Player Matchup

Pip
Pip
Platinum II
AlekayCR
Pip
Platinum II
Level 697
Champion Stats
49W - 31L
1,677 SR
Queue Stats
257W - 261L
1,566 Elo+
Party 1
Octavia
Octavia
Platinum V
ESPIRg4Alonso
Octavia
Platinum V
Level 999
Champion Stats
21W - 13L
1,657 SR
Queue Stats
1,656W - 1,594L
1,531 Elo+
Party 1
Moji
Moji
Platinum V
FakeJoh3n
Moji
Platinum V
Level 353
Champion Stats
12W - 18L
1,514 SR
Queue Stats
330W - 357L
1,525 Elo+
Party 1
Inara
Inara
Gold V
JhokrGhell
Inara
Gold V
Level 999
Champion Stats
85W - 82L
1,616 SR
Queue Stats
1,393W - 1,401L
1,499 Elo+
Party 1
Terminus
Terminus
Platinum V
Kush Abyss
Terminus
Platinum V
Level 999
Champion Stats
75W - 57L
1,621 SR
Queue Stats
894W - 844L
1,577 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 809
1,617 SR
1,540 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 508
1,650 SR
1,529 Elo+
Makoa
Makoa
Platinum IV
Caviedes729
Makoa
Platinum IV
Level 521
Champion Stats
16W - 13L
1,591 SR
Queue Stats
317W - 283L
1,510 Elo+
Solo
Barik
Barik
Gold IV
InoriAv
Barik
Gold IV
Level 254
Champion Stats
20W - 15L
1,655 SR
Queue Stats
425W - 417L
1,489 Elo+
Solo
Lex
Lex
Gold II
Najarro
Lex
Gold II
Level 596
Champion Stats
14W - 7L
1,692 SR
Queue Stats
106W - 92L
1,539 Elo+
Solo
Jenos
Jenos
Platinum IV
zZzidanillo
Jenos
Platinum IV
Level 999
Champion Stats
540W - 488L
1,595 SR
Queue Stats
1,171W - 1,112L
1,541 Elo+
Solo
Sha Lin
Sha Lin
Platinum I
〤A1〤
Sha Lin
Platinum I
Level 169
Champion Stats
25W - 20L
1,718 SR
Queue Stats
493W - 466L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
13 / 18 / 6
4,151
259
85,083
54,009
0
Sprint

Sprint

Weightless

Increase your jump speed by an additonal 40% while using Weightless.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Octavia
59
2 / 17 / 3
1,638
102
30,924
48,534
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Moji
53
4 / 19 / 10
3,567
223
41,831
61,006
25,628

Level 2

Level 4

Level 3

Level 4

Level 2

Level 1

Inara
59
7 / 15 / 9
4,078
255
64,941
114,087
20,113
Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Terminus
Kush Abyss
Terminus
59
5 / 13 / 6
3,756
235
60,877
101,721
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
KhanImani
Team 1 Score

3

VS

Team 2 Score

4

Bans
FernandoCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
18 / 9 / 25
3,975
248
82,085
110,080
24,080
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1.5s after activating Dredge Anchor.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Barik
InoriAv
Barik
60
11 / 7 / 37
5,533
346
68,254
53,364
73,885
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Lex
57
26 / 6 / 34
5,163
323
95,261
50,770
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

58
3 / 4 / 58
4,206
263
38,283
21,356
13,060
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Sha Lin
〤A1〤
Sha Lin
52
27 / 5 / 23
4,146
259
95,474
48,086
0
Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 100%.

Level 5

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 6%.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 55s
Objective Time
8m 24s
65
Kill Participation
262
31
Kills
85
82
Deaths
31
34
Assists
177
Player
Kills
Deaths
Assists
KDA
L
13
18
6
0.89
W
18
9
25
3.39
L
Octavia
2
17
3
0.21
L
Moji
4
19
10
0.47
W
Barik
InoriAv
Barik
11
7
37
4.21
L
Inara
7
15
9
0.77
L
Terminus
Kush Abyss
Terminus
5
13
6
0.62
W
Lex
26
6
34
7.17
W
3
4
58
8
W
Sha Lin
〤A1〤
Sha Lin
27
5
23
7.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

283,656
Damage
379,357
379,357
Taken
283,656
45,741
Shielding
111,025
131,707
Healing
160,792
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
85,083
79,000
18,414
13,262
54,009
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
82,085
79,486
0
5,766
110,080
24,080
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Octavia
30,924
29,249
0
5,481
48,534
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Moji
41,831
41,831
58,307
12,437
61,006
25,628
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Barik
InoriAv
Barik
68,254
68,254
0
10,365
53,364
73,885

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Inara
64,941
54,848
0
8,506
114,087
20,113
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Terminus
Kush Abyss
Terminus
60,877
51,364
0
15,300
101,721
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Lex
95,261
90,870
0
2,479
50,770
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

W
38,283
16,041
127,422
11,659
21,356
13,060
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Sha Lin
〤A1〤
Sha Lin
95,474
86,106
0
3,101
48,086
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role