Player Matchup

Diamond II
Dimeax
Unknown
Diamond II
Level 475
Champion Stats
24W - 13L
1,698 SR
Queue Stats
569W - 528L
1,613 Elo+
Party 3
Fernando
Fernando
Diamond V
JumboGio
Fernando
Diamond V
Level 630
Champion Stats
77W - 39L
1,780 SR
Queue Stats
812W - 766L
1,612 Elo+
Party 3
Barik
Barik
Gold I
MelisseePH
Barik
Gold I
Level 443
Champion Stats
5W - 6L
1,574 SR
Queue Stats
154W - 142L
1,494 Elo+
Solo
Jenos
Jenos
Platinum I
UnBouquetın
Jenos
Platinum I
Level 39
Champion Stats
1W - 1L
1,500 SR
Queue Stats
26W - 15L
1,719 Elo+
Solo
Vora
Vora
Masters
Yŭĵıřø
Vora
Masters
Level 245
Champion Stats
76W - 63L
1,660 SR
Queue Stats
830W - 781L
1,606 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 366
1,642 SR
1,609 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 750
1,648 SR
1,570 Elo+
Zhin
Zhin
Platinum II
AlbertEZ
Zhin
Platinum II
Level 452
Champion Stats
235W - 206L
1,679 SR
Queue Stats
1,206W - 1,159L
1,539 Elo+
Party 2
Inara
Inara
Gold II
DeSmOnDeL99
Inara
Gold II
Level 716
Champion Stats
80W - 76L
1,668 SR
Queue Stats
1,074W - 1,031L
1,536 Elo+
Party 2
Saati
Saati
Diamond I
IkerAimTrainer
Saati
Diamond I
Level 855
Champion Stats
8W - 9L
1,776 SR
Queue Stats
586W - 532L
1,638 Elo+
Party 1
Ash
Ash
Diamond IV
Rainshe
Ash
Diamond IV
Level 986
Champion Stats
0W - 1L
1,616 SR
Queue Stats
24W - 25L
1,586 Elo+
Party 1
Rei
Rei
Platinum V
mststueckchen
Rei
Platinum V
Level 742
Champion Stats
25W - 52L
1,501 SR
Queue Stats
1,033W - 968L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dimeax
Unknown
55
13 / 1 / 19
3,221
358
94,907
28,890
0

Level 5

Level 1

Level 2

Level 2

Level 5

Level 1

Fernando
JumboGio
Fernando
59
4 / 2 / 16
2,741
305
71,838
58,431
66,391
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Barik
58
5 / 2 / 17
2,663
296
30,993
30,773
43,763
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.8s.

Level 2

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 30% for 5s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

22
5 / 2 / 24
4,227
470
29,502
16,169
8,200
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

53
14 / 5 / 11
2,935
326
76,635
45,983
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
KhanImani
Team 1 Score

4

VS

Team 2 Score

0

Bans
MakoaCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
57
5 / 10 / 2
2,027
225
47,307
46,272
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

58
1 / 10 / 5
1,843
205
26,643
95,966
12,973
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
3 / 8 / 2
1,712
190
59,034
43,980
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ash
51
2 / 7 / 5
1,805
201
38,347
88,644
17,329
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Level 1

59
1 / 6 / 6
2,113
235
8,915
29,013
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 31s
Objective Time
2m 18s
128
Kill Participation
32
41
Kills
12
12
Deaths
41
87
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhin
5
10
2
0.6
L
1
10
5
0.35
W
Dimeax
Unknown
13
1
19
22.5
L
3
8
2
0.5
W
Fernando
JumboGio
Fernando
4
2
16
6
W
Barik
5
2
17
6.75
L
Ash
2
7
5
0.64
W
5
2
24
8.5
W
14
5
11
3.9
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

303,875
Damage
180,246
180,246
Taken
303,875
118,354
Shielding
30,302
137,343
Healing
149,043
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Zhin
47,307
34,361
0
482
46,272
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
26,643
20,647
0
10,406
95,966
12,973
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dimeax
Unknown
94,907
79,593
0
6,996
28,890
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
59,034
54,318
0
1,540
43,980
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
JumboGio
Fernando
71,838
38,718
0
8,304
58,431
66,391
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Barik
30,993
30,993
0
3,001
30,773
43,763
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ash
38,347
36,547
0
3,275
88,644
17,329
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
29,502
23,137
101,211
9,483
16,169
8,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
76,635
54,478
0
8,348
45,983
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
8,915
8,865
118,690
14,650
29,013
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role