Player Matchup

Atlas
Atlas
ARKCENTAUR
Atlas
Level 999
Champion Stats
291W - 254L
1,712 SR
Queue Stats
5,768W - 5,862L
1,577 Elo+
Solo
Mal'Damba
Mal'Damba
SpiderManº
Mal'Damba
Level 44
Champion Stats
80W - 105L
1,710 SR
Queue Stats
407W - 355L
1,659 Elo+
Solo
VII
VII
cacalover69
VII
Level 45
Champion Stats
6W - 8L
1,547 SR
Queue Stats
14W - 15L
1,441 Elo+
Solo
Vora
Vora
windgaylol
Vora
Level 122
Champion Stats
16W - 12L
1,677 SR
Queue Stats
291W - 264L
1,574 Elo+
Solo
Lian
Lian
ησνα
Lian
Level 999
Champion Stats
58W - 38L
1,690 SR
Queue Stats
1,628W - 1,036L
1,752 Elo+
Solo
Team Averages
Level 442
1,667 SR
1,601 Elo+

VS

Team Averages
Level 619
1,582 SR
1,582 Elo+
Vora
Vora
GamerAzteka
Vora
Level 469
Champion Stats
329W - 281L
1,612 SR
Queue Stats
749W - 721L
1,550 Elo+
Solo
Jenos
Jenos
Naacho
Jenos
Level 999
Champion Stats
232W - 338L
1,543 SR
Queue Stats
3,865W - 3,845L
1,600 Elo+
Party 1
Willo
Willo
ToBeFrank1383
Willo
Level 340
Champion Stats
90W - 104L
1,541 SR
Queue Stats
1,026W - 1,003L
1,555 Elo+
Solo
Ying
Ying
WennCG
Ying
Level 999
Champion Stats
608W - 603L
1,599 SR
Queue Stats
4,014W - 4,003L
1,599 Elo+
Party 1
Fernando
Fernando
okserk
Fernando
Level 288
Champion Stats
31W - 25L
1,617 SR
Queue Stats
385W - 343L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
58
3 / 2 / 13
2,546
364
29,871
60,181
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Mal'Damba
SpiderManº
Mal'Damba
22
0 / 0 / 21
2,581
369
21,848
7,065
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

30
4 / 5 / 9
2,120
303
30,996
29,337
740
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

45
10 / 3 / 4
2,359
337
38,287
23,298
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Level 1

Lian
60
18 / 4 / 8
2,992
427
79,984
33,507
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
0 / 10 / 4
1,201
172
37,070
34,772
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Jenos
Naacho
Jenos
60
7 / 7 / 7
2,376
339
23,861
35,545
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

27
2 / 6 / 8
2,116
302
39,478
27,108
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 40% for 3s after activating Dead Zone.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Ying
WennCG
Ying
60
2 / 5 / 6
1,785
255
14,241
24,730
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
okserk
Fernando
56
3 / 7 / 4
2,267
324
38,738
78,831
36,962
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 40s
Objective Time
1m 19s
90
Kill Participation
43
35
Kills
14
14
Deaths
35
55
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Atlas
3
2
13
4.75
L
0
10
4
0.2
L
Jenos
Naacho
Jenos
7
7
7
1.5
W
Mal'Damba
SpiderManº
Mal'Damba
0
0
21
10.5
L
2
6
8
1
L
Ying
WennCG
Ying
2
5
6
1
W
4
5
9
1.7
L
Fernando
okserk
Fernando
3
7
4
0.71
W
10
3
4
4
W
Lian
18
4
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,986
Damage
153,388
153,388
Taken
200,986
740
Shielding
36,962
102,558
Healing
109,445
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
29,871
29,871
0
6,832
60,181
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
37,070
26,161
0
4,501
34,772
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
Naacho
Jenos
23,861
12,724
33,527
6,036
35,545
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Mal'Damba
SpiderManº
Mal'Damba
21,848
7,809
80,186
6,621
7,065
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
39,478
24,680
0
0
27,108
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
WennCG
Ying
14,241
14,241
53,881
9,988
24,730
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
30,996
29,796
0
2,466
29,337
740
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
okserk
Fernando
38,738
25,474
0
1,512
78,831
36,962

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
38,287
28,322
0
6,405
23,298
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lian
79,984
74,644
0
48
33,507
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role