Player Matchup

Vora
Vora
ASTRO6969
Vora
Level 11
Champion Stats
0W - 4L
1,311 SR
Queue Stats
1W - 5L
1,316 Elo+
Solo
Jenos
Jenos
M4stergame1
Jenos
Level 94
Champion Stats
13W - 8L
1,837 SR
Queue Stats
17W - 11L
1,795 Elo+
Solo
Kinessa
Kinessa
McLuch
Kinessa
Level 67
Champion Stats
7W - 15L
1,435 SR
Queue Stats
117W - 137L
1,518 Elo+
Party 1
Ying
Ying
MelecaRJ
Ying
Level 999
Champion Stats
324W - 321L
1,611 SR
Queue Stats
3,798W - 3,890L
1,465 Elo+
Solo
Khan
Khan
cafecafecafe
Khan
Level 24
Champion Stats
23W - 21L
1,541 SR
Queue Stats
49W - 59L
1,498 Elo+
Party 1
Team Averages
Level 239
1,547 SR
1,519 Elo+

VS

Team Averages
Level 167
1,594 SR
1,507 Elo+
Khan
Khan
CharlyIng
Khan
Level 171
Champion Stats
47W - 56L
1,526 SR
Queue Stats
588W - 614L
1,538 Elo+
Solo
Strix
Strix
MATTGENESIS06
Strix
Level 25
Champion Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Grover
Grover
MazziSuporte
Grover
Level 504
Champion Stats
9W - 6L
1,765 SR
Queue Stats
54W - 55L
1,530 Elo+
Solo
Lex
Lex
elFede1512
Lex
Level 33
Champion Stats
7W - 0L
1,640 SR
Queue Stats
73W - 77L
1,490 Elo+
Solo
Seris
Seris
origen_asado8
Seris
Level 103
Champion Stats
51W - 53L
1,538 SR
Queue Stats
368W - 373L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
4
16 / 14 / 9
4,365
198
104,721
63,544
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

34
12 / 14 / 22
4,695
213
110,509
73,899
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Kinessa
McLuch
Kinessa
49
14 / 10 / 10
4,381
199
147,334
60,127
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 16% Health. This can only happen once every 30 seconds.

Level 2

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 100%.

Level 5

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 50.

Level 1

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Ying
59
7 / 11 / 18
3,989
181
91,110
40,189
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

8
4 / 11 / 15
4,744
216
62,029
153,557
110,901
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
46
9 / 8 / 18
5,835
265
106,549
205,622
88,501
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

17
3 / 18 / 6
2,899
132
32,972
67,340
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 20%.

Level 2

Overburn

Overburn

Flare

Flare lasts 2.4s longer.

Level 4

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Grover
55
10 / 10 / 29
5,109
232
85,553
108,399
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

14
33 / 11 / 16
6,790
309
126,193
81,117
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

45
5 / 6 / 17
4,456
203
40,049
53,225
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 24s
Objective Time
13m 17s
127
Kill Participation
146
53
Kills
60
60
Deaths
53
74
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Vora
16
14
9
1.46
W
Khan
9
8
18
2.25
L
12
14
22
1.64
W
3
18
6
0.33
W
Grover
10
10
29
2.45
L
Kinessa
McLuch
Kinessa
14
10
10
1.9
L
Ying
7
11
18
1.45
L
4
11
15
1.05
W
33
11
16
3.73
W
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

515,703
Damage
391,316
391,316
Taken
515,703
110,901
Shielding
88,501
225,637
Healing
365,090
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
104,721
71,474
0
7,757
63,544
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Khan
106,549
91,321
6,683
20,162
205,622
88,501
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
110,509
67,440
61,990
23,051
73,899
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
32,972
32,265
1,101
3,634
67,340
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
85,553
74,367
92,109
56,262
108,399
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Kinessa
McLuch
Kinessa
147,334
125,604
528
20,577
60,127
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Ying
91,110
24,168
63,243
13,016
40,189
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
62,029
56,533
1,768
33,707
153,557
110,901

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
126,193
115,628
0
14,618
81,117
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
40,049
31,170
148,457
22,064
53,225
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role