Player Matchup

Makoa
Makoa
B0STER0
Makoa
Level 430
Champion Stats
22W - 20L
1,651 SR
Queue Stats
90W - 91L
1,580 Elo+
Solo
Tiberius
Tiberius
Hydrax04
Tiberius
Level 690
Champion Stats
183W - 158L
1,635 SR
Queue Stats
1,357W - 1,420L
1,632 Elo+
Solo
Sha Lin
Sha Lin
Malikethh
Sha Lin
Level 999
Champion Stats
233W - 204L
1,663 SR
Queue Stats
2,031W - 1,570L
1,702 Elo+
Solo
Ying
Ying
Vangerdagast
Ying
Level 999
Champion Stats
10W - 11L
1,517 SR
Queue Stats
1,199W - 1,160L
1,606 Elo+
Solo
Zhin
Zhin
Wesklaus
Zhin
Level 999
Champion Stats
147W - 131L
1,614 SR
Queue Stats
1,289W - 1,286L
1,595 Elo+
Solo
Team Averages
Level 823
1,616 SR
1,623 Elo+

VS

Team Averages
Level 632
1,625 SR
1,589 Elo+
Rei
Rei
Juguito017
Rei
Level 203
Champion Stats
1W - 2L
1,494 SR
Queue Stats
550W - 542L
1,550 Elo+
Solo
Vora
Vora
LuanTC25
Vora
Level 437
Champion Stats
367W - 369L
1,627 SR
Queue Stats
1,477W - 1,434L
1,582 Elo+
Solo
Cassie
Cassie
Momantain
Cassie
Level 999
Champion Stats
250W - 204L
1,625 SR
Queue Stats
1,754W - 1,784L
1,588 Elo+
Solo
Torvald
Torvald
PPL2017ARGpro
Torvald
Level 673
Champion Stats
20W - 16L
1,678 SR
Queue Stats
2,296W - 2,287L
1,672 Elo+
Solo
Fernando
Fernando
Unn4med
Fernando
Level 849
Champion Stats
113W - 105L
1,701 SR
Queue Stats
1,122W - 1,157L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
B0STER0
Makoa
52
6 / 1 / 10
2,260
283
28,896
46,040
10,193
Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Tiberius
Hydrax04
Tiberius
59
14 / 2 / 6
2,674
334
45,665
38,904
0
Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 8%.

Level 1

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Sha Lin
Malikethh
Sha Lin
57
4 / 3 / 12
2,359
295
56,895
21,367
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 40%.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

59
1 / 3 / 20
2,803
350
5,081
17,052
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Zhin
59
12 / 4 / 10
2,527
316
45,986
35,337
0
Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
0 / 8 / 4
1,476
185
13,645
30,195
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Vora
50
2 / 10 / 1
1,493
187
31,269
33,776
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Cassie
Momantain
Cassie
58
5 / 9 / 2
1,696
212
45,051
34,875
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Torvald
59
1 / 5 / 2
1,856
232
20,664
26,734
88,733
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 75 Shield after using Protection.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Fernando
Unn4med
Fernando
53
5 / 5 / 5
2,226
278
48,071
56,943
58,963
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 29s
Objective Time
39s
95
Kill Participation
27
37
Kills
13
13
Deaths
37
58
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Makoa
B0STER0
Makoa
6
1
10
11
W
Tiberius
Hydrax04
Tiberius
14
2
6
8.5
L
0
8
4
0.25
L
Vora
2
10
1
0.25
W
Sha Lin
Malikethh
Sha Lin
4
3
12
3.33
L
Cassie
Momantain
Cassie
5
9
2
0.67
L
Torvald
1
5
2
0.4
L
Fernando
Unn4med
Fernando
5
5
5
1.5
W
1
3
20
3.67
W
Zhin
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

182,523
Damage
158,700
158,700
Taken
182,523
10,193
Shielding
147,696
117,445
Healing
74,003
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Makoa
B0STER0
Makoa
28,896
27,687
0
2,634
46,040
10,193
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Tiberius
Hydrax04
Tiberius
45,665
30,406
1,386
5,341
38,904
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
13,645
12,555
45,473
11,501
30,195
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Vora
31,269
18,658
0
6,047
33,776
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Sha Lin
Malikethh
Sha Lin
56,895
50,530
0
434
21,367
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Cassie
Momantain
Cassie
45,051
37,285
0
5,255
34,875
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Torvald
20,664
17,384
0
2,169
26,734
88,733

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Unn4med
Fernando
48,071
21,232
0
3,558
56,943
58,963
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
5,081
5,081
86,994
10,406
17,052
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Zhin
45,986
41,243
0
10,250
35,337
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role