Player Matchup

Makoa
Makoa
DanielJonas
Makoa
Level 999
Champion Stats
25W - 24L
1,629 SR
Queue Stats
1,730W - 1,746L
1,620 Elo+
Solo
Jenos
Jenos
DeregueJhonsön
Jenos
Level 979
Champion Stats
18W - 17L
1,604 SR
Queue Stats
686W - 719L
1,592 Elo+
Solo
Dredge
Dredge
Ecleiton
Dredge
Level 417
Champion Stats
103W - 124L
1,448 SR
Queue Stats
815W - 859L
1,506 Elo+
Solo
Grover
Grover
Syuveil
Grover
Level 270
Champion Stats
113W - 148L
1,551 SR
Queue Stats
1,675W - 1,693L
1,481 Elo+
Solo
Lex
Lex
Thejunter
Lex
Level 210
Champion Stats
9W - 22L
1,371 SR
Queue Stats
699W - 661L
1,655 Elo+
Solo
Team Averages
Level 575
1,521 SR
1,571 Elo+

VS

Team Averages
Level 345
1,637 SR
1,588 Elo+
Maeve
Maeve
Arthur632
Maeve
Level 35
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Buck
Buck
AtenaDC
Buck
Level 106
Champion Stats
4W - 2L
1,715 SR
Queue Stats
81W - 57L
1,624 Elo+
Solo
Saati
Saati
ElPinchePaul
Saati
Level 344
Champion Stats
45W - 44L
1,627 SR
Queue Stats
342W - 343L
1,574 Elo+
Solo
Khan
Khan
Jemo12
Khan
Level 239
Champion Stats
46W - 49L
1,605 SR
Queue Stats
762W - 804L
1,565 Elo+
Solo
Pip
Pip
wsmastersw
Pip
Level 999
Champion Stats
1,972W - 1,334L
1,738 SR
Queue Stats
2,443W - 2,062L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
19 / 9 / 17
3,885
259
72,704
141,981
30,746
Rampage

Rampage

Armor

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 5

Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
9 / 14 / 36
3,613
241
44,640
48,835
13,028
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Dredge
Ecleiton
Dredge
55
7 / 14 / 12
3,510
234
56,727
49,615
2,400
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Grover
Syuveil
Grover
56
8 / 11 / 31
3,482
232
48,539
75,082
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

54
24 / 15 / 21
4,802
320
85,560
65,470
0
Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 10 units.

Level 1

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 6% while using In Pursuit.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Arthur632
Maeve
37
7 / 17 / 8
3,138
209
37,200
48,088
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2s.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Buck
AtenaDC
Buck
47
25 / 16 / 14
5,056
337
89,376
71,386
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 2s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 14%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

49
9 / 14 / 14
4,100
273
92,166
48,419
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Khan
Jemo12
Khan
50
8 / 7 / 29
4,460
297
86,236
96,122
47,039
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 16 Ammo after activating Battle Shout.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
14 / 13 / 17
4,198
280
76,005
44,155
0
Sturdy

Sturdy

Weapon

Gain 9% Movement Speed.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 50% while using Weightless.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 45s
Objective Time
5m 4s
184
Kill Participation
145
67
Kills
63
63
Deaths
67
117
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Maeve
Arthur632
Maeve
7
17
8
0.65
W
Buck
AtenaDC
Buck
25
16
14
2
L
19
9
17
3.06
L
9
14
36
1.93
L
Dredge
Ecleiton
Dredge
7
14
12
0.93
W
9
14
14
1.14
W
Khan
Jemo12
Khan
8
7
29
3.21
L
Grover
Syuveil
Grover
8
11
31
2.14
L
24
15
21
2.3
W
14
13
17
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

308,170
Damage
380,983
380,983
Taken
308,170
46,174
Shielding
47,039
180,104
Healing
132,210
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
Arthur632
Maeve
37,200
30,311
0
8,849
48,088
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Buck
AtenaDC
Buck
89,376
61,855
2,297
30,771
71,386
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

L
72,704
69,660
0
1,990
141,981
30,746
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
44,640
24,715
82,816
9,137
48,835
13,028
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Dredge
Ecleiton
Dredge
56,727
44,204
0
1,046
49,615
2,400
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
92,166
74,811
0
2,606
48,419
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Khan
Jemo12
Khan
86,236
78,014
10,851
40,607
96,122
47,039
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Grover
Syuveil
Grover
48,539
38,945
52,194
31,698
75,082
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
85,560
78,280
0
1,223
65,470
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
76,005
70,077
24,583
11,646
44,155
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role