Player Matchup

Fernando
Fernando
ArgonTSG
Fernando
Level 175
Champion Stats
14W - 16L
1,507 SR
Queue Stats
335W - 365L
1,575 Elo+
Party 1
VII
VII
DarkSoren
VII
Level 97
Champion Stats
21W - 29L
1,539 SR
Queue Stats
182W - 156L
1,605 Elo+
Party 1
Jenos
Jenos
Erbsenflo
Jenos
Level 83
Champion Stats
65W - 69L
1,593 SR
Queue Stats
158W - 176L
1,504 Elo+
Party 1
Kinessa
Kinessa
HungryAlive
Kinessa
Level 113
Champion Stats
1W - 1L
1,500 SR
Queue Stats
98W - 117L
1,545 Elo+
Party 1
Ying
Ying
yunakim1a
Ying
Level 86
Champion Stats
91W - 94L
1,559 SR
Queue Stats
217W - 235L
1,549 Elo+
Party 1
Team Averages
Level 111
1,539 SR
1,556 Elo+

VS

Team Averages
Level 271
1,609 SR
1,535 Elo+
Vora
Vora
DanzaMaccabra
Vora
Level 491
Champion Stats
116W - 142L
1,547 SR
Queue Stats
1,513W - 1,532L
1,530 Elo+
Solo
Raum
Raum
FallenKING2k17
Raum
Level 138
Champion Stats
51W - 40L
1,566 SR
Queue Stats
190W - 177L
1,524 Elo+
Party 2
Moji
Moji
KocablCZ
Moji
Level 40
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,551 Elo+
Solo
Willo
Willo
Lostfrequencie
Willo
Level 576
Champion Stats
3W - 0L
1,701 SR
Queue Stats
105W - 104L
1,545 Elo+
Solo
Seris
Seris
TobiWizard
Seris
Level 112
Champion Stats
3W - 0L
1,731 SR
Queue Stats
142W - 128L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ArgonTSG
Fernando
55
11 / 13 / 26
7,010
467
75,847
146,935
177,825
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

31
26 / 15 / 16
4,706
314
122,737
59,797
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Jenos
Erbsenflo
Jenos
27
3 / 15 / 33
3,949
263
29,526
46,496
9,392
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kinessa
HungryAlive
Kinessa
60
12 / 12 / 28
4,328
289
109,827
63,163
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Ying
12
9 / 14 / 27
5,227
348
74,296
55,168
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 10% while Dimensional Link is active.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 18 / 19
3,568
238
92,818
52,890
3,250
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

50
4 / 10 / 47
5,086
339
75,793
190,661
15,655
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Moji
42
12 / 14 / 13
4,732
315
30,217
66,370
53,734

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

48
35 / 8 / 22
5,346
356
138,001
50,928
8,433
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Pixie Dust

Pixie Dust

Dead Zone

Heal for 150 every 1s while standing in Dead Zone.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Seris
34
7 / 11 / 23
3,361
224
34,730
51,384
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 20s
Objective Time
10m 53s
191
Kill Participation
193
61
Kills
69
69
Deaths
61
130
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Fernando
ArgonTSG
Fernando
11
13
26
1.85
W
11
18
19
1.14
L
26
15
16
2.27
L
Jenos
Erbsenflo
Jenos
3
15
33
1.3
W
4
10
47
2.75
L
Kinessa
HungryAlive
Kinessa
12
12
28
2.17
W
Moji
12
14
13
1.32
W
35
8
22
5.75
W
Seris
7
11
23
1.68
L
Ying
9
14
27
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

412,233
Damage
371,559
371,559
Taken
412,233
187,217
Shielding
81,072
176,674
Healing
155,176
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
ArgonTSG
Fernando
75,847
58,814
4,405
20,768
146,935
177,825

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Level 2

W
92,818
60,936
0
5,770
52,890
3,250
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
122,737
119,262
0
1,925
59,797
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
Erbsenflo
Jenos
29,526
20,067
83,265
9,122
46,496
9,392
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
75,793
61,723
16,798
25,691
190,661
15,655
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Kinessa
HungryAlive
Kinessa
109,827
83,038
0
2,161
63,163
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Moji
30,217
30,217
31,285
17,612
66,370
53,734
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
138,001
90,143
5,237
15,948
50,928
8,433
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 2

Level 1

W
Seris
34,730
27,035
24,865
11,970
51,384
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
74,296
26,854
39,230
15,798
55,168
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role