Player Matchup
VS
Match Stats
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
Safe Travel
Charge
Gain a 300-Health Shield for 3s after you use Charge.
Level 2
Cavalier
Armor
Increase your maximum Health by 450.
Level 3
Dire Need
Shield
Increase your Movement Speed by 24% while using Shield.
Level 3
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Level 5
We Can Rebuild Him
Armor
Receive 5% increased Healing while at or below 50% Health.
Level 1
Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 200.
Level 2
Hulking Monstrosity
Armor
Increase your maximum Health by 300.
Level 2
It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5
Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 75.
Level 5
Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3
Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.
Level 2
World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Level 2
Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3
Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.
Level 2
Shock and Awe
Detonate
Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.
Level 5
Reinforced Casing
Armor
Increase your maximum Ammo by 3.
Level 3
King's New Cloak
Armor
Increase your maximum Health by 200.
Level 4
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.
Level 1
Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1
Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Level 5
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 10%.
Level 1
Ruthless
Armor
Decrease the rate of Wrath decay by 10%.
Level 1
Light of Dawn
Kindle Soul
Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.
Level 3
Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 40%
Level 4
Designer Armor
Increase your maximum Health by 120.
Level 3
Closing Time
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Level 3
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
Plated Leggings
Reduce Damage taken by 6% for 1.5s after using Blast Back.
Level 2
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 20%.
Level 1
Sky-Walker
Armor
Lower your gravity and increase your air control by 30% while firing your Light Bow.
Level 3
Half Moon
Lunar Leap
Reduce the Cooldown of Lunar Leap by 4s.
Level 5
Full Moon
Lunar Leap
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Level 3
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Level 3
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 8%.
Level 1
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 1 Ammo.
Level 1
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4
Revenant
Armor
Increase your maximum Health by 250.
Level 5
Umbral Gait
Weapon
Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.
Level 4
Level 1
Surprise!
Shadow Step
Generate 20 Ammo after activating Shadow Step.
Level 4
Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 10%.
Level 1
Raw Talent
Agility
Increase the Movement Speed boost of Agility by 8%.
Level 2
Memento
Weapon
Increase your maximum Ammo by 20.
Level 4
Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.