
92,594
11,761
19,416
10,480

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
21,501
21,325
51,029
20,687
38,344
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
HiroZuke
Saati
54,438
45,230
0
713
43,166
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
64,155
52,263
0
4,251
39,211
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Drogoz
63,747
41,553
0
3,225
42,013
2,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Barik
MACK139
Barik
34,234
34,234
0
12,961
57,781
63,104

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Lian
MaldorK
Lian
52,790
52,790
0
4,310
33,611
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Talus
Skys12
Talus
44,784
42,085
0
7,684
53,604
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Imani
hdtptmr
Imani
72,487
61,740
0
5,852
31,737
500
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Khan
zObelix
Khan
21,401
16,984
1,620
9,577
86,968
4,761
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role