Player Matchup

Moji
Moji
BIHANLK
Moji
Level 844
Champion Stats
23W - 21L
1,595 SR
Queue Stats
403W - 424L
1,524 Elo+
Solo
Jenos
Jenos
EirFreya
Jenos
Level 543
Champion Stats
110W - 107L
1,678 SR
Queue Stats
700W - 744L
1,545 Elo+
Solo
Tiberius
Tiberius
HighPower2134
Tiberius
Level 392
Champion Stats
2W - 6L
1,516 SR
Queue Stats
42W - 57L
1,471 Elo+
Solo
Makoa
Makoa
LGY-Cayo-YT
Makoa
Level 83
Champion Stats
21W - 17L
1,569 SR
Queue Stats
155W - 163L
1,526 Elo+
Solo
Lex
Lex
ReyDrakers
Lex
Level 922
Champion Stats
41W - 62L
1,425 SR
Queue Stats
756W - 802L
1,555 Elo+
Solo
Team Averages
Level 557
1,557 SR
1,524 Elo+

VS

Team Averages
Level 293
1,531 SR
1,533 Elo+
Kasumi
Kasumi
DylanSM
Kasumi
Level 39
Champion Stats
22W - 29L
1,429 SR
Queue Stats
57W - 70L
1,550 Elo+
Party 2
Ying
Ying
Shucka
Ying
Level 195
Champion Stats
387W - 323L
1,608 SR
Queue Stats
441W - 418L
1,568 Elo+
Solo
Rei
Rei
evaluna468
Rei
Level 149
Champion Stats
56W - 49L
1,541 SR
Queue Stats
280W - 301L
1,462 Elo+
Party 1
Fernando
Fernando
iMaeve21ÜwÜ
Fernando
Level 999
Champion Stats
3W - 2L
1,648 SR
Queue Stats
76W - 70L
1,601 Elo+
Party 2
Vora
Vora
sinergia4eva
Vora
Level 81
Champion Stats
34W - 46L
1,428 SR
Queue Stats
174W - 201L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
BIHANLK
Moji
58
15 / 12 / 12
3,719
248
96,921
78,450
26,900

Level 4

Level 3

Level 3

Level 2

Level 3

Level 1

Jenos
EirFreya
Jenos
59
5 / 6 / 29
3,843
256
42,154
28,255
0
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tiberius
HighPower2134
Tiberius
52
8 / 13 / 8
3,249
217
82,645
56,264
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

50
2 / 16 / 5
2,523
168
30,391
108,705
21,970
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

58
12 / 14 / 8
3,717
248
84,568
67,562
0
The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

Fortitude

Fortitude

In Pursuit

Heal for 25 for each shot hit while using In Pursuit.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
DylanSM
Kasumi
16
19 / 9 / 15
4,290
286
82,816
59,792
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.1s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Ying
Shucka
Ying
30
10 / 8 / 31
4,241
283
71,281
55,237
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

40
8 / 10 / 19
4,189
279
31,898
58,551
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 16% for 5s after earning a Killing Blow or Elimination.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
iMaeve21ÜwÜ
Fernando
59
9 / 6 / 28
5,013
334
86,860
124,799
132,202
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

12
15 / 9 / 16
3,839
256
66,381
38,300
5,704
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 1s
Objective Time
11m 39s
104
Kill Participation
170
42
Kills
61
61
Deaths
42
62
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Moji
BIHANLK
Moji
15
12
12
1.75
W
Kasumi
DylanSM
Kasumi
19
9
15
2.94
L
Jenos
EirFreya
Jenos
5
6
29
3.25
L
Tiberius
HighPower2134
Tiberius
8
13
8
0.92
L
2
16
5
0.28
L
12
14
8
1.14
W
Ying
Shucka
Ying
10
8
31
3.19
W
8
10
19
1.75
W
Fernando
iMaeve21ÜwÜ
Fernando
9
6
28
3.83
W
15
9
16
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

336,679
Damage
339,236
339,236
Taken
336,679
48,870
Shielding
137,906
132,964
Healing
219,652
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Moji
BIHANLK
Moji
96,921
90,921
5,159
6,449
78,450
26,900
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kasumi
DylanSM
Kasumi
82,816
56,511
0
16,269
59,792
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Jenos
EirFreya
Jenos
42,154
32,467
103,047
13,311
28,255
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tiberius
HighPower2134
Tiberius
82,645
41,562
0
3,002
56,264
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
30,391
19,210
0
300
108,705
21,970
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
84,568
78,725
0
1,696
67,562
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Ying
Shucka
Ying
71,281
40,283
64,478
21,180
55,237
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
31,898
27,992
85,096
22,813
58,551
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Fernando
iMaeve21ÜwÜ
Fernando
86,860
61,056
0
4,924
124,799
132,202
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
66,381
46,046
0
4,892
38,300
5,704
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role